Our Doomfist guide contains ability information, gameplay tips, and everything else you could possibly want to know about the new villain coming to Overwatch.
Overwatch's 25th hero - or rather, villain - Doomfist has just punched his way onto the PTR. It's all come as a massive surprise, as we weren't expecting him to be playable so soon after such a brief teaser period.
We reckon he won't be hitting the live servers until later this month, so you've got plenty of time to give him a test run and get to grips with how he works.
Thankfully, we've put together a comprehensive Doomfist guide that will help you get the most out of this offense hero immediately. As we're also learning the ins and outs of him too, we'll make sure to continuously update this article as new strategies or tips come our way. For now though, everything you'll find here should give you the upper hand when locking him in.
Had a chance to play him for yourself? Got any tips and tricks of your own? Let us know about them in the comments section below and we'll include them in the next update!
The arrival of Doomfist should hoepfully shake up a meta which is leaning more and more towards dive compositions. We're looking forward to seeing how he'll fit into the competitive mix as time goes by and whether he'll dethrone any of the top offense heroes of the moment.
Below you'll find a simple breakdown of how each of Doomfist's abilities work with tidbits of advice on how to get the most out of them. If you're after more general strategy advice, there's a section just underneath this one which goes over how he handles in certain situations.
[LMB] - LMB Hand Cannon - Short-range weapon with spread. Reloads automatically.
For advanced help with this ability, make sure you read our Hand Cannon tips page.
[RMB] - Rocket Punch - Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.
For advanced help with this ability, make sure you read our Rocket Punch tips page.
[LSHIFT] - Rising Uppercut - Knock an enemy into the air.
For advanced help with this ability, make sure you read our Rising Uppercut tips page.
[E] - Seismic Slam - Leap forward and smash the ground, knocking nearby enemies towards you.
For advanced help with this ability, make sure you read our Seismic Slam tips page.
[Q] - Meteor Strike - Press Q to leap up into the air. Move the targeting circle, then press LMB to strike the targeted area
For advanced help with this ability, make sure you read our Meteor Strike tips page.
[PASSIVE] - The Best Defense - Generates temporary personal shields when he deals ability damage.
Doomfist Origins trailer
Just as Doomfist hit the Overwatch PTR, Blizzard released an Origins video for this new character. You can view it right here:
Doomfist tips and tricks
Doomfist has only just gone live on the PTR and we are in the process of trying him out for ourselves!
As soon as we've had some hands-on time with the hero, we'll bring you a continuously updated round-up of the best strategy advice.
- Don't underestimate his Hand Cannon as it deals a decent amount of damage - especially at close quarters. Focus on landing your shots before going in for the kill with your other abilities!
- We think Doomfist is best played as a hero who singles out a target (or two) and bursts them down in one quick flurry of damage. It's easy to get caught up in thinking you're some invulnerable menace when you're jumping in for fisticuffs, but force yourself to question whether every decision you make will leave you vulnerable or not.
- Rising Uppercut isn't just a damage dealing tool, we recommend using it as a way of easily boosting yourself up to high spots.
- When you've got an enemy in your sights, this basic combo sequence will ensure you've pummeled them aplenty: Rising Uppercut, Seismic Slam, Rocket Punch, Hand Cannon. Of course, this is just a basic example and you can mix it up depending on the situation.
- Rocket Punch is a perfect way of closing the gap between you and an enemy rapidly. Don't feel like you have to charge it to max either, sometimes it's best to unleash half of it's power to finish off low health enemies or bridge short distances.
- Meteor Strike is a ridiculously powerful ability that's best used for getting into a better position, rather than simply focusing all your efforts on taking out your enemies. It's an easy way of getting to the enemy team's backline and picking off any vulnerable support heroes or low health targets.
- As Doomfist thrives in a fist fight, one of the most important elements to playing him effectively is patience. Try and avoid muscling into a fight, or engaging the enemy as soon as you possibly can without your own team to back you up. He's not a tank, so doesn't have the health pool to get away with it! Instead, bide your time and wait for a more opportune moment to pounce.
Seismic Slam is another great gap closer, but it's also perfect for dishing out quick damage to multiple enemies. Look to use it when your opponents are bunched together and they'll certainly be afraid to stick together again.
Many of his abilities aren't just great for aggressive plays, they're also brilliant for disengaging too. Save Seismic Slam or Rocket Punch when facing an enemy, and wait until you're certain of how the fight you've picked will pan out. If it's not looking good, use of them to cheese it out of there, or go all in for kill.
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The rumour mill has been rumbling away about a mysterious figure known as Doomfist for quite a while now, and with the new year upon us we thought it was high time we kicked off the first edition of our Doomfist guide.
In time - and just as we did for Sombra and Ana - we'll rework this article to more closely resemble all of the other hero guides that you've come to know us for. For now though, we thought it would be fun to pull all of the speculation and evidence surrounding this mysterious character into one place.
It's important to note here that until Blizzard actually speaks up about the hero, everything contained in this first edition of our Doomfist guide is based on speculation - and for all we know we may even end up with a completely different character instead.
There's enough noise around this hero though for us to feel pretty confident that Doomfist is coming - and sooner, rather than later. From abilities to backstory and gameplay tips, we'll update this guide as and when every last morsel of official information is released by Blizzard.
For now though, enjoy getting up to speed with what we know about this hero!
Editor's UPDATE #1:
As of July 4th 2017, we know a bit more about Doomfist's backstory, his real name and the possibility that he's going to be playable pretty soon. You'll find all this information and more speculation regarding his abilities and moveset under almost all of the relevant categories below. What's more, we've also tweaked certain areas of this article to bring it up to speed with recent events.
When more information comes to light, we'll ensure to completely overhaul this article with comprehensive guides on how he plays, what he does, and how to play him effectively. So, keep an eye on this page for more!
Evidence for the existence of Doomfist
The Doomfist character shows up in a number of places both in and out of the game itself.
- In the original cinematic trailer, Doomfist's gauntlet is identified as part of the exhibition, and is a core component of the battle that unfolds.
- When playing on Numbani in the past, the payload itself was carrying Doomfist's gauntlet - now it's disappeared.
- A post on the game's official Twitter account references a Doomfist Exhibit as part of Numbani's Unity Day.
- If you examine all of the spawn rooms in Numbani, you'll notice that one of them features a trio of posters representing this character in different forms: The Savior, The Scourge and The Successor.
- In the attackers spawn room on Numbani, there are a number of destroyed OR15 defense robots. One in particular looks like it's been punched into the wall with extreme power.
- In a datamined voice line, Reaper states "Doomfist should do his own dirty work".
On 4th July 2017, Blizzard revealed more of Doomfist's backstory which partially explains his mysterious presence in the Overwatch universe.
The reveal itself poses as a 'Times of Numbani' news article, which reports on events that led to Doomfist's escape from a maximum security prison.
Here's a brief breakdown of all the key details from the teaser:
- New information has emerged three months after reports of an incident at Helix Security International's maximum security installation - a prison for the world's most dangerous threats.
- It's been confirmed that this incident was an attack by the Talon organisation, with the purpose of freeing Akande Ogundimu, better known as Doomfist.
- An unidentified aircraft managed to bypass Helix's defense systems, leading some to believe that Talon has moles planted within Helix.
- A shadowy figure - almost certainly Reaper - easily overcame those guarding the facility and helped Ogundimu's escape.
- After Ogundimu escaped, Helix lost track of him, until he resurfaced in Numbani and reclaimed his Doomfist.
- There's been a number of high profile incidents, including the breach of a top-secret facility in Egypt.
So, we know that Doomfist is going to be an evil hero, with Reaper and Widowmaker freeing him for some ulterior motive. That's about all we can glean from the new information, but at least it's confirmation from Blizzard that he's very much coming to the game.
Again we're firmly in the realm of pure speculation here, but given Doomfist's thematic connection to Numbani (which was created by Omnics and humans as a symbol of unity), and the electrically charged gauntlet, we're expected some kind of hybrid between robot and man.
The posters in the Numbani spawn room also support this idea, with different incarnations of Doomfist suggesting different playstyles. Could it be that this hero changes their role dynamically based on the type of gauntlet they choose to equip? Perhaps it can be changed on the fly to suit the demands of any given battle situation, or only when in the spawn room.
We've already seen one example of Doomfist's abilities in the original Overwatch reveal trailer. The ability is showcased when one of the boys unleashes the full force of the Doomfist on Widowmaker, sending her flying backwards with an enormous AoE concussive blast. We're uncertain whether or not this'll make it into the game, but it does suggest that he'll be a hero who focuses on zoning his enemies.
What do we mean by zoning? It's the act of forcing enemies into positions they definitely don't want to be in, or simply making them wary of attacking a position which you're occupying. In this regard, we simply don't see Doomfist as a hero who deals devastating amounts of damage. Instead, we envision him thriving in situations where he can disrupt large groups of enemies, knocking them around maps and stunning multiple opponents with one big shock blast.
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Is Terry Crews the Doomfist voice actor?
The game's fans have been vocal in wanting football player and actor Terry Crews to voice Doomfist, Crews himself has publicly stated his desire to voice a hero for the game, and just recently the picture below made its way into the public domain...
Even if Doomfist is not the hero he ends up voicing, it does not take a big leap of imagination to believe that Terry Crews will indeed be making an appearance in the game at some point!
Doomfist release date
While this is a tentative claim, we believe that Doomfist will be coming to the PTR very soon - potentially sometime next week (around 11th July 2017 at the time of writing).
This bold claim stems from the latest teaser which we've covered in the 'Doomfist backstory' section above. The last hero to be teased like this was Orisa, and she was suddenly put on the PTR the week after. There's no reason why Doomfist could be any different, especially as we're due a new hero in the next couple of months - it all matches up nicely.
Again, we'll flesh out this section of our Doomfist guide when we know more.