Our Malygos Druid deck list guide features the best deck list for Season 55 of Hearthstone (October 2018). Our Malygos Druid guide also contains Mulligan advice, card combos and strategy tips.
Malygos Druid isn't a new kind of Hearthstone deck by any means, and it's an archetype that's been experimented with continuously throughout expansions gone by. With the launch of The Boomsay Project though this deck is currently enjoying Tier 1 status, and is a must-play for anyone who mains the Druid class in particular.
As a very broad explanation of how the deck works, you play Malygos Druid by ramping up your Mana resources considerably faster than your opponent, before dropping an explosive barrage of damage into their face. This you achieve by combining the mighty Malygos Druid with your hugely empowered spells, and then slamming all of that lovely damage right into their face.
Our guide to playing this Hearthstone archetype has been updated with the latest deck list that's seeing competitive play on the new meta ladder. We've also got a huge amount of strategy advice for playing it against both fast and slow opponents, as well as tips for Mulliganing the deck correctly. After that you'll find a breakdown of all the combos in the decks, followed by a look at possible card replacements.
We will continue updating our Malygos Druid guide for as long as it remains a part of the competitive meta. On that note we'll have another update for you at the start of the new competitive month, and once the meta has settled even further.
UPDATE - OCTOBER #2
We're approaching the midway point of October, and wanted to check in on our Malygos Druid deck list to ensure it's still up to date. The good news is that there are no changes to the most competitive version of the deck seeing play right now, so just carry on playing it as you have been so far!
Thanks to James Pickard who provided a great deal of the extra insight that now exists in this article.
Malygos Druid deck list and strategy
This is the Malygos Druid deck that's currently seeing the most successful play on the ladder. We suspect there'll be more tweaks in the days and weeks ahead and we'll have another update for you next week.
|2 x Moonfire||2 x Mind Control Tech|
|2 x Lesser Jasper Spellstone||2 x Arcane Tyrant|
|2 x Naturalize||1 x Alexstrasza|
|2 x Wild Growth||1 x Malygos|
|2 x Ferocious Howl|
|2 x Branching Paths|
|1 x Flobbidinous Floop|
|2 x Swipe|
|1 x Twig of the World Tree|
|2 x Nourish|
|2 x Spreading Plague|
|1 x Dreampetal Florist|
|1 x Malfurion the Pestilent|
|2 x Ultimate Infestation|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAZICBrQDxQSZ0wKb6ALk+wL1/AIMQF/pAdMD3gXkCKDNAofOApjSAp7SAtvTAr/yAgA=
Malygos Druid is a fairly straightforward combo deck that aims to control your opponent during the early to mid game while setting up some huge burst damage with cheap spells and the five bonus spell power from the deck’s titular dragon. Ideally, you’ll be able to execute this combo in a single turn, with cards likes Flobbidinous Floop and Twig of the World Tree giving you the wiggle room with extra Mana to play everything you need at once.
The deck remains much the same even after the release of The Boomsday Project, although a handful of new cards can fit into the list with ease if you decide to craft and run them. They’re definitely not necessary inclusions, but worth considering if you have the spare dust or get lucky with pack openings. More on that at the bottom of this article.
Early game: As with any late game oriented Druid deck, your priorities at the start of a match will be to ramp your Mana as quickly as possible. You also have cards such as Ferocious Howl and Branching Paths to draw through to the combo pieces you’ll need in the late game. Make sure you don’t use Moonfire to clear minions – you have Lesser Jasper Spellstone and Swipe to clear an opponent’s board.
Mid game: Continue ramping with Nourish. That choice is always correct over card draw at this stage of the game. You can keep stalling your opponent with cards such as Spreading Plague as you tick over into the late game. It’s also worth considering equipping Twig of the World Tree at this stage and begin working down its durability. Just be cautious of weapon removal effects.
Late game: Here’s where the deck hits its stride. If you’re still waiting for Malygos at this stage, there’s still a lot of delay in your late game cards to keep you alive with Malfurion the Pestilent.. You also have Ultimate Infestation to draw through any remaining cards in your deck for those final combo pieces.
When you’re ready to go, throw down Malygos, break Twig of the World Tree to refresh your Mana and then unleash all the burst damage spell you have in hand. For extra security you can play Alexstrasza the turn before to cut your opponent’s health pool down to 15, or play Flobbidinous Floop as a four mana Malygos to really bump up your spell power and guarantee the kill.
Here are some tips for dealing with any aggro decks you come up against:
- 1. You may feel yourself getting overwhelmed a little in the early game but it isn’t a disaster with all the removal and stall available in the deck.
- 2. If you can ramp up to five or six Mana quickly, cards like Spreading Plague will do wonders to stop fast decks in their tracks.
- 3. Use the early to mid game to cycle through your deck. Don’t worry about clearing every minion that comes down each turn – you can afford to take some damage!
- 4. As soon as you reach late game and start throwing down your bigger minions there’ll usually be too much for smaller aggro decks to handle.
- 5. Only Naturalise something if you’re truly desperate. You’d prefer not to give aggro more resources, as starving them out is the key to beating them.
Here’s what you should be thinking about when facing control decks on ladder:
- 1. Feel free to take even more time to ramp and draw in the early game, as neither of you will be in a rush.
- 2. Be very cautious, however, if your opponent can build up a lot of Armor. You’ll need to chip away at that, otherwise they’ll be able to survive your burst damage finisher.
- 3. Control decks are more likely to run weapon removal, so be careful when you equip Twig of the World Tree. It isn’t completely necessary to pull off the combo, but you’d rather have the option than not.
- 4. You have two copies of Naturalise, and so you have some room to deal with the biggest threats in control decks.
- 5. On the other hand, Spreading Plague will not be as effective against these decks. Use it to impede larger minions, or as an activator for a tempo play with Arcane Tyrant.
Malygos Druid Mulligan guide
There are only a few cards you desperately want to find in your opening hand so it’s worth using your Mulligan aggressively for the top three.
- 1. Wild Growth: The card you always want in your opening hand as Druid to start your Mana ramp as soon as possible.
- 2. Twig of the World Tree: An handy part of successfully executing the Malygos combo, so usually worth keeping if you find it.
- 3. Nourish: More ramp, so you definitely want it in your starting hand.
- 4. Lesser Jasper Spellstone: Much better when powered up once or twice, but not bad to have for some early game removal.
Malygos Druid tips, combos and synergies
Here are the most important card synergies that you have at your disposal when playing this exact version of Malygos Druid. When the deck list changes, so will the combo advice here:
- Casting Wild Growth grants you an extra Mana point for the remainder of the match. The earlier you play this spell the better.
- Lesser Jasper Spellstone starts off doing two damage to a target minion and costs one Mana. If you gain three points of Armor, however, the damage value increases to four. Gain another three Armor and the card tops out as a six-damage spell.
- If your opponent has four or more minions on the board, Mind Control Tech will choose one at random when played and add it to your side of the board.
- Ferocious Howl draws a card from your deck, and then applies a point of Armor for each card you have in your hand at the time.
- The following spells will allow you to play Arcane Tyrant for free on the same turn: Nourish, Spreading Plague and Ultimate Infestation.
- Spreading Plague will continue spitting out minions until you have the same number of creatures as your opponent. This has obvious synergy with the card buffing option you have courtesy of Branching Paths.
- When you hit End Turn, Dreampetal Florist will reduce the cost of a single minion in your hand by seven Mana.
- Malygos increases the strength of the following spells by an extra five points of damage and is a key part of your win-condition: Moonfire, Swipe and Ultimate Infestation.
Card choices and substitutes
These are some of the most important cards in Malygos Druid, as well as some substitution examples if you need them.
- Moonfire: Save this for your opponent’s life total once you’ve dropped one or two copies of Malygos onto the board for surprise lethal damage.
- Branching Paths: A nice multi-option card that can give you extra draw or extra Armor depending on the situation you face.
- Flobbidinous Floop: Makes a copy of the last minion you played but as a four mana 3/4. This works perfectly with Malygos as the stats aren’t important – you just need the spell power. Dreampetal Florist is a potential replacement.
- Twig of the World Tree: Not a vital part of the combo but it can give you a more consistent finisher, while also stopping your opponent from having a turn to prepare after you drop Malygos. As above, Dreampetal Florist can serve a similar purpose.
- Arcane Tyrant: With all the high cost spells in the deck you can easily get this out for free and make a late game tempo play.
- Malfurion the Pestilent: A powerful late game hero card that gives you more stall with the scarab option. Also, the improved hero power gives you more lasting power in the game’s closing stages.
- Alexstrasza: Can make executing the combo with Malygos a lot easier by slicing down your opponent’s life total to 15 the turn before.
- Malygos: There’d be no deck without it. If you can get one copy down the spell power boost is nice. A second one and your opponent stands no chance.
- Ultimate Infestation: A strong late game spell that can help uncover any remaining parts of the combo still hiding in your deck.