Our Odd Rogue deck list guide features the best Rastakhan deck list for Season 59 of Hearthstone (February 2019). Our Odd Rogue guide also contains Mulligan advice, card combos and strategy tips.
One of the new Neutral Legendary cards that was added with the Witchwood expansion goes by the name of Baku the Mooneater. This horrible creature from the forests around Gilneas dramatically improves your Hero Power, but only if you include him in a deck that contains odd - and only odd - cost cards.
For the Rogue, that improved Hero Power comes in the form of a stronger 2 / 2 Weapon for 2 Mana (essentially the enhanced version Justicar Trueheart used to provide back in the Grand Tournament eta). It’s proven itself to be such an effective archetype for Rogue that it’s stuck around in an identical form, even after an influx on new cards in Rastakhan’s Rumble!
In the seventh edition of our Odd Rogue guide, we're highlighting one of the strongest version of the deck seeing play in the current meta. We've also provided some Mulligan advice, strategy tips and a teardown of the combos contained in this version of the archetype. That should be more than enough to get you started with this old familiar deck.
FEBRUARY UPDATE #1
No change for Odd Rogue at the start of February, although we'll run another update if the established list gets changed. Although this is something of a Tier 2 deck at the moment, it's still a very strong list for climbing the ladder with, and pretty consistent too.
Odd Rogue deck list and strategy
If you’ve been playing Hearthstone since The Witchwood then you should already recognise this deck list as it hasn’t changed since then. Players experimented with Rastakhan cards, but so far have found this classic lineup to be the most effective.
|2 x Cold Blood||2 x Argent Squire|
|2 x Deadly Poison||2 x Dire Mole|
|2 x Blink Fox||2 x Fire Fly|
|2 x SI:7 Agent||2 x Southsea Deckhand|
|2 x Vilespine Slayer||2 x Hench-Clan Thug|
|1 x Ironbeak Owl|
|2 x Tar Creeper|
|2 x Vicious Fledgling|
|1 x Cobalt Scalebane|
|2 x Fungalmancer|
|1 x Leeroy Jenkins|
|1 x Baku the Mooneater|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAaIHBKICrwTKywKe+AINjALLA9QF9QXdCIHCAp/CAuvCAsrDAtHhAovlAqbvAsf4AgA=
- 1. Tier List - Hearthstone: Tier List - Rastakhan
- 2. Odd Rogue - Odd Rogue deck list guide (Rastakhan)
- 3. Kingsbane Rogue - Malygos Rogue deck list guide (Rastakhan)
- 4. Quest Rogue - Quest Rogue deck list guide (Rastakhan)
- 5. Tempo Rogue - Tempo Rogue deck list guide (Rastakhan)
- 6. Deathrattle Rogue - Deathrattle Rogue deck list guide (Rastakhan)
VIDEO GUIDE - The following video gives a great overview on how to actually play Odd Rogue and we highly recommend watching it. The deck list will be a little different from the latest version, but the broad advice for playing it remains the same.
Odd Rogue is an aggro deck that uses Baku the Mooneater to improve its class hero power to a 2/2 weapon, while using cheap and fast Charge minions to whittle down your opponent quickly.
It also makes excellent use of the excellent Hench-Clan Thug card, which grows by +1/+1 each time your hero attacks. With the upgraded hero power you’ll be looking to do this as much as possible and overwhelm your opponent with big damage turns using Deadly Poison, Leeroy Jenkins and Cold Blood.
Early game: Hopefully your Mulligan has given you at least one of your one drops so you can start building a presence on the board. Your turn two play should almost always be your hero power to equip your Poisoned Daggers, thanks to Baku the Mooneater. Combined with your one drops this should be enough to take out the majority of early minions from your opponent.
If you can follow this up with Hench-Clan Thug on turn three you can start buffing him up immediately and force your opponent to find an answer fast. If they can’t, there’s a good chance you’ll be a huge favourite to take the game from there.
Mid game: If the early game has gone well you should find yourself in a position to finish off your opponent soon. Look to buff impactful Charge minions such as Leeroy Jenkins with Cold Blood to deal a devastating burst of damage.
If you find yourself stuck behind one of your opponent’s taunt minions, you can use a cheap card like Deadly Poison to trigger Vilespine Slayer's Battlecry. You also have Fungalmancer at this stage, to help shore up your board strength.
Late game: Here’s where the deck can fall off significantly, so if your opponent’s health in still in double figures and they’ve found a way to stabilise it could be all over for you. Focus on getting over the finishing line as quickly as you can, as time is not on your side.
Some tips for dealing with aggro decks:
- 1. Though Odd Rogue is an aggro deck, don’t neglect minion trading if you can do so efficiently.
- 2. Where possible though, try to keep most of their minions in check using your hero power. That extra one damage is surprisingly impactful.
- 3. Dire Mole is a fantastic early-game minion against fast opponents as you may well be able to mop up a couple of their minions using this creature.
- 4. Hench-Clan Thug is excellent against aggro decks with few removal options. They may have to waste a handful of resources to stop it growing out of their reach.
A few words of advice when up against control decks:
- 1. Use buff cards such as Cold Blood and Deadly Poison more aggressively – the earlier you can ramp up your damage the less chance they’ll have to stabilise.
- 2. Board clears are your major weakness, so avoid going too wide if there could be one coming next turn.
- 3. Unless a minion is very threatening, hold onto your Vinespine Slayer for negating any big taunt minions that are put in your way.
- 4. Keep your hero power active and don’t be afraid to swing in for two damage each turn or use your health as a resource for killing their minions.
Odd Rogue Mulligan guide
You’ll want to find some of these early game minions in your opening Mulligan:
- 1. Dire Mole: The high health usually means this minion can survive against an opponent’s one drop.
- 2. Hench-Clan Thug: Can grow out of control fast if you regularly attack using your hero power.
- 3. Fire Fly: A solid, cheap minion to play at the start of a game.
- 4. Argent Squire: The Divine Shield can cause problems for opponents and it often trades with two minions.
- 5. Vicious Fledgling: This beast can very quickly get out of control if your opponent doesn't have an immediate answer for it. Look for Windfury at first so you can get a second shot at a buff on your second attack!
Odd Rogue tips and card combos
To help you get started with this deck right away, here's a look at all of the combos that exist in this exact version of Odd Rogue.
- You can increase the buff strength of Cold Blood from two to four points simply by playing at least one other card first on the same turn.
- Southsea Deckhand can only attack immediately if you have a weapon in your hand, so think carefully before spending its last point of Durability.
- Whenever you hit the enemy player, your active Hench-Clan Thug will gain an extra +1 / +1 of stats. It's very common to dagger up on Turn 2, play the Thug on Turn 3, then hit the opponent with your weapon to trigger a fast upgrade for this minion.
- Play another card first on the same turn and you'll be able to direct two points of damage at an enemy target of your choice using SI:7 Agent.
-Vilespine Slayer is another card that requires you to play another card first if you want that devastating Battlecry effect to go off.
- At the end of your turn, Cobalt Scalebane will pick another friendly minion and give it three points of Attack. Note that the Scalebane cannot target itself.
- When Fungalmancer is placed on the board, the minions either side of it will gain +2 / + 2 of stats.
-When you attack the enemy hero with Vicious Fledgling, it'll be put through the Adapt process. You'll get to choose one of three buffs randomly selected from the following options:
|Crackling Shield||Divine Shield|
|Flaming Claws||+3 Attack|
|Liquid Membrane||Can't be targeted by spells or Hero Powers|
|Living Spores||Deathrattle: Summon two 1/1 Plants|
|Rocky Carapace||+3 Health|
|Shrouding Mist||Stealth until your next turn|
|Volcanic Might||+1 / +1 stats|
Odd Rogue card choices and substitutions
These are the most important cards you’ll need for Odd Rogue as well as some replacement ideas should you be missing any in your collection:
- Cold Blood: Generally, you’ll want to save this and swing for massive damage on a charge minion to outright kill your opponent, or at least bring them close to death.
- Deadly Poison: With the improved hero power this makes your daggers deal four with each hit and can start to rack up some serious damage as a result.
- Hench-Clan Thug: With all the attacking your hero will be doing through the game this card can spiral out of control quickly and single-handedly win you the game if left unanswered.
- Leeroy Jenkins: A vital part of your damage to finish off your opponent. If you don’t have Leeroy Jenkins, then consider a Reckless Rocketeer for the burst or an additional Cobalt Scalebane.
- Vilespine Slayer: Save this to remove any large and annoying taunt minions your opponent plants in your way. You can also run Walk the Plank instead as a slightly less efficient option.
- Baku the Mooneater: Without this the deck wouldn’t be Odd Rogue at all and you’d lose the improved hero power. At nine Mana you rarely want to play this card, though, let alone find it in your hand.