Our Teamfight Tactics Best team comps page contains a regularly updated list of all the best team comps in the Teamfight Tactics meta.
In Teamfight Tactics, a team can’t reach the latter stages of a match without having Origin or Class synergies. You could have a handful of powerful, fully upgraded champions, but if there’s no shared bonus effect between them, they’ll likely perish in an instant.
Origin and Class synergies can increase your champions’ max health, make them immune to magic damage and even increase your gold earnings by a considerable amount.
Naturally then, a meta is beginning to surface. As the game crawls out of infancy, a few team compositions and a pool of champions are emerging as the optimal pick of the bunch.
Below we’ve gathered a list of all the champions and the best team compositions of the moment and we’ll continue to update this page as Teamfight Tactics undergoes patches, updates and the like.
If you think we’ve missed a particular team composition, champion or synergy , do let us know in the comments section below!
Teamfight Tactics: Best team comps
As it’s still early days for Teamfight Tactics, expect this list to change considerably once the game enters open beta and beyond.
For now, here’s a list of all the strongest champions and team compositions we’ve come across so far:
Out of all the hardfought victories we've earned in Teamfight Tactics, this composition felt the most effortless. It's obscenely strong and surprisingly easy to build as you transition into the late game. Just keep your economy flush so you can reroll for those remaining pieces.
Here are the champions you'll need to make it work:
- Aurelion Sol
Video by Disguisted Toast
Obtaining Nidalee, Warwick, Ahri and Lulu should be your main priority in the early game. Kick things off by slotting Warwick in the frontline, with Nidalee, Ahri and Lulu in the backline.
Once your economy starts ramping up, try and look for more Warwicks to build up your frontline power. Don't get too carried away as you'll need some cash to level and increase your chances of encountering the core of your composition: Gnar, Aurelion Sol and Shyvana.
Once you've thrown all of these units on the board, your Shapeshifters will gain bonus HP, you'll have the Wild bonus running, your Sorcerers will gain mana fast and both Shyvana and Aurelion Sol will be magic damage immune.
Lulu, Warwick and Nidalee should provide enough sustain to give your Gnar and Shyvana enough time to transform. Once this happens, Gnar will hit the enemy side with some big CC while the rest of your team cleans up.
It's up to you, but we'd recommend kitting out Gnar with tanky items like Warmogs or even Phantom Dancer to ensure his survival. Give Aurelion the likes of Phantom Dancer, Spear of Shojin, Rabadon's, Rapid Firecannon or Morellonomicon and he'll deal stupid damage.
The final piece of the composition is up to you. Swain fits nicely into the Shapeshifter side of things, and he's also got brilliant sustain too. Otherwise, Rengar's a decent choice if you need an Assassin or a simple distraction.
"Protect the Draven/Aurelion Sol at all costs"
This one's from our own personal experience and it resulted in an emphatic win, so you'll just have to take our word for it.
To kicks things off, you'll want to get hold of Darius (frontline), Mordekaiser/Garen (frontline), Ahri (backline) and Nidalee (backline).
As rounds progress, look to upgrade them quickly and keep an eye out for the likes of Lulu, Draven, Shyvana and Aurelion Sol.
Draven's deals a disgusting amount of damage, so he'll be the core of your composition and the key to victory. Stick damage items on him, we're talking The Bloodthirster, Infinity Edge and Sword of the Divine.
Next, Lulu. She'll work towards your Sorcerer synergy, but she's also fantastic for increasing survivability and delivering some CC.
Shyvana's a great frontline pick, while throwing an Aurelion Sol into the lategame mix will further increase your burst potential and give you a juicy Dragon synergy too.
Akali was our last component, but it an entirely situational one. We just needed something to deal with the enemy's backline, so when you're playing, always identify what the opposition is doing and try and counter it.
Here's what our final team comp ended up looking like:
- Aurelion Sol
This is an unorthodox composition, and a bit difficult to pull off, but it's certainly one which worked really well for us.
Here's what it looks like:
In the early game, we'd recommend going down the Noble route. Pick up Garen, Vayne and Lucian. All the while, keep an eye out for Warwick, Nidalee and Kassadin. Upgrade all of these units as often as possible through some generous rerolling, but know when to stop - you don't want to wreck your economy in the process.
As the game progresses, you can start mixing in these units you've kept on the bench. It's important you keep the Noble buff as well as Nidalee as they'll both provide you with enough protection and sustain to survive into the mid/lategame.
Throw Morgana into the centre of your composition when possible and do your utmost to upgrade her as she'll be the core of your composition. When it comes to itemisation, you'll want to stick Spear of the Shojin, Morellonomicon and Rabadon's on her. This will allow her to ult multiple enemies constantly, both stunning and dealing burst damage at the same time.
Lulu should another top priority as she'll work towards the all-important Sorcerer buff and grant your team some more sustain.
Eventually, you can work towards adding Gnar to your frontline and switching out Warwick for Cho'Gath. You'll still retain your Wild buff and you'll now have a very strong source of CC.
Gnar and Cho'Gath will also give Morgana ample time to use her ability, as well as provide her with the protection she needs to survive.
Be sure to give Gnar plenty of tanky items, and consider giving your Cho'Gath some too.
Leona and Kayle should be picked up if possible, as they can be swapped in to replace Garen, Lucian or Vayne depending on the situation.
Finally, you can either choose to place Veigar into your composition to grant you the Yordle buff and make Gnar even more of an unstoppable force.
Otherwise, you can opt for the likes of Brand for the Demon bonus, or even another Void champion like Rek'Sai to grant the Void bonus.
This composition thrives off a number of synergies and it’ll transform into an almost unstoppable force as the match progresses.
The Noble and Knight buffs will keep your frontline alive, while the Imperial bonus will elevate your damage dealers to ridiculous heights. This composition works brilliantly as you'll eventually create an almost unkillable tanky frontline in combination with damage dealers who can sit back, relax and land a multitude of killer blows.
Assassins are your only threat, so it's worth sticking one tank on your backline to draw aggro away from your damage dealers and prevent the enemy from eliminating your key DPS source/s early on.
- Noble (Nobles grant +100 armour and heal for 35 on hit): Garen, Vayne, Fiora and Kayle.
- Imperial (Imperials deal double damage): Darius, Draven, Katarina and Swain.
- Knight (Knights block damage from basic attacks): Darius, Garen and Kayle apply.
- Blademaster (Blademasters have a 35% chance to strike additional times each attack): Draven, Fiora and Yasuo apply.
Here’s foggedftw2 showing us how it’s done:
Focus your efforts on acquiring Garen, Darius and Draven or Vayne early on. It’s then a case of gradually picking up the rest to fulfil the bonuses. As the game approaches late game, make sure your Draven is buffed with damage items and tucked away so he’ll output disgusting amounts of DPS.
Yasuo can be picked up much later to acquire the Blademaster synergy, but it’s not an absolute must.
That concludes the second iteration of our Teamfight Tactics best team comps guide, but we'll be adding a lot more to this over the next few weeks. Keep this page bookmarked for all the latest!