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Malygos Quest Druid deck list guide - Scholomance Academy - Hearthstone (August 2020)

Our updated guide to playing Malygos Quest Druid in the Scholomance Academy era.

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About James Law

James can usually be found wearing dungarees.

Our Malygos Quest Druid deck list guide features the best Scholomance Academy deck list for Season 77 of Hearthstone (August 2020). Our Malygos Quest Druid guide also contains Mulligan advice, card combos and strategy tips.

Malygos Druid is a Hearthstone deck that we’ve seen players trial out across various expansions and yearly cycles. A lot of its classic cards have rotated out of Standard format in recent years though - no longer are Flobbidinous Floop and Dreampetal Florist terrorising enemies in Standard with ludicrous discounts.

However, last year's Saviors of Uldum gave Druid some tasty tools, most impactful of them being Untapped Potential, the class' Quest card. This allows you to use both of the options presented on 'Choose One' cards like Oasis Surger and Nourish, giving you a great deal of future tempo if you can survive while floating mana in the early game.

The latest version of Malygos Quest Druid is optimised to make the most of this synergy. It’s a pretty tough one to pilot, so don’t craft all these cards expecting easy wins! Scholomance Academy has helped a fair bit too though - keep your eyes out for more Scholomance card reveals to boost this deck even further.

Malygos Quest Druid deck list and strategy

This is the version of Malygos Quest Druid we're using in Hearthstone right now. We’ll keep it updated if it changes!

DruidNeutral
2 x Innervate1 x Sphere of Sapience
2 x Moonfire1 x Lorekeeper Pokelt
1 x Untapped Potential1 x Faceless Manipulator
2 x Rising Winds1 x Malygos
2 x Wrath
2 x Imprisoned Satyr
2 x Germination
2 x Overgrowth
2 x Anubisath Defender
2 x Oasis Surger
2 x Starfall
1 x Forest Warden Omu
2 x Hidden Oasis
2 x Nourish

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID: AAECAZICBgAAALQDkwT4oQMMVl/+AdMDxAbIogPvogPZqQP5tQPkugPmugPougMA

More great Druid guides:

General strategy

Malygos Quest Druid is a fairly straightforward combo deck that aims to control your opponent’s board throughout the early and mid game. Your strategy changes massively depending on the state of the late game, whether you beat your enemies down with Choose One cards made stronger by Ossirian Tear or finish them with Malygos and a few spells. Ideally, you’ll be able to execute this combo in a single turn, with cards like Imprisoned Satyr and Forest Warden Omu giving you the wiggle room with extra Mana to play everything you need at once.

Early game: The Quest is key in the early game. Try to avoid spending all of your mana for the 4 turns required, and it’ll pay dividends later on. Innervate and The Coin help a decent bit with this, giving you a step towards your Quest whilst not being huge losses if you don’t draw them. Don't worry about playing Choose One cards early though - Rising Winds might be best used to summon a 3/2 and compete on the board rather than saving it for the extra card draw. If you get the chance, Overgrowth is a great option early on to boost your mana availability - just try not to use every mana crystal every turn.

Mid game: Your Quest should be nearing completion, although if you’ve had to postpone it then you’ll hopefully be getting caught back up by now. Once Ossirian Tear is active, you can run amok on your enemy, clearing their minions with Starfall and establishing more board presence using Anubisath Defender when you can apply the discount. Ideally, you'll have put a couple of Imprisoned Satyrs on board, but make sure they're only there when you have cards you want to discount in hand. You don't want them to awaken without your Malygos present. A great way to make this happen is to play Lorekeeper Pokelt, who'll guarantee a Malygos draw next turn if you don't have it yet. Cards like Nourish and Oasis Surger get extremely strong when both Choose One effects combine too.

Late game: Here’s where the deck hits its stride. Your board pressure from the Untapped Potential reward might be too much for your opponent to handle, but if not, you’ve got Malygos in hand to finish the job. Discounting him with Imprisoned Satyr puts him at either 4 or 0 mana, and sometimes this is enough when played alongside a couple of Moonfires. If you need more though, Germination can summon an extra copy for 4 mana, and Faceless Manipulator for 5 (or 0 if you discounted it), and Forest Warden Omu's Spellburst ability replenishes your mana so you can effectively take an extra turn. Moonfire does an extra 5 damage for each Malygos on board, so just make sure you do the counting in your head before unleashing druidic death on your opponent. Don't rush - cards like Hidden Oasis and Starfall should help you survive for long enough.

Aggro opponents

Here are some tips for dealing with any aggro decks you come up against:

  • 1. You may feel yourself getting overwhelmed a little in the early game but it isn’t a disaster with all the removal and stall available in the deck.
  • 2. Use the early to mid game to cycle through your deck. Don’t worry about clearing every minion that comes down each turn – you can afford to take some damage!
  • 3. As soon as you reach late game and start throwing down your impactful Choose One cards - there’ll usually be too much for smaller aggro decks to handle.
  • 4. Only use your cheap damage spells like Moonfire on a minion you’re truly desperate. You’d prefer to save them for your damage combo at the end of the game. Wrath is more efficient in this regard.

Control opponents

Here’s what you should be thinking about when facing control decks on ladder:

  • 1. Feel free to take even more time to ramp and draw in the early game, as neither of you will be in a rush.
  • 2. Be very cautious, however, if your opponent can build up a lot of Armor. You’ll need to chip away at that, otherwise, they’ll be able to survive your burst damage finisher.
  • 3. With no hard removal in the deck, you’ll want to focus even more on burst damage to their life total and ignore minions where possible.

Malygos Quest Druid Mulligan guide

There are only a few cards you desperately want to find in your opening hand so it’s worth using your Mulligan aggressively for the top three.

  • 1. Untapped Potential: Obviously keep your Quest. Play it on turn 1, alongside The Coin if possible.
  • 2. Innervate: Don’t have The Coin? Innervate does the same thing, and gives you a headstart on Quest completion.
  • 3. Overgrowth gives you two empty Mana crystals, helping you ramp up to the late game whilst boosting your Quest completion for future turns.

Malygos Quest Druid tips, combos and synergies

Here are the most important card synergies that you have at your disposal when playing this exact version of Malygos Quest Druid. When the deck list changes, so will the combo advice here:

- Innervate, and The Coin, help your Quest completion. Yes, even if you play it on turn 1 immediately after Untapped Potential.

- Anubisath Defender is discounted to 0 mana when played on the same turn as a spell that costs 5 mana or more. This includes Starfall, Hidden Oasis and Nourish, meaning you get a tempo bonus for free on these turns.

- Ferocious Howl draws a card from your deck, and then applies a point of Armor for each card you have in your hand at the time.

- Oasis Surger should be saved until after you’ve completed the Quest. Once you’ve done that, you get 10/10 worth of stats for just 5 mana, and the ability Rush. It’s kind of unfair to be honest.

- Lorekeeper Pokelt rearranges your deck from highest to lowest cost card. This is great for getting Malygos in your hand, but will also put your Moonfires right at the bottom, so be careful.

- Getting a few copies of Malygos on board is key. For this, use Faceless Manipulator and Germination, and try to cast your damage spells on the same turn.

Card choices and substitutes

These are some of the most important cards in Malygos Quest Druid, as well as some substitution examples if you need them.

  • Moonfire: Save this for your opponent’s life total once you’ve dropped one or two copies of Malygos onto the board for surprise lethal damage.
  • Crystal Merchant: If you're struggling for early game card draw, this minion can completely turn your fortunes around.
  • Faceless Manipulator: A powerful card, and you could add an extra if you’ve been struggling to get enough late-game Malygos damage.
  • Nourish: Quite simply more Mana ramp for you to get to the late game quicker, doubling up as card draw when Untapped Potential is finished. It acts as a 4 mana spell that draws 3 cards at this point, which is extremely strong.
  • If you're desperate for more longevity, adding in Groundskeeper can really help - healing you for 5 and blocking as a 4/5 Taunt.
  • Malygos: There’d be no deck without it. If you can get one copy down the spell power boost is nice. A second and third and your opponent stands no chance, especially if you’ve got a few Moonfires.

Comment on this article

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  • Flip-HS #1 2 years ago
    Army of the Dead Remove the top 5 cards of your deck. Summony any minions removed.

    Misspelled summon. Just a heads up!
  • Mavey #2 2 years ago
    @Bedders Can Ixlid have a place in this deck?
  • Bedders #3 2 years ago
    Hello!

    Here is the Malygos Druid deck list you should be playing ahead of the Boomsday release. Thanks for your patience as we try to get ahead of the launch chaos a little early, and do ask me if you have any questions about playing this version. Do an @ Bedders without the space so I get a notification.

    Druid

    1 x Innervate
    2 x Moonfire
    2 x Lesser Jasper Spellstone
    2 x Naturalize
    2 x Wild Growth
    2 x Ferocious Howl
    2 x Branching Paths
    2 x Swipe
    1 x Twig of the World Tree
    2 x Nourish
    1 x Starfall
    2 x Spreading Plague
    1 x Malfurion the Pestilent
    2 x Ultimate Infestation

    Neutral

    2 x Arcane Tyrant
    1 x Faceless Manipulator
    1 x The Lich King
    1 x Alexstrasza
    1 x Malygos

    AAECAZICCFb+AbQDkwTFBMLOApnTApvoAgtAX+kB0wPkCKDNAofOApjSAp7SAtvTAr/yAgA=
  • Bedders #4 2 years ago
    @UUUNREAL I've not seen anyone run with this tbh as FM's primary job is to duplicate Malygos. Given the survivability options you have plus late-game card draw through Ultimate Infestation I think statistically one should be enough.

    Obviously you're going to have runs of bad luck when it comes to finding Malygos but it seems OK as it is. If you make any changes that work out for you though it would be great to hear what you've found!
  • UUUNREAL #5 2 years ago
    Should i add in another manipulator?
  • RedRocket131 #6 2 years ago
    Just wondering if the jade idols are necessary? Seems like a silence or 2 or 2nd swipe may be a little more useful. Any feedback is appreciated.
  • Bedders #7 3 years ago
    @RedRocket131 Hey sorry for the delay in replying to you. I've been on holiday for the last week or so and just getting the site up to speed for the September meta.

    I think what you're suggesting is definitely viable and this deck list is a very early version for the Frozen Throne meta. I'll be looking into the latest version of the deck shortly and I wouldn't be surprised if I come across a few that have travelled down this very road!
  • RedRocket131 #8 3 years ago
    Just curious as to how successful, if at all, this deck has been. I'm about to play it and see how it goes. My initial reaction was no Auctioneer? Not only is he perfect for card draw but he's great bait as well, get the powerful cards out of ur opponents hand if one is ready to play Maly.. just throwing a thought out there, maybe provoke a response
  • nicholasjessemathews #9 3 years ago
    @martel2010 Not really, but I will not I often don't draw into him and win anyway. Losing him won't ruin your win condition, he just makes it more likely, especially if you end up having to use innervates early to protect yourself.
  • @RenegadeFLIP I still use thalnos, but for spell power I also have evolved kobold, He's pretty sweet to help control the board with spells, and I've even used him to finish off face with a couple swipes! and moonfire's 18 damage is no joke! especially since you can often manage quite a bit of damage just with the minions against specific decks. I haven't really tested malygos alone after gadgetzan. I'm currently running a jade maly hybrid that does decently.
  • martel2010 #11 3 years ago
    is it okay to change baron with harrison?
  • RenegadeFLIP #12 3 years ago
    Substitute for Thalnos?
  • Bedders #13 3 years ago
    @PerfectFaro Yep, sorry, those were accidentally left there in the table tweaking.
  • PerfectFaro #14 3 years ago
    This deck has 32 cards. I assume the second set of Innervates are redundant?
  • Bedders #15 3 years ago
    @martel2010 Not without quite severely hobbling the power of the deck I don't think. He's there so you can drop your Malygos and a load of firepower onto your opponent on a single turn - and there's no substitute for that effect given you have the Innervates already.

    Sorry if I don't reply to any follow-up questions for a while by the way, as I'm neck-deep in BlizzCon coverage at the moment!
  • martel2010 #16 3 years ago
    any subtitute for emperor?
  • tonysenpai #17 3 years ago
    with what card yogg could be replaced
  • Klck #18 4 years ago
    @JustSaiyan i would craft fandral first.
  • JustSaiyan #19 4 years ago
    Should i craft Fandral or Yogg
  • Klck #20 4 years ago
    @Bedders yogg seems to be in same place as before nerf, a little bit weaker but still standing. I already experienced yoggs that killed themselves by first spell, but odds are still on our side. Its better for us to yogg suicide than cast astral communication what he is able to do since created.
  • Bedders #21 4 years ago
    @aychexsee Honestly I don't have a firm opinion of him yet, post-nerf. My gut feeling is that he'll carry on doing what he does as some kind of comeback mechanic, just not as ridiculously useful as before!

    In my day-to-day play, I don't play a lot of Yogg decks so I'm kind of waiting for a consensus to emerge along with everyone else. Sorry I can't be more helpful! Hopefully someone with a greater affinity for him will be able to shed some more light.
  • aychexsee #22 4 years ago
    @Bedders you guys have any idea what do to about the substitution on yogg? since the nerf on him, its rather disgusting what happens.
  • Bedders #23 4 years ago
    @Klck Yeah it's really tough to pick the definitive version of this deck right now. I'm going to keep one eye out on this to see which proves to be the most viable version - I really don't want multiple takes of the same thing on the site if I can at all afford it.

    Apologies for being quiet over the last week or so btw, it's a very busy time at the moment and it's sometimes tricky to stay on top of all the latest!
  • Klck #24 4 years ago
    There are much cards which would fit in here, but theres no space. Every single card here is a core card or auto included. Malygos druid is deck im playing the most this season and my version is 100% same as Yours.
  • Lokojet #25 4 years ago
    @Klck Yeah, I was trying a couple of decks including that tauren taunt and also Abomination, actually I won some games beacuse N'Zoth resurrected 2 abominations, those 4 extra damage were lethal haha
  • Klck #26 4 years ago
    @Lokojet hard to find anything to replace yogg. N'zoth with some taunt minions is a way, but surely not in spell based deck. If i would be in ur position, i wouldnt look for yogg replacement but just +1 card, and probably cheap one, beeing faster is nothing bad. I would recommend "mulch" as its really good and not considered here. If you dont have and dont want to craft it, 2nd portal is a budget option.
  • Lokojet #27 4 years ago
    @Klck Thanks for your comment! What card do you think could replace Yogg to recover from losing condition? (class or neutral)
    I crafted N'Zoth, however it was not strong as I thought in order to recover.
  • Klck #28 4 years ago
    @fanap i wouldnt play any druid without fandral.@Lokojet Actualy Yogg got wrong name, he should be called hope begining. Its not a wincon, i would rather say "not losing condition". You dont use him to win, You use him to ressurect from lost position. You can play without yogg as he isnt core card here.
  • fanap #29 4 years ago
    Yogg is fun but I always end up hurting myself with it.
    Love this deck though.
    Who would you guys sub in for Fandral if you haven't crafted him yet?
  • Lokojet #30 4 years ago
    @Blazev@Bedders Thanks for your comments. I think I won't place him in my priority list for now, it may be really fun but I have to craft some others before like Thalnos and Leeroy.
    I also would like to craft Harrison Jones but not sure if it will be really needed (thinking in Medivh staff and Spirit Claws), you think so?
    In addition, do you think Medivh would fit in this Maly Druid Deck?
  • Bedders #31 4 years ago
    @Lokojet This deck is a bit of a new kid on the block at the moment, and is everyone's hot new tip - but who knows for how long? I would always advise holding back on crafting expensive cards if you've a limited amount of dust and the deck archetype hasn't been established as strong for at least a month.

    Having said that, some of our favourite decks are Yogg decks just for the fun, so I guess it depends on how much you value that as much as anything :-)

    (Yogg is also used in quite a few competitive decks, so it's not like it's this one or bust! We've got a guide for Secret Hunter coming later on today I hope.)
  • Blazev #32 4 years ago
    hey there! In my opinion this kind of decks are more fun than competitive. I never tried this specific deck but all the maly-based decks i have tried so far did not reach a very high win rate on ladder, however there are many matchups when you draw good and beat any deck, and by beating i mean smashing their "gutts" like no other:)). yogg-saron on the other hand is a win condition on its own sometimes and can make in a whole lot of decks these days even if sometimes the RNG isnt in your favour, i would say most of the time it is. Its up to you to decide if its worth crafting him. Good luck!
  • Lokojet #33 4 years ago
    Hey guys, this deck looks really nice. Actually I don't have Yogg Saron, would you highly recommend me to craft him despite nerf rumors or ban in some tournaments??
    If so, I would like to use him in many different decks, for example I'm thinking in a hunter deck with Lock and Load, it may have good synergy with Yogg Saron, however I haven't seen this deck in the ladder or tournaments, do you think it would be good as competitive?