Our Secret Hunter deck list guide features the best Rastakhan deck list for Season 59 of Hearthstone (February 2019). Our Secret Hunter guide also contains Mulligan advice, card combos and strategy tips.
Secret Hunter is a Hearthstone deck archetype that stormed its way into the metagame following the release of the Karazhan Adventure way back when, and is now making a big comeback in the early days of Rastakhan’s Rumble. While Hunters have always relied heavily on their collection of Secrets to climb the ladder consistently, this particular deck is absolutely stuffed to the brim with these sorts of spells.
In our Secret Hunter guide we've got the most powerful version of Secret Hunter you can play in Rastakhan right now. We've also got an overview of the strategy involved, a look at navigating the Mulligan phase correctly, and a breakdown of every combo that exists in the deck.
If the deck continues to scamper up the tier list we'll keep updating the deck list, and will also expand on all areas of the guide, so that you have the only resource you need for playing it right here!
UPDATE - FEBRUARY #1
Secret Hunter's been shuffled up a bit since our last January update, so make sure you import the new Deck ID into your Hearthstone client and brush up on the basics of playing it once more! We'll be keeping a close eye out for further changes throughout the month of February.
Secret Hunter deck list and strategy
This is the strongest version of Secret Hunter that we're aware of for the current meta. We'll continue updating this over time though, so check back regularly for updates.
|1 x Hunter's Mark||2 x Dire Mole|
|2 x Springpaw||1 x Subject 9|
|2 x Crackling Razormaw|
|1 x Explosive Trap|
|1 x Freezing Trap|
|2 x Scavenging Hyena|
|1 x Snake Trap|
|1 x Snipe|
|1 x Venomstrike Trap|
|1 x Wandering Monster|
|2 x Animal Companion|
|2 x Kill Command|
|2 x Master's Call|
|1 x Dire Frenzy|
|2 x Flanking Strike|
|2 x Lesser Emerald Spellstone|
|1 x Tundra Rhino|
|1 x Deathstalker Rexxar|
|1 x Zul'jin|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAR8MjQHHA4cEyQS7Ba4GncwC39IChtMCyfgCp4IDm4UDCagCtQOBCo7DAt3SAuPSAovlAqCFA6SIAwA=
Secret Hunter is a deck chock full of, er, Secrets, which allow you to keep control over your opponent in the early game. All of these Secrets work especially well with Lesser Emerald Spellstone, which you can improve rapidly and play on Turn 5 to summon four 3/3 wolves – something your opponent may struggle to deal with easily.
The deck has also got a big bump in power over the last two expansions. In Boomsday, it received the Legendary minion Subject 9, which draws five Secrets from your deck. This not only makes it more consistent for you to empower Lesser Emerald Spellstone, but also provides you with a lot of value by thinning out your deck.
Meanwhile, Rastakhan’s Rumble has added new hero card Zul’jin. This powerful card repeats all spells you’ve played during the game – including all those Secrets once again!
Early game: Use your Secrets to control the early game, choosing which ones to play depending on the type of deck you’re up against. Wandering Monster is a safe choice either way, but you’ll want to prioritise Explosive Trap against aggro and Freezing Trap if you’re facing control. Ultimately, though, whatever you can do to disrupt their early turns is considered a success.
Mid game: Some of your most impactful cards can come down in the mid game. Subject 9 can draw up to five different Secrets from your deck, and considering how many you run here this is bound to get some good value.
Lastly, Lesser Emerald Spellstone should be improved twice by this point of the game too. Summoning four 3/3 wolves right on Turn 5 is a big swing play that demands an answer from your opponent. If they don’t have one, you’ll be well in control of the game from here on out.
Late game: With such a strong mid game you may have already won by this point. Just continue pushing through damage with whichever cards from above you haven’t played yet. If you are looking for that little extra something to secure the win, then Deathstalker Rexxar is perfect for the job – whether it’s finishing off your opponent’s board for good, or generating more minions with the Build-A-Beast hero power.
You can force your opponent to deal with all of your Secrets again by playing Zul’jin, which gives the deck even more late game reach. It’ll also replay any copies of Lesser Emerald Spellstone or Animal Companion, giving you a significant board for your opponent to try and deal with once again.
Here are some things to keep in mind when you’re up against aggro opponents:
- 1. Secrets such as Explosive Trap and Wandering Monster are perfect for slowing down their early aggression.
- 2. You have some late game catch up thanks to the Battlecry effect of Deathstalker Rexxar, which should wipe out - or at least sufficiently weaken - their minions.
- 3. Kill Command is best saved for burst damage to finish them off, although it can be used to clear minions in a pinch.
These tips will help you overcome control decks on ladder:
- 1. As with aggro, disrupt their early turns with Secrets. Freezing Trap is particularly good at forcing a single powerful minion back into their hand, while Venomstrike Trap and Snipe can kill or take a chunk of health off bigger creatures.
- 2. Try even harder to get the full value out of Lesser Emerald Spellstone here, although expect them to have a way of dealing with the first batch of wolves you deliver at least.
- 3. Try to save Kill Command for some surprise burst damage, as if you just use it freely there’s a good chance they’ll be able to heal or Armor up to negate the effect.
- 4. There’s a greater chance you’ll need Deathstalker Rexxar and Zul’jin to finish out the game against control, so prepare to make good use of the Build-A-Beast hero power, and create a big pool of spells to recast as well.
Secret Hunter Mulligan guide
Be on the hunt for these cards during the Mulligan stage:
- 1. Dire Mole: An evergreen useful minion that contest the early board, and can also be a target for Crackling Razormaw.
- 2. Lesser Emerald Spellstone: With all the Secrets in this deck you should be able to power this up very quickly to play on curve.
- 3. Crackling Razormaw: A solid 3 / 2 body that ideally wants to target something like Dire Mole and adapt it early on.
- 4. Springpaw: A high value early game minion that provides extra fuel.
Secret Hunter tips combos and synergies
If you fancy messing around with Spell Hunter you'll want to first of all familiarise yourself with all of the most important card synergies you have at your disposal.
Here's a quick look at some of the biggest combos that you always need to be thinking about as every match plays out.
- Hunter's Mark reduces the Health of a target to one, which is easily dealt with by the token generated by Springpaw, for example.
- In the early game, Wandering Monster will quite often produce a minion that survives the assault that spawned it.
- Any time a friendly Beast dies, however small the victim, your Scavenging Hyena will gain +2 / +1 stats.
- If you've any Beasts on the board, then your Kill Command damage value increases from three points to five.
- Dire Frenzy buffs a friendly Beast with +3 / +3 of stats, and then shuffles three copies of that target into your deck.
- Lesser Emerald Spellstone costs five Mana and summons two 3 / 3 Wolves in its vanilla form. If you play a Secret then this increases to three Wolves. Play another Secret and you'll get four of these creatures!
- Subject 9 is great for pulling any remaining spells out of your deck and putting them into your hand. This then allows you to keep your Secret train rolling on.
- Zul’jin will recast every spell you’ve played throughout the game when he enters the battlefield, so make sure you have enough space for all the Secrets and minions that will hit the board.
- Crackling Razormaw can be used to put a friendly Beast minion through the Adapt process. You'll get to choose one of three buffs drawn at random from the following pool:
|Crackling Shield||Divine Shield|
|Flaming Claws||+3 Attack|
|Liquid Membrane||Can't be targeted by spells or Hero Powers|
|Living Spores||Deathrattle: Summon two 1/1 Plants|
|Rocky Carapace||+3 Health|
|Shrouding Mist||Stealth until your next turn|
|Volcanic Might||+1 / +1 stats|
Card choices and substitutions
The Secret Hunter list has seen some impactful changes with the launch of Rastakhan’s Rumble. Here are some of the key cards for the archetype that may come in and out of fashion over time.
- Secretkeeper: With all the Secrets you’re running in this deck it’s very easy to increase her strength rapidly to create a seriously tough minion for your opponent to fend off.
- Explosive Trap: Perfect for dealing with early game aggression: your opponent will be forced to find a way around it, or sacrifice the small minions they already have on board.
- Freezing Trap: Some more early game delay. If this triggers on the right minion you can seriously disrupt an opponent’s game plan.
- Rat Trap: More effective against aggro decks that are more likely to be able to afford playing three cards in a single turn.
- Wandering Monster: Surprise, surprise – yet another Secret. This is particularly good at trading with early minions, and could even survive against some attacks.
- Eaglehorn Bow: With all the Secrets in the deck you should have many opportunities to gain a lot of extra attack charges that can be used to clear minions or go directly for an opponent’s life total.
- Masked Contender: Represents some excellent value, as you should have a Secret under your control at most stages throughout the match. This will often play another from your deck without any extra preparation.
- Lesser Emerald Spellstone: Can be a huge swing turn when you drop four 3/3 wolves onto the board. You have so many Secrets that you’re better off waiting until it’s fully powered up to play.
- Subject 9: Another card that synergises so well with all the Secrets in the deck. You should get a lot of value from the draw effect, but watch your hand size when you play it.
- Deathstalker Rexxar: Gives the deck a back-up win condition as well as some extra reach if a game drags on when facing control opponents.
- Zul’jin: The new Rastakhan legendary hero card fits elegantly into Secret Hunter as a way to replay all of the Secrets and other spells you’ve cast throughout a match, for a slightly crazy but hugely valuable turn ten play.