Destiny's random perk distribution for weapons will not be a returning feature in Destiny 2.
Instead, each weapon will be hand crafted by Bungie, and given their own unique stats and perks.
Game director Luke Smith confirmed the news in a recent interview which detailed Bungie's reasoning behind the decision, as well as their future plans regarding this change.
"There aren't random rolls on weapons anymore. Better Devils is a Crucible hand cannon [in Destiny 2], and what it has on it is what it has on it. Period."
He goes on to say,
"You can look at all the hand cannons now [for example] and track the data for everything."
Bungie's designers can now call up a single weapon and alter its perks. This allows them to balance gear more effectively in the sequel.
"It's gonna give us more flexibility to do per-item tuning," Smith said. "[That's] something we haven't had before because of the way we were building the [first] game."
With the removal of this 'lottery' system, players may worry that the excitement of obtaining better versions of their existing arsenal will be lost. However, this is something Bungie are already looking into.
"How can my second, third, and tenth Better Devils hand cannon be interesting? That's a question we should be asking and answering as quickly as we can,
"We have ideas. While I would like nothing more than to share those ideas with you, we're up against [a deadline]. I don't know if they'll make it for our Sept. 6 [release] date. But we have some ideas that we're pretty excited about."
Once we have more information on how they're going to incentivise going for the same loot, we'll make sure to update the site. Stay tuned for further details!