Our Elemental Shaman deck list guide outlines the best deck for Kobolds and Catacombs. This Elemental Shaman guide also contains Mulligan advice, strategy tips, card combos and synergies.
Elemental Shaman is a Hearthstone deck that's seen a little bit of play in the past, but is expected to make at least a partial comeback in the Kobold and Catacombs meta. Although it draws on much of the Jade flavour that we've all learned to love or hate (depending on your perspective), this new version of an old archetype makes room for the biggest new Elemental cards that have just hit Hearthstone. The end result is a deck that looks - on paper at least - to be a pretty solid performer in the upcoming meta.
To kick things off we've got a solid theorycrafted deck list for you to get started with, as well as some advice on how to transition through the Mulligan stage effectively. Finally, we've broken down all of the combos you can make use of with this deck. It's really important to study these carefully, as efficiency of play is everything if you want to achieve a steady win-rate.
We'll be expanding on this Elemental Shaman guide considerably over time, but if there's anything in particular that you're struggling with, just let us know in the comments and we'll get you back on the right path!
Elemental Shaman deck list and strategy
This deck list was theorycrafted ahead of the Kobolds launch by the clever folk at Vicious Syndicate (we don't have an exact credit to pass, sadly). It will likely change a lot in the coming weeks, so watch what you craft! Some amazing cards always end up seeming lacking in the cold light of day.
|2 x Devolve||2 x Fire Fly|
|2 x Jade Claws||2 x Stonehill Defender|
|2 x Maelstrom Portal||2 x Tar Creeper|
|2 x Murmuring Elemental||1 x Fire Plume Phoenix|
|2 x Jade Lightning||2 x Servant of Kalimos|
|2 x Jade Spirit|
|2 x Jinyu Waterspeaker|
|1 x Aya Blackpaw|
|2 x Fire Elemental|
|1 x Grumble, Worldshaker|
|2 x Blazecaller|
|1 x Kalimos, Primal Lord|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAaoIBJS9AqzCAvPCAqvnAg29AaC2At26Aoe8As+8AtG8Ava9ApvCAuvCAsLDAsrDAsjHAuDqAgA=
You're blending together a mixture of Elemental and Jade flavours to make this deck really shine. If you've played much Jade Shaman in the past then you should be able to transition towards this new deck pretty easily. You'll find much of the strategy advice about blending these cards together in the combo section at the bottom of the page.
You've got quite a few control options at your disposal here, and if you can tame the opponent's board into the mid-game, then you should be set up pretty nicely as you enter the second half of the match.
Grumble, Worldshaker deserves a special mention in this context of course. The obvious benefit of this card lies in using him to return those big Battlecry minions to your hand so they can be triggered all over again (and Grumble himself is, of course, an Elemental). You can also do some board trading before returning those minions though - they'll come back with perfectly fine Health, after all!
Against the most aggressive opponents it's vital that you shut down their minion development at every stage of the early game.
Try to save your AOE effects for as wide a clear as you can afford to wait for, but be wary of opponents who might be able to quickly buff a big board out of range. Only experience will teach you how far you can push this, so don't be afraid to burn through a few duff matches in order to get a feel for this deck's place in the current metagame.
Slow / Control opponents
Against slower opponents it's more important to get a board presence going and push for a faster finish. In the late game you have to continuously appraise the state of the board and your hand to determine whether continued control make sense, or whether you should start racing towards the finishing line.
If your hand is slow you might want to focus on trade and control. If you're capable of starting a snowballing threat though, it might be better to begin the process of pushing hero damage through instead. Again, there's no substitute for experience when it comes to making this call.
A final word of advice for this strategy section. Many of the cards in this deck are empowered significantly if you played an Elemental card on the previous turn. Make sure you study the combo section in this guide carefully before taking this deck to the ladder - you'll find a complete breakdown of all the card synergies towards the bottom of the page.
Here's a video of Trump playing a different Elemental Shaman deck list, although the general gameplay advice still applies. Watch the whole thing to the end for a really good grounding in how to play this archetype the smart way:
More Shaman guides:
Elemental Shaman Mulligan guide
As soon as the meta is properly under way we'll have a complete guide to the Mulligan process for you. Watch this space for a very quick update after launch.
Elemental Shaman tips, combos and synergies
There are lots of new combos to consider with the Kobolds take on Elemental Shaman, so try to make the following plays second nature as quickly as you can.
- Here's how the Jade Golem mechanic works. The first one you summon has 1/1 stats, the second has 2/2, the third has 3/3 and so on. The following cards all have synergy with this mechanic: Jade Claws, Jade Spirit and Aya Blackpaw.
- The damage potential of Maelstrom Portal is increased if you're able to get your spell damage totem out on the board before playing it. Something to keep in mind, although don't get too greedy against aggro decks.
- For those new to the Shaman, be careful of the Overload penalties that come part and parcel with Jade Claws. These powerful cards will “borrow” a Mana Crystal for your current turn, but it's locked from use in your next turn. After that it's restored!
- We mentioned it earlier in our guide but we'll reiterate here. Be aware that Servant of Kalimos, Blazecaller and Kalimos, Primal Lord provide a bonus effect if you played an Elemental class of minion on the previous turn. Fire Fly and its spawns provide the cheapest method of achieving this, so plan ahead carefully.
- When Grumble, Worldshaker is played out, any Elementals out on the board will be recalled to your hand and their Mana cost reduced to one. There are some big plays you can make here when you consider the Battlecries of Blazecaller, Fire Elemental and Servant of Kalimos.
- As if Grumble didn't provide enough value, toss a Murmuring Elemental out onto the board and the next Battlecry you cast will actually go off twice! Choose which card you want to benefit from this bonus effect very carefully.
- Kalimos, Primal Lord will provide one of the following Elemental Invocations when he's played onto the board (and if you played another Elemental on the previous turn, of course):
- Invocation of Air. 0 Mana. Deal 3 damage to all enemy minions.
- Invocation of Earth. 0 Mana. Fill your board with 1 / 1 Elementals.
- Invocation of Fire. 0 Mana. Deal 6 damage to the enemy hero.
- Invocation of Water. 0 Mana. Restore 12 Health to your hero.