Our Miracle Rogue deck list guide features the best post-nerf deck list for Season 47 (February 2018). Our Miracle Rogue guide also contains Mulligan advice, card combos and strategy tips.
Miracle Rogue is a Hearthstone deck archetype that will be very familiar to those of you have have played the game since its very earliest days. The way this deck works is pretty simple on paper: control the early game by using minions and spells to efficiently clear the board, then feed spells into Gadgetzan Auctioneer so that you draw into a very healthy hand that's absolutely stuffed to the brim with damage potential.
From here, it's a case of obliterating the opponent's health pool into nothing, although in practice it's rarely so simple. We've compiled this Miracle Rogue guide to help you get started, although we should be clear in saying there's no substitute for hard experience when it comes to truly mastering this archetype. If you're looking for shortcuts for climbing the ladder faster, this is not the deck you need!
In our guide for the format we've got a very solid-looking Kobolds and Catacombs deck list for you, along with an overview of the strategy involved in playing it. After that we've got some important Mulligan tips, before we wrap things up with a look at all the combos you can play around with.
UPDATE - 13th FEBRUARY 2018
Miracle Rogue has undergone a few changes since the nerf patch was released at the start of last week. The most popular version of the deck in play right now has been highlighted in our guide, so make sure you import the latest version into your Hearthstone client. We've updated the rest of this article to match those changes as well.
Miracle Rogue deck list and strategy
This is the version of Miracle Rogue that's currently finding most success on the Standard ladder in the immediate wake of the latest nerfs. We'll keep updating this recommended list as the meta evolves.
|2 x Backstab||2 x Fire Fly|
|2 x Counterfeit Coin||1 x Bloodmage Thalnos|
|2 x Preparation||1 x Leeroy Jenkins|
|2 x Cold Blood||2 x Gadgetzan Auctioneer|
|2 x Eviscerate|
|1 x Sap|
|2 x Shiv|
|1 x Edwin VanCleef|
|2 x Fan of Knives|
|2 x SI:7 Agent|
|1 x Shaku, the Collector|
|2 x Elven Minstrel|
|2 x Fal'dorei Strider|
|1 x Vilespine Slayer|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAaIHBrICzQOvBO0Fyb8CgcICDLQBjAK9BJsFiAekB90Ihgn1uwLrwgLc0QLb4wIA
The Miracle Rogue concept revolves around building a deadly hand by fuelling your Gadgetzan Auctioneers, but the route you take to victory depends very much on the type of opponent your facing in any given match.
It takes a long time to build your finishing hand together, and so it is absolutely vital that you don't let aggressive opponents develop their board too much. In these matches removal is king, and you'll want to draw on all of your early removal spells to ensure that those middling minions of theirs don't end up dishing out a lot of damage over many turns.
In terms of your own early minions, it's cards like Fire Fly, Backstab and Shaku, the Collector that'll help you start that control process. If you can somehow weave together all of your cards so that you get a decent Edwin VanCleef on the board, you'll also find things a lot less stressful. Just be wary of going all in on this card against slower opponents, as they'll likely have bags of removal.
New cards Fal'dorei Strider provides further sustenance on your path to victory, and will often provide you with the extra board presence you need to either finish the match, or stay in it with extra control options to play around with.
More great Rogue guides:
Miracle Rogue Mulligan guide
As we've already mentioned, evergreen starting options for this version of Miracel Rogue include Fire Fly, Backstab and Shaku, the Collector.
Against typically slower decks like Priest and Warlock you can justifying keeping an equally slow card like Fal'dorei Strider.
Against more aggressive opponents such as Hunter or Paladin, you're going to gain more value from SI: 7 Agent - particularly if you can also enable that combo element with The Coin or Backstab.
Miracle Rogue tips, card combos and synergies
Here are the most important combos to be found in this Kobolds and Catacombs version of Miracle Rogue:
- Bloodmage Thalnos boosts the strength of every damage-dealing spell by 1. Consider cards like Backstab, Fan of Knives, Shiv and Eviscerate in particular in the context of this booster.
- Edwin VanCleef grows in strength for each card you played ahead of him on the same turn. Be wary of over-committing strength to this one minion in an uncertain metagame.
- When Gadgetzan Auctioneer is out on the board, you'll an extra card from your deck for each spell you cast. With the retirement of Conceal to the Hall of Fame, it's important you get plenty of value from this minion during the same turn he's played.
- Once you've played Preparation (for free), the next spell you cast on the same turn will cost three Mana less than usual.
- Each time you land a hit with Shaku, the Collector - on any target - a random card from your opponent's class will be added to your hand. Expect this minion to be removed pretty quickly by the other player.
- Vilespine Splayer is capable of obliterating any enemy minion, but you must play another card first and on the same turn for the effect to go off.
- Other cards that require an earlier play on the same turn to provide their bonus effects are SI:7 Agent, Elven Minstrel, Eviscerate and Cold Blood. Check the card details to get an understanding of the bonus effect in each case.