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Hearthstone: Wild Aggro Paladin deck list and guide

How to climb the Wild ladder with the most consistent Aggro Paladin deck list.

Wild Aggro Paladin should suit the tastes of those who like to waste no time controlling the board, and instead get right down to the business of flooding the board - and the opponent's health pool - with damage. While this isn't by any means a complex Hearthstone deck to play, it does require efficient thinking if you're to have a high win-rate over the course of many matches. In our Wild Aggro Paladin guide, we'll show you how to do exactly that.

The Old Gods expansion has introduced a handful of cards that really help this deck shine on the Wild ladder. Selfless Hero's bubbling effect is neat on its own, but it's the interaction with other cards like Steward of Darkshire and Rallying Blade that helps you build an insanely sticky board presence. Get off to a good start, and your opponent will find themselves fighting an endlessly snowballing threat that you simply slam into their face until it's Game Over.

In our Wild Aggro Paladin deck guide, we've got an outline for you of one of the most consistent versions of the deck that you can take to the ladder this month. Right after that we've got an outline of the strategy involved with playing the deck, followed by some very simple but important advice about Mulliganing your starting hand correctly. Finally, we've broken down the most important synergies involved.

Editor's note: Update #2 - The classic version of Wild Aggro Paladin has transitioned into the Karazhan metagame without much in the way of changes. Carry on playing this deck as you were in the past - it's still pretty good for punching through the ranks if this is your competitive format of choice.

(For the Standard version of this deck, make sure you take a look at our Aggro Paladin (Standard) deck list and guide)

Have fun!

Wild Aggro Paladin deck list and strategy

This is a pretty simple, tried and tested Aggro Paladin deck list for storming the Wild ladder. Give it a go and let us know how you're getting on in the comments.

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2 x Blessing of Might2 x Abusive Sergeant
2 x Selfless HeroToG2 x Argent Squire
2 x Shielded MinibotGvG1 x Sir Finley MrrggltonLoE
2 x Rallying BladeToG2 x Haunted CreeperNaxx
2 x Divine Favor2 x Knife Juggler
2 x Muster for BattleGvG1 x Ironbeak Owl
2 x Steward of DarkshireToG2 x Wolfrider
1 x Blessing of Kings1 x Leeroy Jenkins
2 x Keeper of Uldaman

Your aim with Wild Aggro Paladin is to get off to a flying start with a Turn 1 minion such as Argent Squire or Selfless Hero. From here you should have no trouble curving out into a minion play on every turn, or even a buff to increase your steadily snowballing threat. Avoid trading unless doing so using a relative weak or damaged minion will allow the rest of the board to carry on dishing out damage over multiple turns.

Juggling minion shields is a crucial part of maximising your efficiency with this deck. Steward of Darkshire and Rallying Blade both synergise fantastically with your army of low-cost minions, and you should seek to maximise the benefit of both of these cards whenever the opportunity to do so presents itself.

Be aware of your ability to charge buffed minions at your opponent as well, as this may allow you to close the match off much more quickly than you were otherwise anticipating. Take a look at the combo section further down the page for more information on these sorts of interaction.

A final note on Sir Finley Mrrgglton. The Hunter Hero Power is almost always your first choice if it's available, as it allows you to keep piling the pressure onto your opponent while also filling out any gaps in your Mana curve. Alternatively, you can take the Warlock's Life Tap to assist with card draw - you can run out of cards quickly here, especially if Divine Favor remains stubbornly out of reach.

More Hearthstone guides:

Wild Aggro Paladin Mulligan guide

You've got to get off the ground quickly with this deck, and so always keep a Turn 1 play provided by either Argent Squire or Selfless Hero. If Turn 1 is taken care of, your priority keeps include Shielded Minibot for an outstanding Turn 2 follow up, Abusive Sergeant and Muster for Battle.

If you find yourself up against slower starting Heroes like Warrior and Druid, you can even keep a Divine Favor if you've take care of your first couple of turns. That kind of refuelling ability - combined with your established board presence - can really punish a slow opponent.

Wild Aggro Paladin tips, combos and synergies

While Wild Aggro Paladin isn't a complex deck to play by any means, it does pay to be aware of the most important combos you can take advantage of.

Here's a quick look at how the cards in this deck synergise with one another:

- Rallying Blade interacts powerfully with all of your bubbled minions. In this deck list, that means paying attention to Argent Squire, Shielded Minibot and any minion that's been empowered by the Deathrattle effect of Selfless Hero.

- For even more bubble-related shenanigans, Steward of Darkshire combos well with the likes of Muster for Battle, Abusive Sergeant, Wolfrider, Ironbeak Owl, Selfless Hero and the spiders that spawn from Haunted Creeper.

- Applying Blessing of Might to a bubbled minion will allow that character to attack an opposite number and live to fight another day. Abusive Sergeant and Blessing of Kings can also be used in a similar fashion to gain outstanding tempo.

- Casting Muster for Battle when you've got a Knife Juggler out in play will provide you with some bonus - albeit randomly attributed - damage.

- Likewise, if you've got a Haunted Creeper out in active play and you burst it while Knife Juggler is on the board, you'll get two bonus pings of damage from the spiders that spawn via the Creeper's Deathrattle effect.

- Don't forge the importance of minions who can charge such as Wolfrider and Leeroy Jenkins. If you can pop a buff spell on either of these two characters then you may well be able to get over the finishing line faster than you'd expected. Do your maths carefully on each turn, and always look a turn or two ahead to judge how close you are to lethal.

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