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Togwaggle Druid deck list guide - Hearthstone (November 2018)

Our starter guide for playing Togwaggle Druid in the Boomsday meta.

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About John Bedford

John is Metabomb's Editor in Chief, and is responsible for all of the Hearthstone news, features and guides content on the site.

Our Togwaggle Druid deck list guide features the best deck list for Season 56 of Hearthstone (November 2018). Our Togwaggle Druid guide also contains Mulligan advice, card combos and strategy tips.

Togwaggle Druid is a Hearthstone deck archetype that has been in play for quite a long time now, but has only recently come to the fore with the release of new card Dreampetal Florist. This provides a great deal more consistency in reaching your win condition, and allows you to make your biggest plays in one go and before the opponent has time to respond.

As with so many Druid decks, your first priority is to increase your Mana reserves rapidly using cards like Wild Growth and Nourish. You also want to thin your deck down as much as possible for when you flip decks using King Togwaggle. After making this play, Azalina Soulthief will grant you your own copy of King's Ransom so you can pinch your own deck back.

We've been updating this one for a little while now, but the deck list has become quite stable at this stage of the meta. We've highlighted that list, provided Mulligan advice for starting each match, and also provided a comprehensive breakdown of all the combos that exist in this precise version of the deck.

UPDATE - NOVEMBER #1

Togwaggle starts the new competitive month in much the same way it ended the last one, and so we've made no changes to our recommended deck list for the November ladder. Just make sure you're running the latest Deck ID, and have a brush up on the basics before ranking up with it this month.

This article contains additional reporting from James Pickard.

Togwaggle Druid deck list and strategy

This appears to be the most successful version of Togwaggle Druid that's currently seeing play on the competitive ladder although it's still subject to change. We'll update this one again at the start of the new season.

DruidNeutral
2 x Lesser Jasper Spellstone2 x Arcane Tyrant
2 x Naturalize1 x Azalina Soulthief
2 x Wild Growth1 x King Togwaggle
2 x Ferocious Howl
2 x Branching Paths
2 x Ironwood Golem
2 x Oaken Summons
2 x Swipe
1 x Twig of the World Tree
2 x Nourish
1 x Starfall
2 x Spreading Plague
1 x Dreampetal Florist
1 x Malfurion the Pestilent
2 x Ultimate Infestation

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID: AAECAZICBlaZ0wKb6AL96wKa7gLk+wIMQF/pAeQIoM0Ch84ClNICmNICntIC29MChOYCv/ICAA==

More great Druid guides:

VIDEO GUIDE - Trump's Togwaggle Druid deck list is a little out of date at this point, but the video below will give you a great grounding in how to play it in-game. We definitely recommend watching the whole thing if you want to get on top of the archetype quickly.

General Strategy

Togwaggle Druid – or Mill Druid – has a very unique win condition. This deck makes use King Togwaggle to swap decks with your opponent and then deny them the ability to switch back by following that up with Azalina Soulthief. So, after they use King’s Ransom to take their deck back, you have a copy of the spell yourself to grab it right back and completely disrupt their game plan or leave them to die to fatigue.

You can sometimes execute this combo in a single turn through the use of Twig of the World Tree, though it isn’t a necessary inclusion to achieve success. The deck is full of ramp effects to catapult far ahead of your opponent, along with enough stall and delay to keep you in the game until you find the important combo pieces, too.

Here’s a closer look at the individual stages of your game plan with Togwaggle Druid.

Early game: It’s all about ramp in the early game. Wild Growth is the most important card to play as early as possible in this regard. If you’ve had an unlucky Mulligan then Wrath can remove early threats, or Ferocious Howl can protect your life total while drawing for those useful cards.

Mid game: Continue ramping with Nourish to get you closer to unleashing the deck’s late game combo pieces. You have a solid array of board control option here to keep your opponents in check too. Swipe and Starfall can be used to clear out a wide board of weaker minions, while Spreading Plague is a very frustrating delay card for almost any deck to deal with easily.

Late game: Here’s where the plan comes together if you have all the pieces ready. It starts with King Togwaggle to swap decks with your opponent, which you’ll immediately want to follow up with Azalina Soulthief so you also gain a copy of Ransom. Now, when your opponent plays the spell to trade decks, you just swap them right back again leaving them with a bunch of unhelpful cards to draw through!

Once this has been set up you can use Naturalize to force your opponent to draw cards and bring them closer to fatigue. Don’t even worry about handing them spells such as Ultimate Infestation – it may seem like a powerful effect to hand over, but them drawing five cards only brings them closer to death. If you’ve reached this point and are still missing key combo pieces, Ultimate Infestation is extremely useful for you though, or you can use Malfurion the Pestilent to delay while you dig for what you need.

Here’s how to handle specific opponent types on the ladder with Togwaggle Druid.

Aggro Opponents

Here are some key tips to keep in mind when against aggro opponents on ladder:

  • 1. Even though you might feel yourself getting overwhelmed early, don’t be scared to take your time ramping up - you have enough catch-up and delay mechanics.
  • 2. Seriously consider holding onto your early game removal and board clear options to prevent them from taking a significant lead.
  • 3. Ferocious Howl and Branching Paths are excellent Armor-gain options to reduce the damage from their early threats.
  • 4.. Spreading Plague will completely slow down aggro decks while also infuriating your opponent. See if you can encourage them to go very wide on the board to get the most from it.
  • 5. Arcane Tyrant can make for a high tempo play in the late game to swing a match into your favour.

Control opponents

Some things to consider when facing control opponents:

  • 1. Ramp is even more vital in these matchups so you can get to the combo before your opponent reaches their late game cards.
  • 2. That said, as they’ll start slowly too, you can spend more time building up a massive Armor pool to give you extra late game security.
  • 3. You can also hold off on the combo to ensure Dreampetal Florist hits and execute it in a single turn.
  • 4. You probably won’t get much out of cards like Spreading Plague, so don’t be afraid to use it against smaller boards just to put up a wall between your opponent’s large minions and your life total.
  • 5. Once you reach ten mana, Ultimate Infestation can put you in a big lead against your opponent and fill your hand with the resources you need to get the Togwaggle combo off.

Togwaggle Druid Mulligan guide

Put quite simply, you want to dig for all of your powerful ramp effects in your opening Mulligan to gain a lead on your opponent and play your expensive combo pieces as soon as possible.

  • 1. Wild Growth: A hold in the opening hand every time to get your mana ramp started as soon as possible.
  • 2. Oaken Summons: This card is guaranteed to pull Ironwood Golem out of your deck as it's the only qualifying minion and a great source of early-game protection.
  • 3. Nourish: As with Wild Growth, you’ll want Nourish to continue your ramp into the mid-game and jump ahead of your opponent.
  • 4. Twig of the World Tree: Having this card in your hand provides you with a small amount of ping damage, and you can also start working towards expending its last charge for the extra Mana when you need it.

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Togwaggle Druid tips, combos and synergies

It pays to spend a bit of time brushing up on the combos that exist within Togwaggle Druid, so we've broken down all of the deck synergies and tips you need to be aware of right here:

- Lesser Jasper Spellstone starts off as a spell that does two points of damage to a minion. If you can gain three points of Armor though, that increases to four points. Gain another three Armor and the card maxes out at six points of damage.

- Wild Growth gives you one extra Mana for the remainder of the match, so it pays to play this one as early on in the game as you can.

- Ferocious Howl draws you a card and then applies Armor equal to the number of cards in your hand. This has obvious synergy with Lesser Jasper Spellstone.

- You can play your Arcane Tyrant minions for free if you also played a spell that cost five or more Mana on the same turn. Nourish, Starfall, Spreading Plague and Ultimate Infestation all count in this context.

- Ironwood Golem is the only minion in this deck that costs four Mana or less, and so it's the only target that can be pulled into play by Oaken Summons.

- Cast Spreading Plague and you'll spawn a 1 / 5 taunt minion. If your opponent still has more minions than you it gets cast again automatically. This process repeats until both sides of the board have an equal number of minions.

- Dreampetal Florist reduces the cost of a minion in your hand by seven Mana when played. There's important synergy here with cards like Azalina Soulthief and King Togwaggle which we've outlined below.

- Once you've drained your own deck you can use King Togwaggle to steal the opponent's! By casting Azalina Soulthief you're able to gain a copy of the King's Ransom card which stops your opponent getting their deck back.

Card choices and substitutions

There are a handful of essential cards to make Togwaggle Druid work, so substitute options are quite limited. However, there are a couple of options you can consider if you need them.

  • Bloodmage Thalnos: Not vital, but handy for just the card draw or it can be combined with your board clears for even greater effect.
  • Branching Paths: Can be used to draw cards if you’re desperate, but 12 Armor for just four Mana is excellent for stalling.
  • Arcane Tyrant: Makes for a strong tempo play when dropped after one of your more expensive spells. Also works as an alternate target to keep your combo pieces safe from Demonic Project.
  • Azalina Soulthief: A vital part of the deck to give you the King’s Ransom spell too, so you can stop your opponent simply switching back their deck once you’ve dropped Togwaggle.
  • Dreampetal Florist: This new Boomsday card can cut the cost of Azalina Soulthief or King Togwaggle so you can play both parts of the combo during the same turn. Works similarly to Twig of the World Tree if you want to run that instead.
  • Malfurion the Pestilent: Gives you some late game reach with the improved hero power, plus the minions it spawns can serve as further delay to your opponent.
  • King Togwaggle: The card the whole deck is built around, stealing away your opponent’s win condition while also giving them mostly useless cards from your deck.
  • Ultimate Infestation: All-round powerful spell that can help find your combo pieces if you’re still missing them by turn ten. It also works in your favour even if your opponent has one to play against you by bringing them closer to fatigue.

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