Our Secret Mage deck list guide features the best Rastakhan deck list for Season 60 of Hearthstone (March 2019). Our Secret Mage guide also contains Mulligan advice, card combos and strategy tips.
Secret Mage is a Hearthstone deck that's absolutely stuffed to the brim with Secrets and spells. With all that firepower, other players will find themselves stuggling to keep up, and all the while you’re further extending your lead with smart value plays and perplexing them with Secrets. In the latest version of the deck, all cards are Odd so as to enable the extra power of Baku, the Mooneater
Your greatest strength overall though is the sheer power and frequency of your spells, which you can buff even further with all the additional spell damage cards in the deck. Whenever other players try to establish a position on the board you can just as quickly obliterate them as you stretch even further into the lead.
How exactly you play this process out depends very much on how those Secrets influence the board state, and the difficulties the opponent forces you to deal with too.
In our Secret Mage guide, we've got one of the most effective deck lists being used in Rastakhan’s Rumble, along with in-depth strategy advice and tips for completing the Mulligan stage correctly. To wrap things up we've also covered all of the combos you can utilise using this exact version of the archetype.
UPDATE - MARCH 2019 #1
Secret Mage remains unchanged from our last update. This is a pretty solid deck to climb the ladder with, although remember that Baku and Black Cat are all rotating out early with the launch of the next expansion. In other words, this is your last opportunity to make use of this particular version of the archetype!
Secret Mage deck list and strategy
Here's the strongest Secret Mage deck list that's seeing play in the current stage of the Rastakhan's Rumble meta:
|2 x Arcane Missiles||2 x Dire Mole|
|2 x Daring Fire Mage||2 x Fire Fly|
|2 x Black Cat||2 x Secretkeeper|
|2 x Cinderstorm||2 x Clockwork Automaton|
|1 x Counterspell||1 x Fungalmancer|
|2 x Explosive Runes||1 x Leeroy Jenkins|
|2 x Kirin Tor Mage||2 x Nightblade|
|2 x Pyromaniac||1 x Baku the Mooneater|
|1 x Stargazer Luna|
|1 x Jan'alai, the Dragonhawk|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAf0EBnGvBNHhAu72Ap74AqiHAwyeAbQEngXsBevCAo/TAovlAvvsAs/yAr36AqSHA82JAwA=
The goal of Secret Mage is to contest for the board early on with minions, use an entire tome’s worth of spells to maintain that position throughout the game, and then finish off your opponent using burn damage. The deck has answers to practically everything, and simply denies any opponent at every turn – whether they’re playing minions or spells – to prevent them from finding a foothold in the match.
Early game: If your hand looks like our Mulligan advice below hopes for, then you’re all set for a perfect start. Secretkeeper, Dire Mole and Fire Fly all help build an early board. If you can follow these up with a Kirin Tor Mage and a Secret on Turn 3 then all is looking well. Freely use some of your cheaper damage spells or hero power to remove enemy minions from the board too, as maintaining control is very important for the deck’s success.
Mid game: Maintain further control over your opponent’s board and shut down every single one of their actions, whether that’s with an Explosive Runes to scorch whatever minions they play, or a Counterspell to deny whatever spell trickery they’re hoping will get them back into the game. You also have a surprising amount of area of effect damage in the deck to clear wider boards when you consider cards like Cinderstorm.
Secret Mage can start to look thin on resources at this stage, so use Stargazer Luna to dig deeper into your deck.
Late game: At this stage of the game Secret Mage can really start to fade off, but if you've been churning out uses of your hero power than Jan'alai the Dragonhawk can put awesome fuel on the board in the form of Ragnaros. You've also got additional burst damage in the form of Leeroy Jenkins.
Because of Janai's big impact, it's worth weaving your hero power in at every opportunity during the early and mid stages of the game. You'll definitely want to put this threat into play as soon as you can!
Secret Mage Mulligan guide
Search for these cards to get your game off to the best start with Secret Mage:
- 1. Dire Mole: A very solidly statted Turn 1 play that can clear an aggro target easily - and higher if you throw in your hero power.
- 2. Secretkeeper: You would hope to be able to empower this character in the early-game, so she can pack a bigger punch while keeping the opponent guessing.
- 3. Fire Fly: Again, more early game presence that effectively replenishes itself in your hand, thanks to the extra token generated by this play.
- 4. Kirin Tor Mage: A lesser consideration, but more valuable if you have a Secret to play on the same turn, of course.
Secret Mage tips, combos and synergies
There are quite a lot of combos to juggle with any kind of Secret Mage, and the latest Rastakhan version is certainly no exception.
Here's what you need to be thinking about when playing this deck out:
- Black Cat not only draws you an extra card in this deck, but will also cause your next spell cast to have one point of additional strength.
- Secretkeeper gains an extra point of Attack and Health whenever you cast a Secret while she's out on the board.
- Daring Fire-Eater should always be played to gain the extra hero power strength. As a 2 / 1 minion she won't live to do anything meaningful on the board!
- Stargazer Luna will draw you an extra card every time you spend the card that's currently furthest to the right in your hand.
- You get to play a Secret for free after putting Kirin Tor Mage onto the board. Keep that in mind when planning out your potential Mana options on any given turn.
- As long as Pyromaniac is in play you'll draw an extra card every time you kill a minion using your hero power. There's further synergy in this regard with the likes of Daring Fire-Eater.
- If the opponent plays a minion with six or less Health then it will be destroyed automatically by your active Explosive Runes. If that minion has less than six Health, any excess damage is applied to the opponent's health pool.
- The strength of your hero power will be doubled as long as Clockwork Automaton remains on the board. In this particular deck that means your basic hero power does four points of damage, and even more if Daring Fire-Eater is played first on the same turn.
- Drop Fungalmancer between two minions and they'll each gain an extra two points of Attack and Health. You can apply it to just one target, but the more value you can get out of this minion the better, it goes without saying.
- If you've used your hero power to inflict eight points of damage during the game, playing Jan'alai, the Dragonhawk will also summon Ragnaros the Firelord into play.