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World of Warcraft: Legion: Enhancement Shaman guide (7.1)

Our essential guide to leveling up your Enhancement Shaman in Legion.

The Enhancement Shaman is one of World of Warcraft’s foremost brawlers, one that uses the power of the elements to strike at foes and bolster themselves and their allies. This Enhancement Shaman guide covers all you need to know about playing this specialisation to its greatest potential.

In the Legion expansion, Enhancement Shamans got a huge makeover that trimmed a lot of their abilities, while granting them a new resource - Maelstrom - which can be spent on powerful abilities that were previously bound to cooldowns. This results in a significantly more active kind of playstyle.

The specialisation is an excellent option for both levelling up and tackling end-game content with. While they are great for soloing and questing in the open world, they shine as part of a team as well, be it in a raid or a dungeon group. The versatility and high damage output trumps the slight lack of survivability you'll have to put up with.

In this Enhancement Shaman guide, we’re going to make specific recommendations on talents you should choose as you level up, as well as on the optimal sequence and conditions for their usage, easing you into the levelling process on your adventures across Azeroth and the Broken Isles. We will also detail the optimal way for you to level up your Artifact Weapon, the legendary and powerful Doomhammer, along with choosing the traits that maximize your damage-dealing potential.

As the expansion progresses, we’ll update this guide to reflect any ongoing changes that Blizzard has in store for the specialisation. We will also expand it to include PvP talents, builds and rotations in due course.

Editor's note: Update #3 (Patch 7.1) - Gear get! Not a lot changed for Enhancement Shaman players with the Return to Karazhan patch, but we’ve added a section on gear, to help you pick between those drops while questing, raiding or dungeoneering.

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Enhancement Shaman talents

We'll move onto our specific picks for the levelling process in a moment, but first here's a look at all of the talents that are available to you.

LevelOption 1Option 2Option 3
15Windsong - Activating this ability increases your attack by speed by 35% for 15 seconds.Hot Hand - This passive improvement to Flametongue makes your attacks have a change to remove Lava Lash’s Maelstrom cost and double its damage.Boulderfist - This replaces Rockbiter, and activating it will increase your Critical Strike and damage dealt by 5% for 10 seconds.
30Rainfall - Is an AoE heal that lasts 10 seconds and can last longer as you hit with Stormstrike and Lava Lash.Feral Lunge - Grants you a medium range charge that also does minor damage.Wind Rush Totem - Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 seconds.
45Lightning Surge Totem - An AoE 5-second stun with a 2 second delay.Earthgrab Totem - An AoE that will root or slow down all nearby hostiles for 5 seconds.Voodoo Totem - An AoE that will turn all nearby hostiles into frogs for 10 seconds.
60Lightning Shield - A one hour buff that will deal a small amount of damage to enemies that hit or are hit by you.Ancestral Swiftness - Gives you a passive 10% Haste increase.Hailstorm - Adds bonus Frost damage to your attacks whenever Frostbrand is active.
75Tempest - Empowers your Stormbringer passive, making it grant you 2 additional Stormstrikes instead of 1.Overcharge - Changes your Lightning Bolt, adding a 9-second cooldown and making it consume up to 60 Maelstrom for significantly increased damage.Empowered Stormlash - Causes Stormlash to spread to an additional target, dealing 30% more damage.
90Crashing Storm - Improves Crash Lightning, making it leave a damaging electrified zone on the ground for 6 seconds.Fury of Air - An AoE damage spell that also slows down enemies caught in it, and constantly drains your Maelstrom.Sundering - Does massive damage in a straight line and has a knock-back effect, on a 45-second cooldown.
100Ascendance - For 15 seconds, you generate 4 Maelstrom per second and your auto attacks and Stormstrike become ranged attacks and bypass armour.Landslide - Makes your Rockbiter and Boulderfist empower you even further, increasing Agility by 8% for 10 seconds, in addition to their previous effects.Earthen Spike - Deals moderate damage and increases your Physical and Nature damage for 10 seconds.

Enhancement Shaman talent build

These are the talents that we recommend you pick up as you level your Shaman, along with explanations for why we've opted for each talent in question.

LevelTalentReason
15Boulderfist - This replaces Rockbiter, and activating it will increase your Critical Strike and damage dealt by 5% for 10 seconds.The flat damage increase will be almost constantly up if you follow the rotation specified below, beating the other options in this tier.
30Feral Lunge - Grants you a medium range charge that also does minor damage.This is mostly a quality-of-life improvement, allowing you to close the distance to targets more efficiently and streamlining your movement while questing.
45Lightning Surge Totem - An AoE 5-second stun with a 2 second delay.None of the talents in this Tier are especially great for leveling, but this one is the most reliable.
60Ancestral Swiftness - Gives you a passive 10% Haste increase.A flat, passive damage output increase that requires no extra maintenance on your part.
75Tempest - Empowers your Stormbringer passive, making it grant you 2 additional Stormstrikes instead of 1.This talent pulls ahead of its peers in damage numbers and also makes your rotation more dynamic and fun.
90Crashing Storm - Improves Crash Lightning, making it leave a damaging electrified zone on the ground for 6 seconds.Crashing Storm is the best performer of the three and makes your single-target and multiple target rotations nearly indistinguishable.
100Landslide - Makes your Rockbiter and Boulderfist empower you even further, increasing Agility by 8% for 10 seconds, in addition to their previous effects.A great deal of our rotation is based around keeping your Boulderfist buff up constantly, and this makes it significantly more powerful.

Enhancement Shaman rotation

The Enhancement Shaman currently generates its main resource - Maelstrom - very quickly, and so the rotation below is focused largely on spending Maelstrom before it reaches its cap, while keeping the longest uptime possible on the Enhancement Shaman’s fantastic assortment of short-term buffs.

Enhancement has a very reactive playstyle, so don’t be afraid to break out of the rotation to make the most of your Stormbringer ( a randomly activated ability that makes Stormstrike, your most powerful attack, both cheaper and more effective), and to avoid hitting the top limit of your Maelstrom reserve. Lava Lash should be your go-to to “dump” for any excess Maelstrom you have.

Enhancement Shaman - Single target rotation

When following this rotation, your number one priority is keeping your Boulderfist buff up. Number two priority is having enough Maelstrom to use up all of the Stormbringer buffs as they pop up. Finally, your third priority is keeping the Flametongue buff active.

ActionConditions / Further Instructions
1.FlametongueThis is a ranged attack, so you open with it before you reach melee range.
2.BoulderfistIf the buff is absent or with 3 or less seconds remaining.
3.Feral SpiritIf the fight will last at least 15 seconds.
4.Doom WindsAvailable from Lvl 100 with your Artifact.
5.StormstrikeIf the Stormbringer buff is up, cast repeatedly until it is spent.
6.BoulderfistIf under 120 Maelstrom and at 2 charges.
7.FlametongueIf the buff is absent or with 3 or less seconds remaining.
8.Crash Lightning
9.Lava LashIf over 110 Maelstrom.
10.Repeat from Step 2

Enhancement Shaman - Multiple target rotation

You will find this rotation practically the same as the single-target one, with only a slight priority change relating to Crash Lightning. Use this only for three targets or more though, as the single-target rotation is more effective against two targets.

ActionConditions / Further Instructions
1.FlametongueThis is a ranged attack, so you open with it before you reach melee range.
2.BoulderfistIf the buff is absent or with 3 or less seconds remaining.
3.Doom WindsAvailable from Lvl 100 with your Artifact.
4.Crash Lightning
5.StormstrikeIf the Stormbringer buff is up, cast repeatedly until it is spent.
6.Feral SpiritIf the fight will last at least 15 seconds.
7.BoulderfistIf under 120 Maelstrom and at 2 charges.
8.FlametongueIf the buff is absent or with 3 or less seconds remaining.
9.Lava LashIf over 110 Maelstrom.
10.Repeat from Step 2

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Enhancement Shaman Artifact and Relics

The Doomhammer is the Enhancement Shaman's Artifact, granting you the Doom Winds ability, a massive damage burst that becomes a central part of your rotations.

Below you will find our recommendations for how to best progress along your Artifact Trait tree. Many of its traits improve your main damaging ability, Stormstrike, and those should be your priority, though it is important to balance it with the necessity to get one major trait early on.

The order that you pick your traits is important because the price of each trait increases dynamically the more you have. So it might be worth it at times to get some less useful talents in order to reach a key ability faster, instead of going the longer route while picking up better minor traits. If you mess up, once you reach level 110 you will have the chance to reset your Artifact Power and start over, but we recommend you avoid doing so, as the cost increases with the amount of Artifact Power you have already invested.

Artifact Power can be acquired by doing mostly anything in the game, from questing to dungeons. Once you get to level 110, the Suramar area opens up, which is particularly bountiful in Artifact Power. Once you unlock your World Quests ( randomly generated quests on every area, every day), which is done through the relatively trivial process of getting to Friendly reputation with the main Legion factions, you will be able to pick daily quests that will specifically reward you with Artifact Power. Once you hit 110, you will also be able to invest Resources at your Order Hall to research your Artifact’s history. Doing so will give you a bonus to all Artifact Power gains, but each step of the research takes several days, so start it as soon as possible.

Once you get to the 11th step of our recommended order, it's worth considering if you plan on playing Restoration or Elemental as an offspec. If that is the case, you should invest your next wave of Artifact points in the respective Artifact Weapon, as once you buy your second major trait, Unleash Doom, the cost of the remaining traits will become prohibitive. So unless you are determined to min/maxing your Enhancement spec as fast as possible, it’s more efficient to get to the first major trait of your secondary spec Artifact, and then going back to Doomhammer.

When choosing Relics, you should focus on increasing your Artifact’s item level over getting extra traits. If two relics have the same item level, or are less than 3 item levels apart, you’ll want to prioritise the one whose trait offers a greater ability damage increase, in this order:

  • Wind Strikes
  • Weapons of the Elements
  • Gathering of the Maelstrom
  • Gathering Storms
Recommended Order Trait Reason
1 Gathering Storms This immediately gives you a good DPS increase when fighting more than one target, being quite better than the alternative.
2 Wind Strikes Seeing that many of the Enhancement Shaman's abilities have a change to trigger on each attack, this ocasional 30% attack speed increase is one of the best traits in your weapon.
3 Alpha Wolf While this represents a slight detour from the path to your first major trait, it's well worth the effort, as Alpha Wolf will greatly increase the utility of Feral Spirit, an ability that is rather lacklustre on its own.
4 Spiritual Healing While the extra healing is nice, especially while questing, you're getting this simply to unlock the path to some stellar traits.
5 Doom Wolves This, coupled with the previous Alpha Wolf, turn your Feral Spirit into a fantastic damage burst, and warrant moving it up in your rotation right after the opener.
6 Stormflurry Stormstrike is your primary damage source and this gives you an extra chance to trigger any of the usual abilities triggered by it.
7 Elemental Healing Besides being a good questing tool, this is useful in dungeons to survive passive, group-wide damage, and is the est path to take to get to your next best dps traits.
8 Raging Storms Yet another upgrade to Stormstrike. Stormstrike is good, ok?
9 Spirit of the Maelstrom Yeah, this trait is pretty weak, but just eat the cost in order to get your next major trait.
10 Unleash Doom A big boost to - you guessed it - your Stormstrike damage. Completely passive and very strong, it will even work together with you extra attacks from Stormflurry.
11 Weapons of the Elements Sadly, your last major trait isn't so great, so now it's time to fill in the average traits we missed before. This flat damage increase should be the first.
12 Gathering of the Maelstrom Additional, faster Maelstrom generation is not game-changing, but nice to have.
13 Wind Surge A nice, flat damage increase to your ocasional extra attacks, it works well with your main Artifact ability.
14 Forged in Lava Lava Lash is a spell you're using mostly as filler when you don't have anything better to cast or need to dump some Maelstrom, and this makes it a bit better.
15 Doom Vortex Makes your Lava Lash and Lightning Bolt have a chance to trigger a small AoE attack. It's not that great, so we've left it for last.

Stat Priority and Gearing Up

Enhancement Shamans have a pretty straightforward stat priority. You should focus on your main stat - Agility - above all else, and keep pooling Mastery, as it increases both your elemental damage as well as the chance to proc your major abilities. Refer to the following table when deciding on one piece of gear over another:

1. Agility Attack Power increase.
2. Mastery Increased elemental damage, increased chance to proc Stormbringer and Windfury.
3. Haste More melee autoattacks, meaning more Stormbringer, more Windfury, and extra Maelstrom generation.
4. Versatility A good “dump” stat, will increase everything a bit.
5. Critical Strike Enhancement benefits more from multiple attacks / more attacks than from scoring critical hits, so this is the lowest priority.

When choosing trinkets that have a main stat and then a random effect instead of secondary stats, prioritize trinkets that either increase your Haste or grant you extra attacks, as these will in turn increase your chance to get those all-important Windfury and Stormbringer procs.

This is only the beginning for our Enhancement Shaman guide! In future updates, we’ll going to provide you with extra end-game talent specialisations and rotations, as well as some gearing advice.

What else would you like to see in our Enhancement Shaman guide? Let us know in the comments and we’ll do our best to include it on the next update!

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