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Galakrond Shaman deck list guide - Darkmoon Faire - Hearthstone (December 2020)

Check out this deck's Corrupt Elemental-List.

Galakrond, the Tempest is Shaman’s version of the card. His Battlecry summons two 2/2 Storms with Rush, but can be upgraded to summon two 4/4s or 8/8s if you Invoke him enough times.

Galakrond's Fury is the Hero Power, and the effect generated when Invoke is triggered. You summon a 2/1 Elemental with Rush each time, so you’ll be able to keep an immediate threat to enemies when they try to take control of the board. Remember, whenever you play an Invoke card, Galakrond's Fury is triggered, so it’s worth playing Invokes aggressively to take down enemy minions.

The rest of this deck plays like an Evolve Shaman archetype. Aside from Galakrond, you’re trying to get your minions upgraded with the likes of Boggspine Knuckles and Revolve, boosting their stats when possible.

Galakrond Shaman deck list and strategy

Here’s the Galakrond Shaman deck we’re using for the current period of the Darkmoon Faire. We’ll keep you updated with any changes!

ShamanNeutral
2 x Mutate2 x Desert Hare
2 x Sludge Slurper2 x Devoted Maniac
2 x Revolve2 x Hoard Pillager
2 x Cagematch Custodian2 x Dread Corsair
2 x Invocation of Frost2 x Shield of Galakrond
2 x Far Sight1 x Kronx Dragonhoof
2 x Boggspine Knuckles
2 x Corrupt Elementalist
1 x Galakrond, the Tempest
2 x Mogu Fleshshaper

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID: AAECAaoIAuO0A9PAAw6yBu4GtJcDxpkD1KUD2KkDua0D/q4Dqq8D0K8D6LAD3bgDpt4Dqt4DAA==

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General strategy

You’re aiming for a control gameplan, surviving through the early game and taking out your enemy with big-time plays later on. Here’s how to pilot it successfully.

Early Game: Try to keep the board clear of aggressive threats. You’ll want to mulligan accordingly if you suspect an aggro opponent, with Sludge Slurper and Invocation of Frost being excellent cards to play early and avoid the opponent getting too far ahead. Remember - Invoking Galakrond summons a 2/1 with Rush, so you can cast Invocation of Frost to freeze a minion, and send the 2/1 to kill another minion.

Try to survive as long as possible with your early drops and you should draw out your bigger ticket cards. Invocation of Frost stalls out the enemy and gets you a 2/1 with Rush, and Cagematch Custodian allows you to draw out your Bogspine Knuckles.

Mid Game: Your minions should be playable safely by this point, having survived early pressure. Devoted Maniac and Desert Hare are ideal plays in the mid-game, especially if you can Revolve them, or evolve them with Boggspine Knuckles. On wide boards you could even cheat out Mogu Fleshshaper, which immediately turns into a 9 or 10 drop when Revolved or evolved.

Try to get Galakrond fully invoked too. Corrupt Elementalist, at 6 mana for a 3/3, doesn’t seem great, but you’ll get two 2/1 minions with Rush meaning it’s effectively a 5 mana 7/5, some of which can impact the board immediately. Not too shabby. Keep the enemy's board as clear as possible - you've got a few spells to help you do this, as well as your 2/1s with Rush from Invoking Galakrond.

Late Game: Galakrond, the Tempest can bring you right back into the game. The fully upgraded version summons two 8/8s with Rush, offering removal alongside a scary board presence. Finally, Kronx Dragonhoof can be played out after you transform into Galakrond, and unleash a Devastation on your enemy, stamping out any final hope of them getting back into the game.

Galakrond Shaman Mulligan Guide

Below is our guide on what to keep in your opening hand when playing Galakrond Shaman.

1. As mentioned previously, Invocation of Frost can stall out aggressive opponents through the Freeze and Invoke combination.

2. Sludge Slurper gives you a Lackey as well as contesting the board early on.

3. Cagematch Custodian helps you contest the board early, but also offers you a guaranteed draw of Boggspine Knuckles.

Galakrond Shaman tips, combos and synergies

Below are some tips for how to best play Galakrond Shaman in the Ashes of Outland meta:

- Hoard Pillager allows you to get your Boggspine Knuckles back if they’ve been destroyed previously. You can attack right away and buff this 4-cost minion into something with more respectable stats.

- Dread Corsair’s cost is reduced to 0 when you equip Boggspine Knuckles, and you can then attack with the weapon and get a random 5-cost minion.

- Galakrond, the Tempest upgrades the stats of the Storms with Rush it summons. The first stage gives you 2/2s, then 4/4s. Finally, you’ll summon two 8/8 minions with Rush the turn you play Galakrond.

- Galakrond's Fury, the Hero Power for Galakrond once you’ve transformed, costs 2 mana to cast. Even so, remember you still gain the effect from Invoke cards even if he’s already in play.

- Kronx Dragonhoof has four potential Devastations. Decimation deals 5 to the enemy Hero and heals yours by 5. Reanimation summons an 8/8 Dragon with Taunt. Domination gives all your other minions +2/+2. Annihilation deals 5 to all enemy minions. Depending on your game’s state, you’ll want to choose carefully - sometimes you just want to end it all, whereas on other occasions you need to clear the board of enemy threats.

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