Breaking news: Hearthstone: Saviors of Uldum guide

esports news and guides
Sections

Patch Notes: September 21st 2017 - Overwatch

All of the changes that are now live in the PC version of the game.

Picture of John Bedford

About John Bedford

John is Metabomb's Editor in Chief, and is responsible for all of the Hearthstone news, features and guides content on the site.

A new patch was applied to the Overwatch PC servers yesterday evening, with a patch for the PlayStation 4 and Xbox One editions of the game due in the next few days.

Not an awful lot has changed following the more significant patch that was delivered earlier this week. A few maps have been removed from a handful of Arcade modes, there's a sprinkling of bug fixes, and some hero voice lines now work correctly.

Here's a complete breakdown of everything that's new in the latest patch:

GENERAL UPDATES

General

The credit that Mercy’s Resurrect contributes toward her on-fire meter has been adjusted to account for the recent changes in its functionality.

Arcade Updates

Hanamura, Horizon Lunar Colony, Temple of Anubis, or Volskaya Industries have been removed from the Deathmatch and Team Deathmatch map rotation, but can still be selected in Custom Games.

User Interface Updates

Made several adjustments to the spectator camera to improve the viewing experience.

Popular Overwatch guides on Metabomb:

BUG FIXES

General

  • Fixed a bug that caused the audio from Junkertown’s front gate to play when previewing and opening Loot Boxes
  • Fixed a bug that prevented the stagger and knockdown VO from canceling active voice lines
  • Fixed a bug that allowed an incorrect voice line to play when firing D.Va's Micro Missiles
  • Fixed an issue that caused the spectator camera to lose track of heroes and player-controlled objects (e.g. Junkrat’s Rip-Tire)

Heroes

  • Fixed a bug that prevented Genji and Mercy's ultimate voice lines from functioning properly when the Oni or Winged Victory skins were equipped

Maps

  • Fixed an issue that caused sound effects to continuously repeat when using a beam weapon (e.g. Zarya's Particle Cannon) to destroy the motorcycle in the attackers' spawn room on Junkertown
  • Fixed an issue that activated audio cues that are typically associated with enemy hits when shooting the motorcycle on Junkertown

Comment on this article

Comments on this article are now closed. Thanks for taking part!

  • There are no comments on this article.