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Teamfight Tactics: Best team comps

A growing list of the best team comps in Teamfight Tactics.

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About Ed Thorn

Ed's a huge fan of rushing B in CS:GO and grinding it out in Destiny 2. He will not rest until a new Wario Land is announced.

Our Teamfight Tactics Best team comps page contains a regularly updated list of all the best team comps in the Teamfight Tactics meta.

In Teamfight Tactics, a team can’t reach the latter stages of a match without having Origin or Class synergies. You could have a handful of powerful, fully upgraded champions, but if there’s no shared bonus effect between them, they’ll likely perish in an instant.

Origin and Class synergies can increase your champions’ max health, make them immune to magic damage and even increase your gold earnings by a considerable amount.

Naturally then, the meta is shifting all the time as new champions, items and patches are introduced to the game. Some strong compositions become weak, while the previous underdogs suddenly take the top spot for a while - before everything cyle renews all over again.

Below we’ve gathered a list of all the champions and the best team compositions of the moment and we’ll continue to update this page as Teamfight Tactics undergoes major patches.

If you think we’ve missed a particular team composition, champion or synergy , do let us know in the comments section below!

Teamfight Tactics: Best team comps

As it’s still early days for Teamfight Tactics, expect this list to change considerably as patches are introduced.

For now, here’s a list of all the strongest champions and team compositions we’ve come across so farin patch 9.19:

Noble/Gunslinger/Knight

If you feel like it's a Nobles sort of match right from the start, consider nabbing Garen, Lucian, Vayne or Fiora as soon as you can. If you're not able to find tier two Lucian or Garen early, then you may want to switch off this composition and go for something else.

Lucian's particularly important as you'll want him as your primary damage dealer, while Garen, Fiora or Vayne soak up damage. It's then a case of getting some Gunslingers under your belt to increase damage output. We found Gangplank, Tristana and Graves to be a decent fit, but don't expect them to carry the game - they're simply present for the buff and are quite easy to upgrade.

Next, it's a case of levelling a little to find Leona, then hopefully Kayle to round things off. If you're really lucky, attempt to pick up a Miss Fortune and slot her in to replace Tristana in the lategame.

In terms of items, stack Lucian with the likes of Statikk Shiv, Red Buff and Hextech Gunblade to give him a mixture of survivability and solid AoE damage.

Here's what we ended up with:

  • Garen
  • Lucian
  • Vayne
  • Fiora
  • Graves
  • Tristana/Miss Fortune
  • Gangplank
  • Leona
  • Kayle

Brawler/Void/Knight/Glacial/Dragon

If you're a fan of drawn out fight, AoE damage and beefy units - this team comp is for you. It's a bit of a strange one, as you'll want to combine Void's true damage bonus with the tankiness of Brawler early on. Without Void's bonus, you'll struggle to finish off enemies, so it's vital you race to get four Void champions on the board.

Garen's a bit of an outlier here, but make sure you get him early for the Knight bonus. Later you'll want to pair him with Sejuani, or even swap him out for the likes of Kayle.

Rek'Sai will be your gateway to the Brawlers bonus, so follow her up with Vi and Volibear when possible. Cho'Gath is also another top priority, so level enough to slap him on the board.

Later, you may want to swap out Kassadin and Kha'Zix depending on how things are looking and whether or not you've managed to upgrade them at all.

We had Kennen, Shyvana and Pantheon to round things off, but in hindsight we'd mix this up to better deal with Ranger comps. Consider picking up a Gnar to dislodge 'corner comps' and swapping out Pantheon for a Yasuo or Swain for the CC/sustain.

Give this comp a go:

  • Garen
  • Kassadin (swappable)
  • Kha'Zix (swappable)
  • Cho'Gath
  • Rek'Sai
  • Vi
  • Volibear
  • Sejuani
  • Kennen (swappable)
  • Shyvana
  • Pantheon (consider Yasuo or Swain instead)

Everything below applies to previous patches, which means we've not had a chance to test how strong they are in patch 9.19. Despite this, we reckon they're still worth a read and should give you a better idea of how to build a nice composition.

Wild/Shapeshifter/Sorcerer

Out of all the hardfought victories we've earned in Teamfight Tactics, this composition felt the most effortless. It's obscenely strong and surprisingly easy to build as you transition into the late game. Just keep your economy flush so you can reroll for those remaining pieces.

Here are the champions you'll need to make it work:

  • Nidalee
  • Warwick
  • Ahri
  • Lulu
  • Shyvana
  • Aurelion Sol
  • Gnar
  • Swain/Rengar

Video by Disguisted Toast

Obtaining Nidalee, Warwick, Ahri and Lulu should be your main priority in the early game. Kick things off by slotting Warwick in the frontline, with Nidalee, Ahri and Lulu in the backline.

Once your economy starts ramping up, try and look for more Warwicks to build up your frontline power. Don't get too carried away as you'll need some cash to level and increase your chances of encountering the core of your composition: Gnar, Aurelion Sol and Shyvana.

Once you've thrown all of these units on the board, your Shapeshifters will gain bonus HP, you'll have the Wild bonus running, your Sorcerers will gain mana fast and both Shyvana and Aurelion Sol will be magic damage immune.

Lulu, Warwick and Nidalee should provide enough sustain to give your Gnar and Shyvana enough time to transform. Once this happens, Gnar will hit the enemy side with some big CC while the rest of your team cleans up.

It's up to you, but we'd recommend kitting out Gnar with tanky items like Warmogs or even Phantom Dancer to ensure his survival. Give Aurelion the likes of Phantom Dancer, Spear of Shojin, Rabadon's, Rapid Firecannon or Morellonomicon and he'll deal stupid damage.

The final piece of the composition is up to you. Swain fits nicely into the Shapeshifter side of things, and he's also got brilliant sustain too. Otherwise, Rengar's a decent choice if you need an Assassin or a simple distraction.

"Protect the Draven/Aurelion Sol at all costs"

This one's from our own personal experience and it resulted in an emphatic win, so you'll just have to take our word for it.

To kicks things off, you'll want to get hold of Darius (frontline), Mordekaiser/Garen (frontline), Ahri (backline) and Nidalee (backline).

As rounds progress, look to upgrade them quickly and keep an eye out for the likes of Lulu, Draven, Shyvana and Aurelion Sol.

Draven's deals a disgusting amount of damage, so he'll be the core of your composition and the key to victory. Stick damage items on him, we're talking The Bloodthirster, Infinity Edge and Sword of the Divine.

Next, Lulu. She'll work towards your Sorcerer synergy, but she's also fantastic for increasing survivability and delivering some CC.

Shyvana's a great frontline pick, while throwing an Aurelion Sol into the lategame mix will further increase your burst potential and give you a juicy Dragon synergy too.

Akali was our last component, but it an entirely situational one. We just needed something to deal with the enemy's backline, so when you're playing, always identify what the opposition is doing and try and counter it.

Here's what our final team comp ended up looking like:

  • Aurelion Sol
  • Draven
  • Shyvana
  • Ahri
  • Lulu
  • Darius
  • Mordekaiser
  • Nidalee
  • Akali

Popular Teamfight Tactics coverage:

Wild/Noble/Sorcerer/Yordle

This is an unorthodox composition, and a bit difficult to pull off, but it's certainly one which worked really well for us.

Here's what it looks like:

  • Nidalee/Warwick
  • Kassadin/Cho'Gath
  • Morgana
  • Vayne/Lucian
  • Garen/Leona/Kayle
  • Gnar
  • Veigar
  • Lulu

In the early game, we'd recommend going down the Noble route. Pick up Garen, Vayne and Lucian. All the while, keep an eye out for Warwick, Nidalee and Kassadin. Upgrade all of these units as often as possible through some generous rerolling, but know when to stop - you don't want to wreck your economy in the process.

As the game progresses, you can start mixing in these units you've kept on the bench. It's important you keep the Noble buff as well as Nidalee as they'll both provide you with enough protection and sustain to survive into the mid/lategame.

Throw Morgana into the centre of your composition when possible and do your utmost to upgrade her as she'll be the core of your composition. When it comes to itemisation, you'll want to stick Spear of the Shojin, Morellonomicon and Rabadon's on her. This will allow her to ult multiple enemies constantly, both stunning and dealing burst damage at the same time.

Lulu should another top priority as she'll work towards the all-important Sorcerer buff and grant your team some more sustain.

Eventually, you can work towards adding Gnar to your frontline and switching out Warwick for Cho'Gath. You'll still retain your Wild buff and you'll now have a very strong source of CC.

Gnar and Cho'Gath will also give Morgana ample time to use her ability, as well as provide her with the protection she needs to survive.

Be sure to give Gnar plenty of tanky items, and consider giving your Cho'Gath some too.

Leona and Kayle should be picked up if possible, as they can be swapped in to replace Garen, Lucian or Vayne depending on the situation.

Finally, you can either choose to place Veigar into your composition to grant you the Yordle buff and make Gnar even more of an unstoppable force.

Otherwise, you can opt for the likes of Brand for the Demon bonus, or even another Void champion like Rek'Sai to grant the Void bonus.

Noble/Knight/Imperial

This composition thrives off a number of synergies and it’ll transform into an almost unstoppable force as the match progresses.

The Noble and Knight buffs will keep your frontline alive, while the Imperial bonus will elevate your damage dealers to ridiculous heights. This composition works brilliantly as you'll eventually create an almost unkillable tanky frontline in combination with damage dealers who can sit back, relax and land a multitude of killer blows.

Assassins are your only threat, so it's worth sticking one tank on your backline to draw aggro away from your damage dealers and prevent the enemy from eliminating your key DPS source/s early on.

  • Noble (Nobles grant +100 armour and heal for 35 on hit): Garen, Vayne, Fiora and Kayle.
  • Imperial (Imperials deal double damage): Darius, Draven, Katarina and Swain.
  • Knight (Knights block damage from basic attacks): Darius, Garen and Kayle apply.
  • Blademaster (Blademasters have a 35% chance to strike additional times each attack): Draven, Fiora and Yasuo apply.

Here’s foggedftw2 showing us how it’s done:

Focus your efforts on acquiring Garen, Darius and Draven or Vayne early on. It’s then a case of gradually picking up the rest to fulfil the bonuses. As the game approaches late game, make sure your Draven is buffed with damage items and tucked away so he’ll output disgusting amounts of DPS.

Yasuo can be picked up much later to acquire the Blademaster synergy, but it’s not an absolute must.

That concludes the second iteration of our Teamfight Tactics best team comps guide, but we'll be adding a lot more to this over the next few weeks. Keep this page bookmarked for all the latest!

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