Our Spiteful Druid deck list guide features the best deck list for Season 48 (March 2018). Our Spiteful Druid guide also contains card combos and strategy tips.
Spiteful Druid is a relatively new kind of archetype for the hero, one which looks beyond cards like Innervate and Wild Growth for inspiration when it comes to cheating out big minions. How exactly? Well, casting Spiteful Summoner reveals a spell from your deck and then grants you a random minion that costs the same as that spell. Ultimate Infestation is the only possible target in this context, and so you're guaranteed a meaty drop drop.
Along the way you'll field a pretty fast board presence, while also increasing your future Mana reserves through cards like Greedy Sprite and Mire Keeper. This particular version of the deck is also full of lots of "tech" cards, which should help you chew through some of the more obnoxiously common opponents you're likely to encounter on the Standard ladder right now.
While a lot of fun to play, this is quite an off-meta deck in the current season of play, and so this deck guide is smaller than others you'll find on Metabomb. Still, we think the deck list snapshot, gameplay video and combo breakdown should be enough to get you started. If it takes off, we'll expand on the guide considerably.
UPDATE - 19TH MARCH 2018
Spiteful Druid has been pretty dramatically overhauled over the last few weeks since we last updated this guide. Do make sure you're running the latest version of the archetype, and make sure you brush up on the new combos contained in this article as well. You'll find them towards the bottom of the page.
BREAKING NEWS! - A new expansion is coming! Our massive Hearthstone: The Witchwood guide contains details of the new cards, mechanics and single player content coming to the game.
|2 x Enchanted Raven||2 x Fire Fly|
|2 x Greedy Sprite||2 x Glacial Shard|
|2 x Mire Keeper||1 x Prince Keleseth|
|1 x Malfurion the Pestilent||2 x Tar Creeper|
|2 x Ultimate Infestation||2 x Fire Plume Phoenix|
|2 x Saronite Chain Gang|
|2 x Spellbreaker|
|1 x Cobalt Scalebane|
|2 x Spiteful Summoner|
|2 x Blazecaller|
|2 x Grand Archivist|
|1 x The Lich King|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAZICBMrLAsLOApnTApziAg3yBb6uArazApfBAqzCAuvCAsrDAsjHApvLAofOAvnmAtDnAtfrAgA=
In general your goal with this deck is to stop the opponent's board from getting out of control in the early game, before you start pulling in your big threats from the mid-game onwards. Prince Keleseth provides a significant boost in this regard, helping you field a boosted board presence until Spiteful Summoner comes into play on Turn 6.
This focus on control is even more important when you're playing against aggressive decks as they can quickly overwhelm you and bring you down to zero before the meat of your own strategy comes into play. Just make all of the favourable trades you can and hold back the damage as best you can.
Although you have decent control options at your disposal, it's more important to finish the match off fast against slower opponents. Hopefully you'll have some minions that have been boosted by Keleseth which will help you field a steady barrage of damage into the opponent's face.
For a little bit of extra insight on playing this deck (beyond the combos which we've broken down below), take a look at this video published by top Hearthstone streamer Trump earlier in the year. The deck list has changed but the broad principles of playing Spiteful Druid haven't, so it should still prove very useful for a newcomer!
Spiteful Druid Mulligan guide
In all match-ups you're going to gain value from keeping the following cards, so make them a priority:
- 1. Prince Keleseth
- 2. Enchanted Raven
- 3. Greedy Sprite
- 4. Fire Fly
The above advice is pretty universal against all opponents, although we'll make a note that Tar Creeper can prove invaluable against aggressive opponents such as Hunter in particular.
Against very slow opponents like Priest you can also make a case for holding onto Spiteful Summoner. These matches will be very slow, and knowing that you can play this card on six Mana guaranteed can help tip the scales in your favour.
More great Druid guides:
Spiteful Druid Cards tips, combos and synergies
To help you get to grips with this deck, here's a look at all of the combos that are contained within this specific version of the archetype:
- Greedy Sprite and Mire Keeper all help increase your Mana reserves, giving you a significant advantage over your opponent.
- The sooner you can play Prince Keleseth, the better. Once fielded, every remaining minion in your deck pile gains a bonus +1 / +1 of stats. Playing this character on two Mana pushes up your odds of winning by a huge amount!
- Tar Creeper only gains its extra Attack damage during your opponent's turn, so you'll have to factor this in when setting the board up on your own turn.
- When you play Spiteful Summoner the reveal will always be Ultimate Infestation. This guarantees that you receive a randomly selected 10-Mana minion!
There's a fair bit of Elemental synergy in this deck. Most notable of all is Blazecaller. If you played an Elemental on the previous turn, this character will let you point five points of damage at a target of your choosing. The little bonus creature created by Fire Fly is a particularly good enabler in this context.
At the end of each turn Cobalt Scalebane will choose a random friendly minion and grant it an extra three points of Attack power. Note that the Scalebane cannot target itself.
- Grand Archivist casts a random spell from your deck at the end of your turn, and the target it lands on is randomly chosen. Again, only Ultimate Infestation exists in this deck. Assuming at least one copy is still available in your deck, something's getting hit for five damage as your hand gets re-fuelled!
- When you hit End Turn, The Lich King will add a randomly selected card to your hand from the following pool:
|2||Death Coil||Deal 5 damage to an enemy, or restore 5 Health to a friendly character.|
|2||Death Grip||Steal a minion from your opponent's deck and add it to your hand.|
|2||Obliterate||Destroy a minion. Your hero takes damage equal to its Health.|
|3||Death and Decay||Deal 3 damage to all enemies.|
|4||Anti-Magic Shell||Give your minions +2 / +2 and “Can't be targeted by spells or Hero Powers.”|
|5||Doom Pact||Destroy all minions. Remove the top card from your deck for each minion destroyed.|
|6||Army of the Dead||Remove the top 5 cards of your deck. Summony any minions removed.|
|7||Frostmourne||Deathrattle: Summon every minion killed by this [5 / 3] weapon.|