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Highlander Paladin deck list guide - Ashes of Outland - Hearthstone (April 2020)

Our guide to playing Highlander/Finley Paladin in the Ashes of Outland meta.

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About James Law

James can usually be found wearing dungarees.

Our Highlander Paladin deck list guide features the best deck list for Season 73 of Hearthstone (April 2020). You can also find some general strategy advice and a breakdown of the deck’s key combos, but we will continue to add more for Highlander Paladin over time.

Highlander Paladin is a deck built around Sir Finley of the Sands. His Battlecry reads ‘If your deck has no duplicates, Discover an upgraded Hero Power’. Given that Genn Greymane and Baku the Mooneater were unceremoniously dumped from Standard format due to their extremely polarising nature, it’s surprising to see another upgraded Hero Power mechanic being added into the game once again.

This time, the deck restriction is different, and more difficult to accommodate than simply filling your deck with odd and even cards. There is a lot less consistency both with drawing the cards you need and with regards to Discovering the correct Hero Power. You can’t build your deck around getting Paladin’s upgraded Hero Power that summons two Silver Hand Recruits. Instead, Sir Finley of the Sands needs to be drawn and played early on, as it offers a valuable effect for the rest of the game much in the same manner as Prince Keleseth did in the days of the Frozen Throne.

Highlander Paladin has lost a decent bit with its Mech package rotating out of Standard format. It still has some super powerful tools though. Dragonqueen Alexstrasza is still here, offering two random Dragon minions for 0 mana, something you'll want to shove into any deck possible.

Highlander Paladin deck list and strategy

Here is the version of Highlander Paladin we prefer at this point in Ashes of Outland. Expect further refinements with card reveals and meta shifts, and we’ll be sure to update this page as and when they happen.

PaladinNeutral
1 x Repentance1 x Hot Air Balloon
1 x Redemption1 x Secretkeeper
1 x Eye for an Eye1 x Blazing Battlemage
1 x Desperate Measures1 x Zephrys the Great
1 x Never Surrender!1 x Faerie Dragon
1 x Noble Sacrifice1 x Tasty Flyfish
1 x Murgur Murgurgle1 x Sunreaver Spy
1 x Hand of A'dal1 x Brightwing
1 x Sir Finley of the Sands1 x Evasive Feywing
1 x Mysterious Blade1 x Maiev Shadowsong
1 x Bronze Explorer1 x Big Ol' Whelp
1 x Dragonrider Talritha1 x Cobalt Spellkin
1 x Commander Rhyssa1 x Octosari
1 x Truesilver Champion1 x Dragonqueen Alexstrasza
1 x Consecration
1 x Blessing of Kings

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID: AAECAZ8FHowBngHoAc4D3APIBOEEzwavB/mTA76YA46aA5CaA5SaA4OhA/yjA4OnA7esA5CuA6CuA/muA6ivA+ewA+qwA/+wA4GxA5GxA/y4A+2+A8rBAwAA

More great Paladin guides:

General strategy

Your plan is to beat out the opponent through the tempo offered by your secrets and the value brought by Sir Finley of the Sands’ Hero Power upgrade. That’s what the deck restriction is all about, after all. When discovering the upgraded Hero Powers, think through which of the 3 offered will give you the best chance of winning, and adjust your plans accordingly.

Early Game: Look for Sir Finley. Drawing him early will drastically increase your chances of victory, so don’t hesitate to hard mulligan for him or a card that can draw him. Aside from this, it’s important to make sure you can actually stay in the game in the event that you don’t draw Finley early. For the moment, focus on playing secrets and spells to maintain board control. Mysterious Blade is a great pick for this situation, and being able to play Commander Rhyssa on curve with a secret already in play is a very valuable move.

Pick your Hero Power upgrade wisely. Facing aggressive opponents, it’s probably ideal to stick to something defensive, unless you think you can outrace them. Against control, they probably have enough to outlast you, so go for a more aggressive Hero Power. This is very matchup-dependent, but this flexibility is great for the deck’s viability.

Mid Game: If by now you have your upgraded Hero Power, then keep pressing that button. Regardless of this though, you've got to keep getting strong Dragons out on board. Your Secrets should help your minions stay alive slightly more easily too, and in an emergency Zephrys the Great can save your skin.

Depending on your Hero Power, you might be on course for an early win, but if not then keep playing proactively, forcing your opponent to answer. Getting Commander Rhyssa to trigger a Secret an extra time is never a bad idea.

Late Game: Getting into the late game? No problem. Sir Finley has a whole lot of ideas on lasting longer, including the Warrior and Druid upgraded Hero Powers. Dragonqueen Alexstrasza can give you an immediate threat on board as well, offering you three potentially large minions when your opponent threatens to stabilise.

In a pinch, the new Legendary minion Maiev Shadowsong can save you too, forcing an enemy minion into a Dormant state for 2 turns. Remember though, they're not gone forever so keep an eye out. Octosari helps you regenerate your hand too, as you might be running low on cards at this point. Don't worry about burning some of them when you draw 8, filling your hand is important and you're looking for cards to finish your enemy off.

Highlander Paladin Mulligan Guide

Sir Finley is king, as we know. Plan your mulligan accordingly.

1. Sir Finley of the Sands is the heart of this deck, so please don’t bin this card by mistake.

2. Zephrys the Great is worth keeping here too. He gains the 'perfect card', and this can save you from defeat or secure a win if you play it well. Check out our Zephrys the Great guide for more help on what to expect from him.

3. If you have Secrets in hand too, Secretkeeper is a strong early minion to play, especially as she'll just keep getting stronger with more Secrets.

Highlander Paladin tips, combos and synergies

Highlander Paladin is quite a straightforward deck to play, but keep an eye out for the following synergies and situations:

- Cobalt Spellkin will give you two 1-cost spells from your class. This often means more Secrets, allowing you to buff Secretkeeper more or benefit from Sunreaver Spy's Battlecry.

- Tasty Flyfish and Dragonrider Talritha are two minions who'll buff your friendly Dragons as long as they're in hand. Talritha's buff is actually recurring too, as long as you have a healthy smattering of Dragons at all times.

- Like all Highlander decks, you'll struggle against Bomb Warrior or Albatross Priest. When multiple copies of the same card are shuffled into your deck, the Battlecry of Sir Finley does not trigger. It’s less of a major issue in this deck than others though, as given how cheap Finley is as a minion, it’s easier to play him early in the game before a horde of Albatross flood your deck and scupper your plans.

- Zephrys the Great is as his name suggests. He will give you the perfect card based on your board, hand and mana situation. Check out our Zephrys the Great guide for more information.

- Always look for lethal damage - you've often got ways to make it happen from hand. Truesilver Champion, Consecration, and Blessing of Kings can all find you lethal, amongst others.

- Be flexible! You’ll have 3 upgraded Hero Powers to choose from when you play Sir Finley of the Sands, so adjust your game plan accordingly. If the opponent is aggressive, it might be best to pick Tank Up and take the face damage until you draw your board clears. If the future is uncertain, then Druid’s upgraded hero power is a very versatile one.

- If you're feeling saucy, you can add in Nozdormu the Timeless to this deck. He's a 4 mana 8/8, but remember: it boosts both players' mana to 10. Your opponent will benefit from this first, but it's worth it if you have a big play in mind for the following turn like Dragonqueen Alexstrasza.

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