Our Teamfight Tactics Champion Tier List for August 2019 lists every champion from strongest to weakest.
LoL’s Teamfight Tactics mode is easily one of the most fleshed out Auto Battlers out there, and it’s certainly giving Valve’s own official take on the Auto Chess genre a serious run for its money.
If you're new to Teamfight Tactics - and the Auto Chess/Battler genre in general - it'll have you attempting to build a synergistic army of champions that are strong enough to see off a series of combat encounter against seven others players.
Occasionally, you'll battle against neutral "creeps", and even partake in a shared round where you'll be able to pick up a free unit and item too. As each game progresses, you'll gain Gold which can be used to purchase new champions to upgrade your composition, level up your character and more. See our How to Play Teamfight Tactics guide for more help on this front.
Who are the best champions in Teamfight Tactics, though? To help you get a better idea of which champions you should be choosing, we've compiled a tier list ranking each one from strongest to weakest based on our own experience with the game, alongside community feedback too.
As we gain more experience with the game mode, we'll be updating this article with greater detail, as well as extra insight into what makes each Champion so strong (or weak, as the case may be!)
Use the following links to jump straight to the item cheat sheet you're after!
A quick note before we crack on...
Please don't take this tier list as definitive. It's main purpose is to give new players unfamiliar with the game a better idea of which heroes my be considered stronger than others.
Teamfight Tactics is largely down to RNG, so the strongest team compositions are put together by players who embrace flexibility and switch strategies on the fly. Even if it's not entirely "meta", any composition of champions can thrive in the right situation.
Tier List - Updates Log
Below we've separated all the champions in Teamfight Tactics into categories based on how strong they are right now. As the game evolves over time, we'll be sure to update this tier list to reflect these changes in the meta.
Hextech Champions are arriving soon!
Following Twisted Fate’s release on the live servers, Riot has gone big for its next content drop. It’s not only releasing one new champion, but an entirely new Origin and a grand total of four new champions to fill it.
What’s more, they’re all available to try out right now on the PBE.
The latest Origin is called Hextech and it’s bonus counters team compositions built around item-stacked carries. When two Hextech units are on the board, two random items will be disabled on the enemy team at the beginning of combat and this effect will last for the entire duration of the fight.
Stick four Hextech champions on the board, and the effect is doubled, meaning four items on the enemy team will go caput.
Just who are these Hextech champions? Well, we’ve got Camille, Jayce, Vi and Jinx - a real mixture of ranged and brawler types.
Here’s a video by Edited For Your Pleasure which shows them all in action:
If you found this video helpful, do make sure you give it a thumbs up and consider subscribing.
Tier List - Top tier picks
The following champions have some incredibly strong abilities and can potentially carry an entire team if upgraded and handed the right items. If you spot them in the shop, seriously consider picking them up.
- Aurelion Sol (Dragon/Sorcerer)
- Brand (Demon/Elementalist)
- Cho'gath (Void/Brawler)
- Draven (Imperial/Blademaster)
- Gnar (Wild/Yordle/Shapeshifter)
- Kayle (Noble/Knight)
- Pyke (Pirate/Assassin)
- Sejuani (Glacial/Knight)
- Swain (Imperial/Demon/Shapeshifter)
- Yasuo (Exile/Blademaster)
It's no surprise we'd recommend nabbing every champion on this list, but we've got some particular favourites:
Kayle’s a no-brainer, even at tier 1. It’s her ability to grant multiple allies invulnerability for a few seconds which makes her so strong. Combo her with the likes of Kindred (who’s far more situational) and they can both chain invulnerability off one another, making for a very tough team to take down.
Brand and Aurelion Sol are incredibly strong if you slot them at the back of your comp and give them a bunch of items. So strong, in fact, that they're easily able to delete an entire enemy team with one or two ability uses.
Gnar's a great pickup if you're running a Wild/Shapeshifters comp and need some frontline power. His ability is brilliant for stunning and CC'ing multiple enemies, and he has some pretty nice damage numbers too.
Draven's currently a little bit broken, so stick him on the backline with some strong DPS items and let him go to town. He's so strong that you'll only really need frontline heroes to draw aggro away from him.
Sejuani and Cho'Gath's abilities are what defines them in Teamfight Tactics. They both provide exceptional CC and can render teams completely useless for a few seconds. Stick both on the frontline so they can get their abilities off as quickly as possible and they’ll add some huge value to your team.
While we wouldn't recommend picking Pyke up unless you're running assassins, if you manage to kit him out with two Spears he's capable of stunning multiple enemies repeatedly, to the point of absurdity.
Swain's a rare unit, but if you're running Shapeshifter or Demon he's worth adding to your team right away. He's got amazing sustain and strong damage numbers too.
Tier List - Very strong picks
These champions are great additions if you build correctly around them:
- Ahri (Wild/Sorcerer)
- Darius (Imperial/Knight)
- Garen (Noble/Knight)
- Kassadin (Void/Sorcerer)
- Kindred (Phantom/Ranger)
- Lissandra (Glacial/Elementalist)
- Lucian (Noble/Gunslinger)
- Lulu (Yordle/Sorcerer)
- Nidalee (Wild/Shapeshifter)
- Shen (Ninja/Blademaster)
- Shyvana (Dragon/Shapeshifter)
- Vayne (Noble/Ranger)
- Varus (Demon/Ranger)
Stack Shen with a few items, position him correctly and he can keep members of your team alive for alive for a very long time. We’d say he’s a very strong frontline pick, but he’s lacking in the synergy department. It’s much easier to make Wild or Sorcerer work with Warwick or Kassadin, for example. Shen’s a Ninja, Blademaster which is a bit “niche”, so to speak.
Before picking up Shyvana, you’ll want to reach some set requirements. First, you’ll want to hit tier two or she’ll die in seconds. You’ll also want to slot her in to either max out the Dragon bonus or Shapeshifter bonus, preferably the latter. On another note, think of her as more of a bruiser than a tank. Your ultimate aim is to position her so she can transform and start dealing some strong damage numbers.
Lulu’s a firm favourite of ours, especially if you’re running a slightly vulnerable Sorcerers composition. She provides decent CC, but it’s the sustain she brings to the table which can transform your fragile backline into a beefy unit, or your frontline into an impenetrable wall.
Kassadin’s a great frontliner who burns enemy mana with each auto-attack. Give him some items which’ll beef him up and he’ll give your team ample room to breathe.
Kindred's expensive and doesn't deal as much damage as you'd expect for such a high cost champion, so why are they so high up? Well, stick them in the middle of your team and their invulnerability field can be enough to completely swing a fight in your favour.
Nidalee is a solid all-rounder, with great sustain and damage output. She's also cheap and contributes to the strong Shapeshifter/Wild combo too. Equip her with Rapid Firecannon, Spear of Shojin and The Bloodthirster and she'll be unstoppable.
Garen and Darius are decent early game pickups as they're easy to upgrade and offer decent bang for your buck. You'll likely want to swap them out in the late game, but they're value in the early game is unrivalled.
Varus, Vayne and Lucian are easy to come by and can easily transform into carries if you stack them with items. They'll need protection, though.
Tier List - Solid situational picks
You'll find it hard to build a consistently powerful team using only the characters below, but they will surely have situational use depending on your team progress up to this point:
- Aatrox (Demon/Blademaster)
- Akali (Ninja/Assassin)
- Ashe (Glacial/Ranger)
- Anivia (Glacial/Elementalist)
- Blitzcrank (Robot/Brawler)
- Braum (Glacial/Guardian)
- Graves (Pirate/Gunslinger)
- Kha'Zix (Void/Assassin)
- Kennen (Ninja/Yordle/Elementalist)
- Leona (Noble/Guardian)
- Miss Fortune (Pirate/Gunslinger)
- Morgana (Demon/Sorcerer)
- Warwick (Wild/Brawler)
- Zed (Ninja/Assassin)
- Volibear (Glacial/Brawler)
In our experience, Aatrox isn’t tanky enough and is often eliminated before he’s able to output any damage. However, in the right composition and - somehow - left unharmed, his ability (or, “the dunk” as we like to call it) can deal huge AOE damage. It’s just giving him the right environment to pull it off in the first place which is difficult.
Now that Miss Fortune’s been buffed her ability can be absolutely devastating if she catches multiple enemies in its radius. We’ve found it a little tricky to build around her, but if you’re running Gunslingers or Rangers, you can stick her in the back corner and watch as she helps your team shred the enemy to pieces.
Kha'Zix is a nice pick, but nothing special. He's a solid all-rounder who deals decent damage and is easy to upgrade but unless you're going Assassins or you're near tier three, there's no reason to keep him around.
Graves isn't a traditional Gunslinger as he's short range, slightly tanky and deals damage to multiple enemies in front of him. We've found it difficult to make him work as he tends to go down very quickly unless you kit him out with items like Frozen Heart, Warmog's, Red Buff and the like.
Ashe is a fantastic addition to a Ranger composition but - at least in our experience - only if you're going for this synergy. She also requires Spear of Shojin or a mana item to send off those icy arrows of hers, otherwise it'll take her an age to do so.
If you're running Assassins, Zed can be absolutely lethal - but you'll need to invest absolutely everything into him. We're talking tier three Zed with three damage items. Manage to put this ensemble together and you'll be set, but you'll need some serious RNG on your side to do so.
In the right composition, Blitzcrank's hook can help eliminate the enemy's carry in seconds. If he pulls a tank or assassin into your backline, though - not ideal. Despite being pretty hit or miss, he's a great late game pickup if you want to effectively dismantle compositions which revolve around Draven or other carries.
Braum's a solid tank if you can upgrade him enough, but he's largely underwhelming. It wouldn't surprise us if Riot swapped out his existing ability for Glacial Fissure (his Ultimate ability from League of Legends) instead.
Morgana's CC ability can be extremely strong, but it takes a little too long to pop. This can make it pretty unreliable unless she's kitted out with items or fully upgraded, both of which will take a considerable investment.
Volibear used to be top tier, but ever since his nerf he's a little too squishy for our liking. Unless you're going for Glacial, there's no reason to grab him at the moment.
We like picking up Kennen and using him as a backline support character. Outfit him with items like Locket, or Zeke's Herald and pop him right in the centre of your team for a lovely boost to your lineup's defenses. On top of this, his ultimate provides great peel for your ranged carries too.
Do be sure to give this video by Hafu a watch. She's currently ranked no.1 in Teamfight Tactics and there's a lot to be learned from her decisions and insight into champion synergies.
Tier List - By no means weak, just highly situational picks
These are by no means significantly worse than the other champions in our tier list, but they're a little trickier to build around than most and could use a little buff from Riot:
- Elise (Demon/Shapeshifter)
- Evelynn (Demon/Assassin)
- Fiora (Noble/Blademaster)
- Gangplank (Pirate/Gunslinger/Blademaster)
- Karthus (Phantom/Sorcerer)
- Katarina (Imperial/Assassin)
- Mordekaiser (Phantom/Knight)
- Poppy (Yordle/Knight)
- Rek'Sai (Void/Brawler)
- Rengar (Wild/Assassin)
- Tristana (Yordle/Gunslinger)
- Veigar (Yordle/Sorcerer)
Gangplank, Tristana and Evelynn are probably the most viable of the bunch, but only if you're popping them into certain alliances.
We’ve found Fiora’s only currently viable as an early game pickup as she’ll contribute nicely to the Noble buff. However, she just feels far too squishy right now.
Rengar simply doesn’t have enough health to warrant purchasing. We’ve tried so hard to make him work, but he’s too easily deleted before he starts outputting damage. Only pick him up if you’re running Assassins, and aim to upgrade him quickly if you want him to survive longer than two seconds.
Elise can be a respectable frontliner when upgraded, but she can’t compete against the likes of Shyvana or Gnar who provide far more damage and CC respectively. Unless you’re going full Shapeshifters, we wouldn’t recommend picking her.
Rek’Sai can be decent if you’re looking to fulfil the Brawler or Void criteria, but you’ll want to swap her out for Cho’Gath as early as possible.
Karthus takes far too long to cast his ability, and if he’s got no items, it’ll deal practically zero damage. To make him work, you’ll need to upgrade him and stack him with items, both of which are too risky an investment.
Poppy can be surprisingly effective in certain situations as her ability provides some solid single target CC. Unfortunately for her, there are better options out there.
Veigar is a champion who feels like he’s on the verge of being top tier. His ability can completely obliterate a single target, but he simply doesn’t generate mana fast enough right now. The only way we can see him working is by slapping a bunch of mana generating items on him, but you’d probably want to invest this in another champion if we’re honest.
As players learn the game - and getting much better at it - we'll tweak this article over time with fresh data and our own insights about the individual top picks.