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Token Druid deck list guide - Forged in the Barrens - Hearthstone (April 2021)

Our extensive guide to playing Token Druid in the Barrens meta.

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About James Law

James can usually be found wearing dungarees.

Our Token Druid deck list guide features the best Forged in the Barrens deck list for Season 85 of Hearthstone (April 2021). Our Token Druid guide also contains Mulligan advice, card combos and strategy tips.

Token Druid is a Hearthstone deck that we’ve seen riding high in most metas since the dawn of Hearthstone. It’s a really powerful deck in the right hands, and we recommend hopping on the hype train if you haven’t tried it already.

This build uses primarily spells to generate tokens, rather than stacking your deck with a bunch of small minions. This is because of the enormous power level of Fungal Fortunes, which draws you three cards for as much mana (provided you don’t hit a Gibberling). Here’s how you should be looking to play Token Druid.

Token Druid deck list and strategy

Here is the best version of Token Druid available to play in Hearthstone right now.

DruidNeutral
2 x Lightning Bloom
2 x Innervate
2 x Gibberling
2 x Nature Studies
2 x Adorable Infestation
2 x Thorngrowth Sentries
2 x Power of the Wild
2 x Lunar Eclipse
2 x Solar Eclipse
2 x Guess the Weight
2 x Fungal Fortunes
2 x Pride's Fury
2 x Soul of the Forest
2 x Glowfly Swarm
2 x Arbor Up

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID: AAECAZICAA/lugPvugP5zAObzgO50gPw1AOJ4AOK4APR4QOM5AOt7AOz7AOunwTXnwTZnwQA

General strategy

This iteration of Token Druid takes minions out of the equation and forces your enemy to deal with absolutely mountains of minions summoned by spells. It’s not as immediately ridiculous as other aggressive decks, but if your opponent fails to clear a couple instances of minions for a single turn, it can be game over really quickly for them.

Early game: Chuck your minions onto the board as quickly as possible. Gibberling is the only actual minion here, but summoning extra copies by casting cheap spells like The Coin, Innervate, and Adorable Infestation can provide a very scary board for your enemies to have to deal with. If they don’t have AOE damage, you can often just chip them down before going for a full-board buff and winning immediately.

Trading is often not ideal. You don’t want to be wasting damage when it could be going face, so only do so if the enemy is threatening lethal (or a board clear like Ras Frostwhisper), or if there’s a Taunt in your way.

Mid game: Keep getting your board nice and wide, setting up for future turns with a Soul of the Forest to keep your minions sticky and resistant to board clears. Remember, as soon as you have a few minions stay in play ready to attack, buff them up with something like Pride’s Fury or Arbor Up, and you’ll be a great deal closer to victory.

Board clears are scary at this point, so combining a Solar Eclipse with a Pride’s Fury to double up on it really helps to remove the threat.

Late game: If the game isn’t won yet, your opponent is, hopefully, on their last legs so you can finish them off very soon. Glowfly Swarm is an immediate way to instantly present a threat once again if your hand is somewhat full (helped on by Fungal Fortunes and Guess the Weight), so keep on getting those face hits in. If your control deck-toting opponent has stabilised by this point, it might be a lost cause, unfortunately.

More great Druid guides:

Aggro opponents

These tips will help you overcome aggro decks you face on ladder:

  • 1. Wrath and Swipe are your best bets for board control in this deck. The latter you might want to prioritise in aggro matchups as a way to clear their board and keep your minions safe.
  • 2. Aggro decks often lack strong board clears, so once you start generating and buffing token creatures you can make more efficient trades and take control of the game.
  • 3. If you absolutely must, you can use Savage Roar to give you some extra attack power to kill off your foe’s minions, although you'd prefer to save it for the kill.

Token Druid Mulligan guide

These are the cards you’ll want to have in hand at the start of the match when playing Token Druid:

  • 1. Fungal Fortunes, for three mana lets you draw three cards. That's massively valuable, and this deck contains barely and minions so the card's downside is far less relevant.
  • 2. Gibberling is the only minion in your deck so would be discarded when drawn by Fungal Fortunes. Also, you can start building a board with the extra Gibberlings generated every time you cast a spell.
  • 3. Glowfly Swarm is one of your more expensive cards, but can spell victory on turn 5 if your enemy can’t deal with it immediately.
  • 4. Adorable Infestation offers extra minions, stats for your existing board, and even a little token in your hand to play out later.

Token Druid tips, card combos and synergies

It’s a fairly straightforward deck, but these are some of the important combos to Token Druid:

- If you cast Solar Eclipse before Soul of the Forest you get two times the number of Treants summoned as a Deathrattle. This means you can turn a board of three minions into a board of six with their Deathrattles, further disincentivising your opponent from killing them off.

- Be careful with your mana. Several times, we’ve accidentally cast Lunar Eclipse before using Innervate or Lightning Bloom to get to the play we actually want to make. This ruins the Lunar Eclipse effect, as it only discounts the next spell you play, regardless of whether it costs zero mana or not.

- Fungal Fortunes will almost always draw you three cards for three mana, unless you’re unlucky enough to draw out one of your two Gibberlings. If you do that, they’ll get discarded.

- Arbor Up can be played on an empty board if needed - the two 2/2 Treants summoned will also benefit from the buff and turn into 4/3s.

- Count out the spells in your hand before playing Glowfly Swarm - you get a single 2/2 for each.

- Nature Studies can be played on turn three, and can discount Glowfly Swarm or Arbor Up for an early play on turn four.

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  • Bedders #1 2 years ago
    @guitardude No version of Token / Treant Druid is part of the competitive meta at the moment but this is the version seeing most play. Consider this a warm-up for a better version of the archetype to come next week. I've mentioned this in the update at the top of the article.

    The reason for the cards you've mentioned being in the article - yet not in the list - is explained in the intro to that same section ("as well as some cards that see play in variants from our deck:")

    Token Druid is top of the list for a Rise of Shadows update and there'll be a proper overhaul of the guide then.
  • guitardude #2 2 years ago
    Is this a joke article? This list is horrible, it runs Tortollan Forager for no reason, a bunch of bad treant cards that support other bad treant cards and just doesn't run the actual good Druid cards. Spreading Plague, UI, Branching Paths, Oaken Summons, ways to actually stay alive.

    It runs no card draw or armor in the class with the most available card draw and armor. If you don't curve out you will instantly lose board, and when you do curve out your cards are weak so you'll lose board anyway.

    It also talks about Violet Teacher and Malfurion but they're not in the deck, and it says Whispering Woods "is based on the cards in your hand so is more effective earlier on in a game" which is literally the opposite of when it's good.

    Just play the Witchwood version from a year earlier + Zilliax, it's way better than whatever this is. It's a great treant deck but an awful token deck.
  • Kurthnaga #3 2 years ago
    Your new lineup for this deck adds up to 31 cards.
  • YT-BrokenTeapot #4 2 years ago
    Hello all.

    Could I add one or two copies of Evolving Spores to this deck? Half for fun, but half because SOME of the adaptions are great (+3 attack, windfury etc.) for Token Druid, and I think it would be a very good experimental mechanic.

    Should I add some copies; if yes, should I add one or two, and what card(s) should I remove?

    I’d love to hear your comments!
  • Bedders #5 2 years ago
    Hi folks, apologies for the delay in getting an update for Token Druid up on the site. I've been on holiday for the last week, but have now slotted in what seems to be the most popular new version of the archetype.

    I've also tweaked the rest of the guide to reflect those changes. I'll take another look at the deck when the November season starts.
  • Nerrkanta #6 2 years ago
    @Kurthnaga Scavenger still works well with Chain gang and Plague...have for the time being slotted in 2x Vicious Fledgeling for Inventor, for some early game pressure, which this deck was lacking anyway...not as annoying for opponent as Inventor, but still often forces a hard removal card. And have won some games on a sole Fledgeling :)
    PS: in the 'card choice and substitutions' Oaken Summons and Violet teacher are still mentioned --> remnants from an earlier version of this deck.
  • Kurthnaga #7 2 years ago
    @StevenWard94 Let me know if you figure something out!
  • StevenWard94 #8 3 years ago
    @StevenWard94 and, on a related note, I guess I'm looking for Strongshell Scavenger replacements as well now...
  • StevenWard94 #9 3 years ago
    @Kurthnaga I have precisely the same question. GI is (pretty much) as good as dusted now that it's a 7 drop but I've been struggling to find a comparable replacement in a number of my decks. I guess this is sort of a lost cause as Blizzard probably wouldn't have nerfed GI like that if there were a bunch of other equivalent minions in the mix but I'm still not sure of the "best" way to substitute for the utility that Giggling Inventor provided.
  • Kurthnaga #10 3 years ago
    Should Giggling Inventor be switched out for something else now that it costs 7 mana to summon?
  • oostin #11 3 years ago
    Hey what would be a good replacement for Flobbidinous Floop?
  • Bedders #12 3 years ago
    @PhoenyxSam Whoops! Thanks for this and the nice feedback on the guide. Token Druid is on the update list for today so I'll get that tweaked for you. Appreciate the heads-up.
  • PhoenyxSam #13 3 years ago
    @Bedders Thank you for this awesome guide. I just started playing Token Druid and made my first two wins with it. I found this guide very useful. Just a little note regarding it. "- All friendly characters - including your hero - gain three points of Attack when Savage Roar is cast." Savage Roar gives +2 Attack instead of +3. Thank you again.
  • Nerrkanta #14 3 years ago
    @Bedders Aye, understand. Lots of stuff happening right now -- and I'm having a lot of fun with Whizbang instead of Token Druid atm anyway :)
  • Bedders #15 3 years ago
    @Nerrkanta Hi Nerrkanta. As I say in the update section the rest of the guide will be converted once things settle down a bit - otherwise we're just re-writing the same thing over and over again!

    I just wanted to get a fresh deck list in front of people first and foremost, so everyone's got a new version to get stuck into. There are dozens and dozens of articles to update fully in launch week but we'll get there eventually!
  • Nerrkanta #16 3 years ago
    @Bedders Now that you're at it - should also change the Mulligan part ("Next up is Oaken Summons, which not only provides you with some handy Armour, but will also drag Ironwood Golem into play.").
  • Bedders #17 3 years ago
    @AlferdPacker Hey sorry I'm an idiot and missed both your comment and the mistake! Thanks for letting me know about this. I've revised that section in the latest version of the guide which I've updated this morning.
  • AlferdPacker #18 3 years ago
    - Oaken Summons always brings Ironwood Golem into play, as its the only qualifying minion. Obviously you need a copy of that creature in your deck for the effect to go off!

    This isn't true, as it can also summon either of the Violet Teachers you have in the deck.
  • Vorodirr #19 4 years ago
    Should add vicious fledgeling synergy with adapting for windfury as this lets its adapt twice per turn
  • lunathelynx #20 4 years ago
    @DeaditeGroove don't run other murlocs without finja, but yeah you could add like another defender O.A., argent, just very zoo like / cheap token cards.
  • DeaditeGroove #21 4 years ago
    Is there any good replacement for finja? Or should I just wait for the dust to craft it?
  • Bedders #22 4 years ago
    @BetaMomb Noted and fixed, thank you!
  • BetaMomb #23 4 years ago
    Nothing too important, but Finja is labeled as a Druid card.
  • Bedders #24 4 years ago
    @buffguy404 Yeah it's a lot of fun, I keep going back to it!
  • buffguy404 #25 4 years ago
    I find this deck incredible and also very cheap! Its a great deck to play if you are a veteran (such as myself) and it is also a great cheap deck for new players! Overall i really suggest this deck to new and old players as it is incredibly fun to play .
  • potchfrog #26 4 years ago
    do you think you can add video guides on the play style and how to use these decks properly?
  • Bedders #27 5 years ago
    @Twisted-Code I don't agree that Yogg is useless and - outside of tournament play - I'm far from alone in that opinion right now. I may yet be proved wrong, along with far better players.

    Having mentioned this current uncertainty right there in the update section of the guide though, I think those with limited resources to spend on crafting dust should consider themselves fairly warned. That's critical thinking...
  • Twisted-Code #28 5 years ago
    you published this right after the yogg nerf patch, and recommended people use yogg, a card that is now pretty much worthless in all decks except those that are extremely desperate. After the patch, this legendary better lives up to his title "hope's end": if you want him in your deck, you have no hope.... and no apparent capacity for critical thinking
  • arigunowibowo58 #29 5 years ago
    @eldiavolo72 onyxia
  • arigunowibowo58 #30 5 years ago
    What can i replace bloodmage thalnos with ?
  • eldiavolo72 #31 5 years ago
    @Bedders LOL. Any other replacement that you can recommend for Cenarius? In the mean time i am using Wisps.
  • Bedders #32 5 years ago
    @Ironsam Oh dear...
  • Ironsam #33 5 years ago
    @Bedders no problem, i dont wanna be that guy, but cenarius is druid right? Unless theres a new expansion out now
  • Bedders #34 5 years ago
    @Ironsam Hello, sorry about that. I always do a quick count to double-check before posting but my mental arithmetic has let me down here. Have fixed now and thanks for letting me know!
  • Ironsam #35 5 years ago
    Theres only 29 cards on this decklist?
  • HammehHS #36 5 years ago
    Tried Chakki's version? I need to try out the Finley Mrggl rather than a second Leper!
  • vuxkomplexash76 #37 5 years ago
    Can I repleace raptor with shade of naxx?And is it good?
  • tomdemuyt94 #38 5 years ago
    I've had terrible mulligans with this :\ But every game with this deck was a good fun game where I had a shot.
  • Lapin #39 6 years ago
    @Lapin for real guys. Went from rank 13 to 19 in about an hour
  • Lapin #40 6 years ago
    do not play this deck....