Our Pure Paladin deck list guide features the best Descent of Dragons deck list for Season 70 of Hearthstone (January 2020). Our Pure Paladin guide also contains Mulligan advice, card combos and strategy tips.
Pure Paladin is a Hearthstone deck that’s pretty much brand new to Descent of Dragons. It relies on Lightforged Zealot and Lightforged Crusader’s powerful effects and an aggressive gameplan to overwhelm your opponent and take them down before reloading with your No Neutral synergy cards.
It’s a weird one to pilot but is well worth a shot. The ability of Lightforged Crusader to refill your hand whilst also offering a 7 mana 7/7 statline is key to your success, as it often gives you that final bit of damage to get you over the line.
In the latest version of our Pure Paladin guide, we’ve got the deck we’re going for at the start of Descent of Dragons. It’s a pretty aggressive one, and you’ll be hoping for a fast start that doesn’t run out of fuel thanks to Lightforged Crusader.
|2 x Brazen Zealot|
|2 x Crystology|
|2 x Glow-Tron|
|2 x Micro Mummy|
|2 x Sanctuary|
|2 x Sandwasp Queen|
|2 x Aldor Peacekeeper|
|2 x Sky Claw|
|2 x Blessing of Kings|
|2 x Consecration|
|2 x Lightforged Zealot|
|2 x Amber Watcher|
|2 x Glowstone Technician|
|1 x Pharaoh's Blessing|
|2 x Lightforged Crusader|
|1 x Tirion Fordring|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAcOfAwL6BsOkAw7cA68HjwnW/gLZ/gLd/gLFoQPIpAOWpgOHrgOIrgObrgOcrgOusAMA
Pure Paladin - once called No Neutral Paladin Paladin - retains the silliness, despite the name change. You’re trying to kill your opponent early with aggression, but you’ve got a backup plan in case this doesn’t work.
The two staple cards for this deck - Lightforged Zealot and Lightforged Crusader - are hugely powerful if you manage to get them played. There’s a chance you won’t need them, but they’re perfect for those games where your aggression needs a tiny bit extra to finish your opponent off.
Early game: Glow-Tron is a fantastic starter, and Micro Mummy can get it beefed up. Against control-style decks, they’ll have to answer as quickly as possible for fear of Sky Claw coming out on turn 3. Sanctuary is another great card against slower opponents, giving you a 2 mana 3/6 with Taunt that’ll protect your wide board and likely stay alive for longer than your opponent would like. It’s worth holding onto Crystology early too, as you’ll be able to draw your strong cards like Micro Mummy and Sky Claw.
Mid game: Keep flooding the board with everything you have, and if you’ve got a bigger minion in play (like the 3/6 from Sanctuary) give it Blessing of Wisdom to cycle through your deck with each attack. Brazen Zealot can also be played alongside all your other cheap minions like Sandwasp Queen’s tokens and even your Hero Power to buff its attack. At 4 mana, Lightforged Zealot should be played as soon as possible, as it’s the same mana cost as Truesilver Champion but comes with a free 4/2 minion that can deal big damage with its aggressive stats. The total amount of face damage you can dish out is pretty high, so keep getting those hits in and try to whittle your opponent down before they can respond.
Late game: At this point, you might be running low on fuel. You’ve Discovered a couple strong Dragons with Bronze Explorer, you’ve played your 4 mana 8/8 in Nozdormu the Timeless and Tirion Fordring is on his last legs. Luckily, Lightforged Crusader is here to save the day, giving you 5 cards and a 7/7 body for 7 mana. If you’re lucky, you’ll get impactful direct damage too, like Consecration or Hammer of Wrath, but most of the Paladin cards available should be useful in some way.
This should help you get that last bit of damage out there, and take down your enemy before they can stabilise and run you out of resources.
Pure Paladin Mulligan guide
These are the cards you’ll want to make the best possible start with Pure Paladin:
- 1. Crystology costs 1 mana to draw 2 cards and is an outrageously powerful card. One you should keep every time.
- 2. Glow-Tron is a great 1-drop that synergises nicely with Sky Claw if things line up for you.
- 3. Sky Claw costs 3 mana, but if you can get it on board with another Mech or two it’ll be an immediately scary prospect for enemies to deal with.
Pure Paladin tips, combos and synergies
Here’s an overview of the synergies to look out for in this No Neutral deck. We’ll keep this updated over time as different archetypes come to the fore, so keep an eye out!
- Your Mech synergies are extremely strong in the early game. If you can get Glow-Tron on turn 1, Micro Mummy on 2 and Sky Claw on 3, your opponent will be on the back foot immediately, especially if it’s a slow deck.
- Sanctuary is a great way to get stats on board early, essentially giving you a (slightly delayed) 2 mana 3/6. It can't attack instantly, but it stifles aggro and lets you start dealing damage pretty swiftly.
- Bronze Explorer has Lifesteal, so if your Health total is getting low you can throw a Blessing of Might at it and give yourself a handy heal.
- Micro Mummy is a sticky minion with Reborn that beefs up your other minions slightly turn-by-turn. It can sneak you a big early game lead if your opponent doesn’t deal with it.
- Crystology draws 2 cards for 1 mana, and you should always be looking to keep hold of it in your mulligan. Play it when you have mana to spare and you’ll reload your hand with strong minions.
- Blessing of Kings can be chucked at any minion you choose and they’ll gain +4/+4. It’s worth playing this on a minion who can attack on the same turn, maximising the card’s potential value.
- Lightforged Zealot is essentially a free 4/2 minion on top of a Truesilver Champion. Try to get all that damage in the opponent’s face and they’ll be running scared very swiftly.
- Lightforged Crusader can add random Paladin cards to your hand, but only if you’ve got absolutely no neutrals in there. Unfortunately, this means decks like Albatross Priest and Bomb Warrior cancel out this enormously powerful Battlecry.