Our Shudderwock Shaman deck list guide features the best deck list for Season 49 (April 2018). Our Shudderwock Shaman guide also contains Mulligan advice, card combos and strategy tips.
Shudderwock Shaman is a new Hearthstone archetype that's landed with the Witchwood expansion, and relies on the titular Legendary card to provide a supremely powerful late-game presence. Once played, Shudderwock will re-cast every Battlecry you triggered earlier on in the match on random targets. If he / it's the only character on the board though, it'll benefit from all of those effects directly.
For the purposes of this early take on Shudderwock Shaman, we're highlighting a version of the deck that was piloted to Legend by Disguised Toast at launch. It's important to note that this is not just a complex deck to play, it's also subject to a lot of tweaking and refinement over time. Be careful with what you craft, especially if you're a fire and forget player who doesn't want to work too hard on their game plan.
As more refined versions of the deck are uncovered by the community, we'll update this deck list. We suspect over time it will simply become known as good old Control Shaman, at which point we'll merge this guide with our existing article on that particular deck type! Until our next update, share your insight into how you think this deck should be constructed in the comments.
UPDATE - THE WITCHWOOD #4
We've now updated our massive Shudderwock Shaman guide with loads more strategy and Mulligan advice. We've now also dropped in some thoughts on card substitutions at the bottom of this article. Credit to James Pickard for giving our guide such a thorough makeover!
Shudderwock Shaman deck list and strategy
The following version of Shudderwock Shaman was used by Disguised Toast to go on a 90%+ win-rate to Legend on the first day of the Witchwood meta!
|1 x Fire Plume Harbinger||1 x Bloodmage Thalnos|
|2 x Murmuring Elemental||2 x Doomsayer|
|2 x Far Sight||2 x Loot Hoarder|
|2 x Healing Rain||2 x Tar Creeper|
|1 x Lightning Storm||2 x Lifedrinker|
|2 x Mana Tide Totem||2 x Sandbinder|
|2 x Hex||2 x Saronite Chain Gang|
|2 x Volcano||1 x Primordial Drake|
|1 x Grumble, Worldshaker|
|1 x Shudderwock|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAaoIBu/3AsnHAqvnAvUEk8EC7QUMx8ECm8sCnvAC7/EC/gXKwwKBBPPn AuDqArIG+wGKAQA=
Shudderwock Shaman is not the most straightforward deck to pilot. We may have seen extravagant combo decks before with the likes of Exodia Mage and Patron Warrior, but this is to a whole different extreme.
In the simplest terms, it requires you to play a very specific set of Battlecry minions so that when you play the Shudderwock card it executes a continuous string of Battlecries that – after many minutes – kills your opponent. Your entire game plan is to survive to this stage, while also drawing through your deck to find the pieces necessary to pull it off.
Early game: Delay. Delay. Delay. Doomsayer is a perfect drop in the early game, even if you end up playing it onto an empty board just so you’re opponent has to skip their turn or play inefficiently. Play taunt minions when you can to keep your life total safe and if you can hide a Mana Tide Totem behind them that’s even better. Loot Hoarder is excellent at trading with minions while still offering you some card draw. Make sure you play Fire Plume Harbinger when Murmuring Elemental is in your hand – you need the latter reduced to one mana to give you more security on the Shudderwock combo.
Mid game: Now you’ll want to continue putting together the pieces you need for the Shudderwock combo. At this stage of the game, Saronite Chain Gang and Lifedrinker are the two important ones to add to the pool.
Elsewhere, keep up with the minion removal and stalling techniques. Against big threats use Hex to reduce them down or Volcano to obliterate them from the board. As for aggro, you have a Lightning Storm to wipe out a wide board.
Late game: There’s one final card you need to play in the late game to tie up the Battlecry pool: Grumble, Worldshaker. And with that, everything is set. Now, wait until you have ten mana, play Murmuring Elemental and then follow that up with Shudderwock to watch the chaos begin. It’ll summon a copy of itself, deal three damage to the enemy hero and restore three health to you, trigger one of your Battlecries twice and return all your minions to your hand at a cost of one mana. Then, the process will repeat, or next turn you can start playing through the one mana Shudderwocks that have been added to your hand to repeat that combo until Lifedrinker deals the final blow. How exhausting!
Here are some tips for dealing with aggro opponents on ladder:
- Taunt minions and cards such as Doomsayer are vital for delaying their early game aggression.
- You only have one copy of Lightning Storm in the deck so use when they’re fully committed to the board with minions.
- For a neat little interactions: if your side of the board is empty, Healing Rain will restore all twelve health to your hero, which can be a huge help to your survivability.
- You can also contest the board with minions such as Loot Hoarder and even Bloodmage Thalnos – the spell damage bonus isn’t massively useful.
- Primordial Drake is your last ditch board clear that also sets up a huge taunt minion for them to try and get past.
Keep these tips in mind when you’re facing control decks:
- You want lots of card draw and cycle in the early game. Don’t fret too much about which card Far Sight pulls, just as long as you’re drawing cards.
- Hex and Volcano are your answer to their biggest threats, so save those cards for when you need them most.
- Once they click you’re playing Shudderwock Shaman they’ll realise they are on a clock and might start playing more aggressively to try and finish you off early.
- As with aggro opponents above, play Bloodmage Thalnos more for the card draw upon death than the bonus spell damage.
- The Shudderwock combo is really your only way to win in control matchups so make sure you set it up properly.
More Shaman guides:
- 1. Shudderwock Shaman - Shudderwock Shaman deck list guide (Witchwood)
- 2. Even Shaman - Even Shaman deck list guide (Witchwood)
- 3. Elemental Shaman - Elemental Shaman deck list guide (Witchwood)
- 4. Control Shaman - Control Shaman deck list guide (Witchwood)
- 5. Witchwood Decks - Best Witchwood decks
- 6. Budget Decks - Budget Witchwood Decks
- 7. Monster Hunt - Hearthstone: Monster Hunt guide
Shudderwock Shaman Mulligan guide
You’ll want to look for draw and anti-aggro cards in your opening hand to pull your needed combo pieces and keep your opponent’s minions in check.
- Loot Hoarder: Good two-drop that will contest on the board and also helps draw through your deck quicker.
- Doomsayer: Can stop aggro decks dead in their tracks or throw their plans into disarray.
- Mana Tide Totem: Powerful draw card that offers significant value if it can survive for more than two turns.
- Tar Creeper: Another way to slow aggro in the early stages of a game.
- Saronite Chain Gang: More taunts. All useful for keeping you alive to set up your late game combo.
Shudderwock Shaman tips, combos and synergies
Here are the signature combos available in this particular version of Shudderwock Shaman. As this deck list changes, we'll make sure the following tips are updated:
- We'll start with the big one: Shudderwock. When you play this card, all previously played Battlecry effects will be cast once again on random targets.
- If Shudderwock is the only friendly minion on the board then you gain access to a wide variety of potential Battlecry boosts. He can gain the bonus healing/damage effects of Lifedrinker, for example, or summon a copy of himself thanks to a Saronite Chain Gang played earlier on.
- Keep in mind that these bonus Shudderwock Battlecries are triggered in a completely random order. You don't need to track what you've played and when, which at least takes some of the complexity out of playing this deck.
- Remember that Volcano strikes both sides of the board, so have your minions do some work first if it seems statistically likely that they'll die when this powerful board-clear spell is played!
- Bloodmage Thalnos increases the strength of all your damage spells by one point. In this deck that means Lightning Storm and Volcano. Remember that you spell damage totem assists in the same way.
- Each card you pull from Far Sight costs three less Mana to play than it typically would.
Shudderwork Shaman card choices and substitutions
Shudderwock Shaman is built in a very specific way which means a lot of the cards in the deck are irreplaceable. Here are some of the key ones from the list:
- Doomsayer: Vital for stopping your opponent from pulling too far ahead in the early game. Far too strong to be replaced, but a second Lightning Storm is a reasonable effort.
- Murmuring Elemental: Having this Battlecry effect in the pool allows your Shudderwock to go off multiple times after being played.
- Far Sight: Helps draw through your deck faster and the discount can be a nice bonus if it lands on a useful card.
- Healing Rain: Substantial self-healing to keep you alive while you draw for your combo pieces.
- Mana Tide Totem: If you can keep it alive or defend it with taunt minions it can offer significant value by drawing through a lot of your deck.
- Lifedrinker: This is the card with a Battlecry that will eventually kill your opponent while also keeping you topped up on health.
- Sandbinder: Handy to dig for important Elemental cards for the combo if the draws aren’t falling your way.
- Saronite Chain Gang: Works at stalling fast decks and also plays a vital role in the Shudderwock combo by making multiple copies that can be returned to your hand.
- Grumble, Worldshaker: This Battlecry effect, paired with Saronite Chain Gang’s, means you can refill your hand with one mana Shudderwocks. Thus, continuing the combo afresh if the first cast comes to an end.
- Primordial Drake: Gives you a last bit of protection against aggro in the late game. Earth Elemental is risky because of the Overload cost. Rotten Applebaum is a less powerful replacement.
- Shudderwock: The card and its ridiculous Battlecry that gives the deck its name. It’s a serious piece of unique deckbuilding magic, however, Blizzard has said they’re going to be taking a look at the card over the coming weeks. A buff may be coming, but if it does, you’ll be able to get a full dust refund if you craft it.