Our Big Hunter deck list guide features the best post-nerf deck list for Season 51 (June 2018). Our Big Hunter guide also contains Mulligan advice, card combos and strategy tips.
Big Hunter - also known as Recruit Hunter - was a deck that was widely predicted to see a lot of competitive play at the start of the Kobolds and Catacombs meta. Sadly, it never did quite as well as we'd all hoped back then but the good news is that it's seeing quite a bit more play at this post-nerf stage of the Witchwood.
There are quite a few versions of the archetype in use right now, but in this article we're highlighting what we believe is the most competitive deck list for the current ladder. We've also got some advice on Mulliganing the deck, and a look at all of the combos that are contained within it. Make some time to brush up on these before taking this to ranked play!
UPDATE - JUNE 2018 #1
It's been a little while since we last updated this article, and so we've taken the opportunity to completely overhaul it. It now contains the latest version of the Big Hunter deck list, and all other sections have been tidied up to reflect those changes.
Big Hunter deck list and strategy
Here's the version of Big Hunter which we believe is your strongest option at this stage of the Witchwood meta.
|2 x Candleshot||2 x Fire Fly|
|1 x Hunter's Mark||1 x Prince Keleseth|
|2 x Play Dead||1 x Lone Champion|
|2 x Stitched Tracker||2 x Tar Creeper|
|2 x Flanking Strike||2 x Saronite Chain Gang|
|1 x Houndmaster Shaw||1 x Spellbreaker|
|1 x Deathstalker Rexxar||2 x Witchwood Grizzly|
|2 x Seeping Oozeling||1 x Silver Vanguard|
|1 x Kathrena Winterwisp||2 x Charged Devilsaur|
|1 x King Krush||1 x The Lich King|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAR8KjQHyBfgIws4ChtMC0dMC5+ECnOICtuoCgPMCCsbCAuvCAsrDApvLApzNAtPNAt3SAuHjAu3qAvLxAgA=
More great Hunter guides:
- 1. Spell Hunter - Spell Hunter deck list guide (Witchwood)
- 2. Big Hunter - Big Hunter deck list guide (Witchwood)
- 3. Face Hunter - Face Hunter deck list guide (Witchwood)
- 4. Midrange Hunter - Midrange Hunter deck list guide (Witchwood)
- 5. Best Decks - The best Hearthstone decks
- 6. Tier List - Hearthstone deck tier list
Big Hunter Mulligan guide
Here are the cards you should prioritise keeping in just about every match-up. We've listed them here in approximate order of importance, with the strongest card appearing at the top of the list:
- Prince Keleseth - This card represents incredible value and is your ideal Turn 2 play (or earlier with The Coin). Getting Keleseth in play early on in the match dramatically increases your win-rate with this deck, and is a prime keep.
- Fire Fly - Some handy early-game board presence that regenerates itself (kind of) in your hand.
- Candleshot - The Hunter's latest weapon is particularly good at picking off aggro deck minions, but don't forget that the invulnerability effect helps you chip away at bigger targets over time as well.
- Lone Champion - A very frustrating Turn 3 minion for the opponent to deal with, particularly if you've gained the bubble and taunt effect.
- Stitched Tracker - A lower-priority keep but nevertheless one that helps you dig for a key ingredient while also putting a presence out on the board.
Big Hunter tips, combos and synergies
This is how the combos stack up for this particular version of Big Hunter. If the list changes, we'll make sure the combos in this section are updated to reflect those same changes:
- Hunter's Mark will put any enemy minion into the killing range of Candleshot. You'll take no damage at all either, as the weapon provides you with immunity when you take your swing.
- Once Prince Keleseth has been played, every minion left in your deck pile will gain +1 / +1 of stats. The earlier you can play this powerful card, the more value you'll gain across the remainder of the match.
- Lone Champion gains Taunt and Divine Shield when played, but only if you have no other minions on the board. It might be worth trading something off before putting this character out.
- Tar Creeper only has extra damage on the opponent's turn. You might want to do some partial or full trading to set the other player up with as problematic a turn as possible.
- If Houndmaster Shaw is active, all of your minions gain the Rush effect. That means they can attack enemy minions (but not the other hero) on the same turn they're put out onto the board.
- Seeping Oozeling, Silver Vanguard and Kathrena Winterwisp are all used as tools to summon your King Krush and Charged Devilsaur minions. Unless they're silenced by the other player first, of course...
- Hit End Turn and The Lich King will add one of eight powerful Death Knight cards to your hand. Here are the options you can draw into:
|2||Death Coil||Deal 5 damage to an enemy, or restore 5 Health to a friendly character.|
|2||Death Grip||Steal a minion from your opponent's deck and add it to your hand.|
|2||Obliterate||Destroy a minion. Your hero takes damage equal to its Health.|
|3||Death and Decay||Deal 3 damage to all enemies.|
|4||Anti-Magic Shell||Give your minions +2 / +2 and “Can't be targeted by spells or Hero Powers.”|
|5||Doom Pact||Destroy all minions. Remove the top card from your deck for each minion destroyed.|
|6||Army of the Dead||Remove the top 5 cards of your deck. Summony any minions removed.|
|7||Frostmourne||Deathrattle: Summon every minion killed by this [5 / 3] weapon.|