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Update 7.1 will nerf two core cards in the current metagame - Hearthstone

Aggro decks to be tamed in the next round of re-balancing.

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About John Bedford

John is a freelance writer based in West Sussex.

Blizzard will re-balance two of Hearthstone's most popular cards in Update 7.1, widely expected to be released before the end of this month.

The cards in question are Small-time Buccaneer and Spirit Claws, both of which dominate in some of the most popular aggressive decks in the game, such as Pirate Warrior and Aggro Shaman.

Once the patch has been applied, Small-time Buccaneer's Health value will be reduced from 2 to 1, which should make it much easier to remove - and to do before it can become empowered by a weapon.

Next up for the nerf-bat is Spirit Claws, which will soon cost 2 Mana instead of 1. This potent Shaman weapon becomes more powerful if a source of spell-damage is out on the board, and the availability of Bloodmage Thalnos and the Shaman's spell-damage totem means this card simply curves out too quickly, too often.

Will these changes be enough to repair a meta that has become so bloated with aggro decks in recent months? We'll have to wait and see, but with the next expansion at least a month or two away, it's clear something needed to change.

We'll update this article when Blizzard confirms a release date for the new patch.

SOURCE - Official Hearthstone forums

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  • precious2789 #1 5 years ago
    Shame for me with the Spirit Claws. I've never owned a Bloodmage Thalnos, so always had go with the RNG to se if I hit a Spell Damage Totem. I found that a fun mini game in itself. Be very interested to see if the STB nerf has any major impact though. I would have rather seen his attack dropped by 1 when buffed with a weapon.

    As for the ladder I'm very pleased. As someone who only really hits level 15 each season, this will give me a bit of a push to go further.
  • Thimns #2 5 years ago
    Gotta take the good with the bad I guess, new ladder system sounds great, but I doubt this will really set pirate warrior or pirate shaman back enough for mid range or control to make a significant comeback.