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Teamfight Tactics: Items guide and cheat sheet (patch 9.19)

Here's every item recipe in Teamfight Tactics.

Items drop from AI “Creep” waves at specific intervals throughout a game of Teamfight Tactics, and they’ve all got unique combinations, effects and stat bonuses. Some items can be so powerful, they’ll totally transform middling champions into monstrous carries. You simply can’t do without items, so it’s important you take the time to learn how they work and which are the strongest in the game.

For a newcomer, the item system can be a little tricky to learn, though. It’s not immediately obvious when they’ll drop and how to combine them. What’s more, there are a multitude of recipes which can be a bit overwhelming too.

Even for the most decorated Teamfight Tactics players, memorising all the item effects and recipes can feel like an impossible task. To help you learn the ropes, we've put together a guide to all the items, their effects and recipes in an easy to read format.

As Teamfight Tactics is currently in open beta, all of these items and their effects can change at short notice. We'll do our utmost to update this page as the game evolves, so keep this guide bookmarked for all the latest.

As the game is ever-evolving, all of these items and their effects can change at short notice. We’ll do our utmost to update this page as Riot makes tweaks, so keep it bookmarked for all the latest.

A quick note before we begin...

Each header below represents a base item. Each of these base items can be combined with a number of different “ingredients” to form a powerful top tier item.

  • Item Combo - The item you’ll need to combine with the Base Item.
  • Final Item - The item you’ll receive once you combined both Base and Combo items.
  • Effects - The Final Item’s effect/s.

Use the following links to jump straight to the item cheat sheet you're after!

Sparring Gloves - Item Cheat Sheet

Introduced in patch 9.19 the Sparring Gloves provide some of our favourite items to toy around with. While they might not be considered the best in the current meta, we’ve still got a soft spot for their unique mechanics.

One particularly strong offering is the Thief’s Glove thanks to its ridiculous early game strength. Pop this on a tier two unit early on and they’ll effectively have three items right away. Sure, they’ll be random, but often it can give you a huge advantage when everyone else is still working towards building one.

Item ComboFinal ItemEffects
B.F. SwordInfinity EdgeThe wearer gains +150% Critical Strike Damage.
Recurve BowRepeating CrossbowWhen the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants additional +20% Attack Speed and +20% Critical Strike Chance for the remainder of combat. This effect can stack any number of times
Needlessly Large RodJeweled GauntletThe wearer’s spells can critically strike
Tear of the GoddessHand of JusticeAt the beginning of each planning phase, the wearer gains one of the following: Basic Attacks and spells deal +40% Damage or Basic Attacks heal 40 Health on-hit.
Chain VestIceborne GauntletWhen the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35%
Negatron CloakQuicksilverThe wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds.
Giant’s BeltTrap ClawAt the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds
SpatulaMittensWearer is also a Yordle

B.F. Sword - Item Cheat Sheet

From this list, the Spear of Shojin is one of the best items currently in the game. It’s incredibly strong on champions who rely heavily on auto-attacks to build their mana bar. Stick this item on the likes of Pyke, Aurelion Sol or Brand and they’ll need less wind up time before unleashing their abilities.

The Bloodthirster is also worth picking up on specific units such as Draven or Lucian who can benefit enormously from the lifesteal. Stack items on top and they’ll be practically unkillable.

Finally, Zeke’s Herald is worth considering on certain champions too. If you’re building an Attack Speed oriented comp, equipping this on a tank near your damage dealing champions can pay dividends.

Item ComboFinal ItemEffects
B.F. SwordDeathbladeWhenever the wearer kills or participates in killing an enemy, gain +15 Attack Damage for the remainder of combat. This effect can stack any number of times
Recurve BowGiant SlayerThe wearer's basic attacks deal an additional 5% of the target's Maximum Health as true damage
Needlessly Large RodHextech GunbladeHeal 33% of all damage dealt
Tear of the GoddessSpear of ShojinAfter casting an ability, recover 15% of remaining maximum Mana per attack
Chain VestGuardian AngelRevive champion with 800HP after 2 seconds
Negatron CloakThe Bloodthirster35% Lifesteal
Giant’s BeltZeke’s HeraldAdjacent allies gain +15% Attack Speed
Sparring GlovesInfinity EdgeCritical Strike Damage is increased by 150%
SpatulaYoumuu’s GhostbladeWearer is also an Assassin

Recurve Bow - Item Cheat Sheet

Rapid Firecannon is fantastic for carries who want to stay on the backline without being harmed, and it also ensures that attacks won’t miss - a perfect counter against Phantom Dancer. In our opinion, it’s an absolute must have if you’re building a composition around a champion like Draven, Tristana, Vayne, Nidalee and so on.

Phantom Dancer is another superb item which can be great against Assassin compositions and can be slapped on practically any champion. We’d highly recommend placing it on a carry you wish to protect as they’ll dodge all critical strikes and survive for much longer.

Guinsoo’s isn’t top tier, but it can be strong on the right unit. Equip it on a carry who is highly reliant on auto-attacks like Vayne and it can really help them to spew out damage as fights progress. Pair it with another item for maximum efficiency.

Item ComboFinal ItemEffects
B.F. SwordSword of the Divine7% chance each second to gain 100% crit
Recurve BowRapid FirecannonWearer’s attacks cannot be dodged. Attack Range is doubled
Needlessly Large RodGuinsoo’s RagebladeAttacks grant 5% Attack Speed. Stacks infinitely
Tear of the GoddessStatikk ShivEvery 3rd attack deals 90 splash magical damage to 3 additional targets
Chain VestPhantom DancerWearer dodges all Critical Strikes
Negatron CloakCursed BladeAttacks have a low chance to Shrink (Reduce enemy’s star level by 1)
Giant’s BeltTitanic HydraAttacks deal 10% of the wearer’s max Health per second
Sparring GlovesRepeating CrossbowWhen the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants additional +20% Attack Speed and +20% Critical Strike Chance for the remainder of combat. This effect can stack any number of times
SpatulaBlade of the Ruined KingWearer is also a Blademaster

Chain Vest - Item Cheat Sheet

Phantom Dancer is an incredible pickup for practically any champion in the game as it’ll increase their survivability to no end and up their Attack Speed too. We’ve found it’s great on carries like Draven, Aurelion Sol, Brand and Nidalee.

Red Buff is by no means the strongest choice, but it can be surprisingly potent on champions who deals splash damage. Place it on Graves and he’ll deal burn damage to multiple enemies with each shot, for example.

Frozen Heart can be effective on assassins who jump to the backline. It’ll lower Attack Speed on enemy carries, which makes it a niche counter to a ranger composition.

Item ComboFinal ItemEffects
B.F. SwordGuardian AngelRevive champion with 800HP after 2 seconds
Recurve BowPhantom DancerWearer dodges all Critical Strikes
Needlessly Large RodLocket of the Iron SolariShield units around you for 200 Health on combat start
Tear of the GoddessFrozen HeartAdjacent enemies lose 25% Attack Speed
Chain VestThornmailReflect 100% of mitigated damage taken from attacks as magic damage
Negatron CloakSword BreakerAttacks have a 25% chance to disarm
Giant’s BeltRed BuffAttacks deal 20% Maximum Health burn damage over 10 seconds. Burned units cannot heal
Sparring GlovesIceborne GauntletWhen the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35%
SpatulaKnight’s VowWearer is also a Knight

Popular Teamfight Tactics coverage:

Negatron Cloak - Item Cheat Sheet

From this list, we’d say that Red Buff, The Bloodthirster and Frozen Heart are all worthy pickups.

Ionic Spark isn’t exceptionally strong, but it can be useful against a Sorcerer composition which thrives off using spells to deal damage. For optimal damage output, it's best to pair it with Statikk Shiv for even more splash power.

Sword Breaker and Cursed Blade can be surprisingly strong if you're running a Gunslinger composition, or stick them on a champion who's capable of splashing multiple enemies quickly, and regularly. Docking a star level and preventing an enemy for attacking for four seconds can be game-changing!

Item ComboFinal ItemEffects
B.F. SwordThe BloodthirsterAttacks heal for 50% of damage
Recurve BowCursed BladeAttacks have a 20% chance to Shrink (Reduce enemy’s star level by 1)
Needlessly Large RodIonic SparkWhenever an enemy casts a spell, they take 150 damage
Tear of the GoddessFrozen HeartAdjacent enemies lose 25% Attack Speed
Chain VestThornmailReflect 100% of mitigated damage taken from attacks as magic damage
Negatron CloakSword BreakerAttacks have a 25% chance to disarm
Giant’s BeltRed BuffAttacks deal 13% burn damage of Max HP over 5s and disable healing
Sparring GlovesQuicksilverThe wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds
SpatulaKnight’s VowWearer is also a Knight

Needlessly Large Rod - Item Cheat Sheet

The standout item from this list is Morellonomicon. Despite a slight nerf, it’s ability to prevent healing can be invaluable against compositions who rely heavily on one or two carries - especially if they’ve got items like The Bloodthirster equipped.

Yuumi’s also a great pickup if you’re in need of an extra Sorcerer and are chasing down the bonus.

Item ComboFinal ItemEffects
B.F. SwordHextech GunbladeHeal 33% of damage dealt
Recurve BowGuinsoo’s RagebladeAttacks grant 5% attack speed. Stacks infinitely
Needlessly Large RodRabadon's DeathcapWearer's Ability Damage increased by+50%
Tear of the GoddessLuden's EchoOn spellhit, deal 200 splash damage
Chain VestLocket of the Iron SolariShield units around you for 250 Health on combat start. Effect lasts for 4s
Negatron CloakIonic SparkWhenever an enemy casts a spell, they take 150 damage
Giant’s BeltMorellonomiconSpells deal burn damage equal to 20% of enemy's max HP over 5s and prevent all healing
Sparring GlovesJeweled GauntletThe wearer’s spells can critically strike
SpatulaYuumiWearer is also a Sorcerer

Tear of the Goddess - Item Cheat Sheet

The Spear of Shojin is ridiculously good on champions with powerful abilities. Equip this on Pyke, Sejuani or practically any champion whose ability you’d want to activate more frequently and it has the potential to carry your entire composition to victory.

Seraph’s Embrace can be great on spellcasters, especially when paired with the Spear of Shojin.

Hush is a nice pick against Sorcerer compositions, but it’s otherwise not powerful enough to warrant building otherwise.

Luden’s Echo is a great early game pickup for burst champions, but it’s damage does begin to fall off in the late game, though.

Item ComboFinal ItemEffects
B.F. SwordSpear of ShojinAfter casting an ability, recover 15% of remaining maximum Mana per attack
Recurve BowStatikk ShivEvery 3rd attack splashes 90 magic damage to 3 additional targets
Needlessly Large RodLuden's EchoOn spellhit, deal 200 splash damage
Tear of the GoddessSeraph's EmbraceRegain 20 mana after each spell cast
Chain VestFrozen HeartAdjacent enemies lose 25% attack speed
Negatron CloakHushAttacks have a 50% chance to silence for 3 seconds
Giant’s BeltRedemptionAt 25% health, heal all nearby allies for 1000 HP
Sparring GlovesHand of JusticeAt the beginning of each planning phase, the wearer gains one of the following: Basic Attacks and spells deal +40% Damage or Basic Attacks heal 40 Health on-hit
SpatulaDarkinWearer is also a Demon

Giant's Belt - Item Cheat Sheet

We’re big fans of Warmog's Armor on frontline champions, thanks to its huge health and sustain boosts. It’s great on the likes of Warwick, Garen, or anyone who you’d like to last longer in fights.

Morellonomicon is fantastic on a team of Sorcerers as you’ll prevent the enemy team from healing. A perfect counter to enemy team compositions who rely on carries or sustain.

Item ComboFinal ItemEffects
B.F. SwordZeke's HeraldAllies around you on combat begin gain 15% Attack Speed
Recurve BowTitanic HydraAttacks deal 10% of the wearer's maximum HP as bonus splash damage
Needlessly Large RodMorellonomiconSpells deal burn damage equal to 20% of enemy's max HP over 5s and prevent all healing
Tear of the GoddessRedemptionAt 25% health, heal all nearby allies for 1000 HP
Chain VestRed BuffAttacks burn for 2.5% max Health. Burned units cannot heal
Negatron CloakZephyrOn combat start, banish an enemy for 5 seconds
Giant’s BeltWarmog's ArmorRegenerate 6% of missing HP per second
Sparring GlovesTrap ClawAt the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds
SpatulaFrozen MalletWearer is also a Glacial

Spatula - Item Cheat Sheet

Many of the Spatula’s combinations create items which make champions another Origin or Class. This is fantastic for achieving a specific synergy early, or enabling an unlikely partnership between allies who’d normally never match up.

Runaan's Hurricane used to be pretty underwhelming, but given its new stats, we reckon it's been granted a new lease of life. Chuck this into a Ranger or Gunslinger combination and you'll have yourself a very strong damage dealer.

Don't forget that Runaan's Hurricane also applies on hit effects, which means it likely has brilliant synergy with Red Buff for increased percentage damage, or even disable items like Sword Breaker, Hush and Cursed Blade.

Item ComboFinal ItemEffects
B.F. SwordYoumuu's GhostbladeWearer is also an Assassin
Recurve BowBlade of the Ruined KingWearer is also a Blademaster
Needlessly Large RodYuumiWearer is also a Sorcerer
Tear of the GoddessDarkinWearer is also a Demon
Chain VestKnight's VowWearer is also a Knight
Negatron CloakRunaan's HurricaneAttacks one additional enemy and deals 75% damage (applies on hit effects). Extra attacks deal 50% damage
Giant’s BeltFrozen MalletWearer is also a Glacial
Sparring GlovesMittensWearer is also a Yordle
SpatulaForce of NatureGain +1 team size

How do I get and combine items?

There are two ways to get items in Teamfight Tactics:

  • Random drops from "Monster/Creep" waves. These rounds appear at specific intervals, and they become more challenging as each match progresses.
  • Champions in the Carousel come pre-equipped with items. You can either choose to play them on the board, or you can refund them to add their item to your inventory.

Any items that drop will be placed in your inventory to the bottom left of your screen. You can drag and drop these golden cuboids onto your chosen champions to equip them.

To combine two items, you'll first need to equip the "Base item" onto your chosen champion. Next, you'll add the "Item combo" or "Ingredient" which will craft the final product. You can actually tell what each item combination will create thanks to a little pop up preview window.

If you're happy with the combination, simply drop the other item onto your champion and the two items will automatically forge into the final product.

Do be warned, though. Once you combine two items, there's no going back and you're stuck with the final product forever. Be sure before you combine!

Finally, you can equip up to three completed items on one champion. Normally, you'll receive enough drops to create between three and six completed items if you manage to make it to the late game.

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Equipping Items: Tips and Tricks

Here are a few quick pointers to help you get the most from your item selection:

  • Use the Carousel as an item-picking tool on top of a champion selection one. Even if you don't necessarily need a certain champion, but they've got a critical item, don't be afraid to refund them. The item will go into your inventory and you'll get a little cash bonus too.
  • Some champions deal Attack Damage, while others deal Spell Damage. It's important you avoid equipping AD items on AP champions and vice versa. Sometimes it can pay off, but do be careful.
  • Remember that you can equip up to three complete items on a champion. With this in mind, we'd recommend stacking one of your damage dealing champions with items as quickly as possible.
  • The champion you begin each match with can be a valuable item resource, especially if you don't upgrade them at all, or choose not to build a team composition around them. If they're sitting on an item which can be used to bolster an existing, stronger party member, consider selling them for the greater good.
  • Rapid Fire Cannon is an absolute must for damage dealing champions as it doubles attack range, increases AD and attack speed. While it suits the likes of Draven, Vayne and Ashe, it's also highly effective on melee champions too. We've tried it out on Nidalee and she's even able to attack enemies across the board in cougar form.
  • For ranged damage dealers, we'd recommend B.F. Sword Item recipes.
  • For Knights, we'd recommend Giant's Belt, Chainmail item or Negatron cloak recipes.
  • For spellcasters, Needlessly Large Rod can build into some very powerful AP items.

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