Our Recruit Paladin (or Silver Hand Paladin) Hearthstone deck guide features the best deck list for the early Kobolds and Catacombs meta, with Mulligan advice, strategy tips, card combos and synergies.
Recruit Paladin is a Hearthstone deck that goes nice and big on the new Recruit mechanic being heavily pushed for the hero in the Kobolds and Catacombs. To that end it packs in new cards like Level Up! along with any number of Silver Hand Recruit-summoning cards that have been featured in expansions gone by. We'll see if it turns out to be competitive this time around.
In the third edition of our Recruit Paladin guide we've got a data-sourced version of the new archetype to get started with, although please do exercise caution with your crafting dust as this list will almost certainly be revised rapidly after launch. Rest assured all aspects of the guide will be updated to reflect those changes.
We've also got a breakdown of the combos and card synergies you have to muck around with here. Although at launch the first edition of this guide will be unavoidably smaller than our usual deck articles, it will grow over time - and quickly if it proves competitive! Expect detailed Mulligan and strategy advice in due course.
Until then, do share your thoughts in the comments about what you'd change for a deck list this, and we'll be sure to try your changes out for ourselves.
Update - 14th December 2017
Recruit Paladin seems to have settled down quite quickly at the start of the Kobolds meta, and so there are no changes to the latest version of the deck. Check back soon for an update, however, as we'll be tweaking all of our deck lists throughout the first month of competitive play.
Recruit Paladin deck list and strategy
Here's the latest version of Recruit Paladin that's seeing the most play and has a strong win percentage. It will certainly undergo changes in the coming days so make sure you bookmark this guide if you're going to be sticking with the archetype.
|2 x Lost in the Jungle||1 x Dirty Rat|
|2 x Righteous Protector||2 x Knife Juggler|
|2 x Drygulch Jailor||2 x Loot Hoarder|
|2 x Equality|
|2 x Rallying Blade|
|2 x Steward of Darkshire|
|2 x Unidentified Maul|
|2 x Call to Arms|
|2 x Lightfused Stegodon|
|1 x Level Up!|
|1 x Stand Against Darkness|
|2 x Crystal Lion|
|1 x Sunkeeper Tarim|
|2 x Vinecleaver|
See the tips and combos section towards the bottom of this article for an overview of how to actually play this new deck. We'll have hero-specific match-up advice for you if this archetype proves popular.
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAZ8FBLuvArnBAt/EArXmAg37AfQFsQjZrgL/rwKDxwK4xwLZxwLjywL40gLW5QKJ5gK35wIA
Recruit Paladin Mulligan guide
In the early-game, having cards like Lost in the Jungle and Righteous Protector will give you a big advantage so hang onto those if you're lucky enough to get them. Drygulch Jailor is a little divisive, but at least provides plenty of minions to fill out a problematic Mana curve.
Although Call to Arms is an expensive card to think about keeping, the value derived from it is extreme enough that it's almost certainly worth holding onto.
More great Paladin guides:
- 1. Recruit Paladin - Recruit Paladin deck list guide
- 2. Quest Paladin - Quest Paladin deck list guide
- 3. Murloc Paladin - Murloc Paladin deck list guide
- 4. Aggro Paladin - Aggro Paladin deck list guide
- 5. Hand Buff Paladin - Hand Buff Paladin deck list guide
- 6. Kobolds and Catacombs decks - Best Kobolds and Catacombs decks
- 7. Dungeon Run - Dungeon Run guide
Recruit Paladin tips, combos and synergies
It's anyone's guess how the early Kobolds and Catacombs meta will look, and so the most useful thing we can do at this stage is tear down all the combos contained in this particular deck list.
That will at least arm you with the knowledge to get started with the deck, and as we expand this Recruit Paladin guide we'll make sure any changes are reflected in the combo list below:
- The following cards can all be used to generate Silver Hand Recruits: Drygluch Jailor, Lost in the Jungle, Vinecleaver and Stand Against Darkness.
- If Steward of Darkshire is out on the board before you summon your recruits, they'll all gain the Divine Shield effect. Factor in a card like Rallying Blade and you've the potential to build a quick, thick fighting force.
- Once you've established a board of Silver Hand Recruits, you can use cards like Sunkeeper Tarim, Lightfused Stegodon and Level Up! to increase their stats. It makes sense, of course, to apply the cards in that order.
- The more Silver Hand Recruits you can field out onto the board, the cheaper Crystal Lion becomes when you play him - one Mana less for each one, in fact.
- Rallying Blade not only provides a very handy weapon for you to control the board with, it'll also grant any Divine Shield minions an extra +1 / +1 of stats!
- There's synergy to be considered between Equality, Knife Juggler and your many ways of summoning new Silver Hand Recruits onto the board. Get lucky and you might pick off a massive target cleanly with one of those flying daggers.
- There are four possible bonus effects to be gained as Unidentified Maul passes out of your deck pile and into your hand:
- Purifier's Maul - Give your minions Divine Shield.
- Sacred Maul - Give your minions Taunt.
- Champion's Maul - Summon two 1 / 1 Silver Hand Recruits.
- Blessed Maul - Give your minions +1 Attack.
- Lightfused Stegadon puts all of your active Silver Hand Recruits through the Adapt process. These allows you to choose of three buffs chosen at random from the following options:
|Crackling Shield||Divine Shield|
|Flaming Claws||+3 Attack|
|Liquid Membrane||Can't be targeted by spells or Hero Powers|
|Living Spores||Deathrattle: Summon two 1/1 Plants|
|Rocky Carapace||+3 Health|
|Shrouding Mist||Stealth until your next turn|
|Volcanic Might||+1 / +1 stats|