Our Beast Druid guide features the best deck list for Season 40, with Mulligan advice, strategy tips, card combos and more.
Beast Druid is a Hearthstone archetype that enjoyed a fair amount of popularity in 2016, and is now enjoying something of a resurgence as we enter the final stages of the Un'Goro metagame. As you've probably guessed by now from the name alone, this is a deck that packs in a variety of different Beast cards to take a very flexible approach to finishing each match.
In our guide to playing this archetype, we've provided one of the strongest deck lists in use in the current metagame. We've followed that up with some basic strategy advice, before highlighting the best way to navigate the Mulligan phase. Finally, and as always, we've stripped down all of the combos that power this deck. Combine all this and you should find yourself in pretty good shape to get going with this new take on an old favourite.
If you have any questions, do speak up in the comments and we'll be happy to help you out with whatever's troubling you!
BREAKING NEWS! A new expansion is coming! Check out our Frozen Throne guide for all the latest information.
Beast Druid deck list and strategy - July 2017
Here's what's commonly believed to be the best Beast Druid deck list you can pilot on the Standard ladder right now:
|2 x Innervate||2 x Bloodsail Corsair|
|2 x Enchanted Raven||2 x Fire Fly|
|2 x Mark of the Lotus||1 x Patches the Pirate|
|2 x Mark of Y'Shaarj||2 x Golakka Crawler|
|2 x Power of the Wild||2 x Vicious Fledgling|
|2 x Savage Roar||1 x Bittertide Hydra|
|2 x Shellshifter|
|2 x Druid of the Claw|
|2 x Living Mana|
|2 x Menagerie Warden|
Deck Import ID:
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The general strategy overview of playing this deck is quite simple. You simply want to take control of the board from the very start of the match, then snowball your presence through various buffs to keep controlling where necessary, but otherwise slam damage into the opponent's face. There are important considerations for dealing with different types of opponent, however.
When it comes to making choices of Beast forms, it's more important against aggressive players that you put up an annoying wall for them to deal with. In these instances, you're going to gain a great deal of value from playing cards like Druid of the Claw and Shellshifter in their Taunt forms - you'll still get some damage in as well, but your opponent will be forced to make annoying trades.
When you're up against slower, more control-orientated opponents, it becomes a lot more valuable to have access to those same minions in either Stealth or Charge mode. The slower the match-up is likely to be, the more important it is for you to get things wrapped up as quickly as possible. Give them a chance to start putting an intimidating presence down, and you're you're going to find yourself in big trouble.
A final note that applies to every Hearthstone match you play but has particular relevance here - always be mindful of the potential big board-clear your opponent might be close to accessing. Lose the board you've built up here and it can be very hard to get back in the game, and you want a solid late-game presence to slam over the finishing line with your buff cards.
As for tech replacements, you should swap out one of your Shellshifters for a Hungry Crab if you're finding yourself in the thick of many Murlocs, or Eater of Secrets if those Mages are giving you a tough time in your corner of the metagame.
More Journey to Un'Goro deck guides:
Beast Druid Mulligan guide - July 2017
Innervate is always a prime keep for this sort of deck, and you also need to get a quick board of minions going before your opponent can gain control of the board.
Bloodsail Corsair, Fire Fly and Enchanted Raven are obvious candidates here in just about every match-up. If you have The Coin or Innervate, then Vicious Fledgling is another fine choice. Mark of Y'Shaarj is another superb keep if you can curve out nicely into it after dropping a Beast on the board.
Keep Golakka Crawler against a Rogue or a Warrior, as there's a very good chance you're facing a Pirate deck when you're matched up against either of these two characters!
Beast Druid tips, combos and synergies - July 2017
These are the most powerful combos available in Beast Druid, and committing them to memory will really pay off if you're serious about climbing the ladder with this deck:
- Innervate costs zero Mana to cast and will allow you to play a minion from your hand that costs two more than your current resources would other wise allow. Throw The Coin into the mix as well and you can make a very big play, very early on.
- The following cards are classified as Beasts, which means that Mark of Y'Shaarj will also add an extra card to your hand if they're targeted with the spell: Enchanted Raven, Shellshifter, Druid of the Claw, Golakka Crawler, Vicious Fledgling and Bittertide Hydra.
- Once you've established a decent board presence, the following spells can be used to significantly empower your minions: Mark of the Lotus, Power of the Wild and Savage Roar. Take time every turn to calculate how much damage you have access to - you might be closer to finishing the match than you realise!
- You can target any friendly Beast on the board with Menagerie Warden in order to gain a carbon copy of it. Aim for something meaty with this minion - if you can manage to cook up a double Vicious Fledgling onto the board, for example, then the match is as good as over.
- If you play Bloodsail Corsair onto the board while Patches the Pirate is still somewhere in your deck (not your hand), then this latter character will be put into play for zero Mana. Make sure you get his damage in before idly hitting End Turn though - it's easily done, even after all these months.
- Although it's a solid Beast to do some devastating damage with, do keep one eye on the self-harming effect of Bittertide Hydra. Think about the opponent's possible plays and how they might be able to wipe you out of the match surprisingly quickly - and particularly if you choose to duplicate this monster with Menagerie Warden.