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Hearthstone: Face Hunter deck list guide - May 2017

Our guide to climbing the Season 38 ladder using the latest Un'Goro Face Hunter deck.

Our Face Hunter guide features the best deck list for Season 38, with Mulligan advice, strategy tips, card combos and synergies.

Face Hunter isn't exactly the most complicated deck archetype you can pilot in Hearthstone. What it lacks in strategic depth, however, it more than makes up for in terms of speed and consistency - particularly useful qualities when it comes to making a quick climb up the ladder at the very start of each season. It's slipped in popularity quite a bit since its dominant days of the League of Explorers meta, but it's enjoying a mid-table sort of popularity in the Un'Goro metagame.

In our overhauled Face Hunter guide, we've outlined what we believe is the most powerful deck list to play with right now, along with some general gameplay advice. After that we've outlined some of the Mulligan considerations you need to think about before the match begins, before wrapping things up with a look at how all of the cards in this deck interact with one another. With all that under your belt, you should be in fine shape to commence your climb up the ladder!

Editor's note - May Update #1: Although this might be a rather middling deck right now, it is at least cheap to make. You'll need to play more matches than before, but Face Hunter is still a consistently strong way of making steady progress up the ladder.

(For the Wild version of this deck, make sure you take a look at our Wild Face Hunter deck list and guide)

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Face Hunter deck list and strategy - May 2017

It's right back to basics for Face Hunter in May. We reckon this well-established version is the best deck list to use right now:

2 x Alleycat1 x Wolfrider
2 x Fiery Bat1 x Leeroy Jenkins
2 x Tracking
2 x Cat Trick
2 x Crackling Razormaw
2 x Explosive Trap
2 x Flare
2 x Kindly Grandmother
2 x Animal Companion
2 x Cloaked Huntress
2 x Eaglehorn Bow
2 x Kill Command
2 x Unleash the Hounds
2 x Houndmaster

The rules might have changed but the game very much remains the same with this Un'goro version of Face Hunter. As before, the purpose of playing this deck is to slam damage repeatedly into your opponent's face, and wear them down completely before they can catch up with you. It's not a complex strategy - and it's not even a particularly fun one to play once you've gorged yourself on it - but we can all agree that it's at least an effective approach to climbing the ladder, assuming you've got the stomach for repetition.

The Mulligan and combo sections of this guide contain all the strategy advice you need to know, but there are a few things that you need to keep in mind, even with this simplest of decks. First of all, make sure you pop your Hero Power whenever you can, while still fielding something onto the board. You will burn through the cards in your hand extremely quickly when playing Face Hunter, and it's often better to hold one guy back and fire two points of damage off instead if you can - particularly if you have reason to fear an imminent board wipe.

You should also use your weapon damage to clear down the board, rather than hitting your opponent's face, unless doing so will set you up for lethal damage on the next turn. Focusing your own attacks on the enemy's threats will allow your minions to charge in and deliver damage over a number of extra turns instead. That doesn't mean you should avoid minion-trading altogether though - if sending one minion into an opposite number will help another soldier survive to do more damage overall, it's often well worth making the sacrifice!

That's about as complex as things ever get when it comes to playing Face Hunter, but these minor points can make a massive difference to your overall win-rate - and that's crucial with a rapid-fire deck like this. Don't let the naysayers wear you down here either - there is an element of skill to this deck archetype, it's just that the skill ceiling is markedly easier to hit than it is with other decks.

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More great Hunter guides:

Face Hunter Mulligan guide - May 2017

There's nothing complicated to worry about here. You want to be able to start with a 1 Mana Beast, and then spend all of your Mana on the subsequent few turns. If you have the 1 drop taken care of, Crackling Razormaw has obvious value for Turn 2.

That's a very simplistic view of things, and you should never struggle to find minions to play onto the board. Much of your decision-making will be dependant on the hero you're facing, and in time we'll add hero-specific suggestions to this guide.

Face Hunter tips, card combos and synergies - May 2017

There are a few new synergies to take into consideration when playing the latest Un'Goro-fuelled flavour of Face Hunter. Here are the most important combos that you need to familiarise yourself with before heading to the ladder!

- If you have Cloaked Huntress out in play, you can play any Secrets in your hand for zero Mana. Note, however, that only one of each Secret type can actually be out in play at any given time!

- If you receive the Leokk creature from Animal Companion, all of your other minions will gain an extra point of Attack. This has obvious synergy with your Charge minions such as Wolfirder, Leeroy Jenkins and the little dogs spawned by Unleash the Hounds.

- If any of the minions you have out in play are classified as a Beast, then Kill Command deals five points of damage instead of three.

- You can grant an active friendly Beast minion Taunt and +2 / +2 of stats using Houndmaster.

- If you have Eaglehorn Bow equipped, it'll gain an extra charge for each Secret of yours the opponent triggers.

- If you target a friendly Beast minion with Crackling Razormaw then it will be put through the Adapt process. You'll be presented with three buff options that are randomly selected from the following pool of ten:

Adapt NameEffect
Crackling ShieldDivine Shield
Flaming Claws+3 Attack
Liquid MembraneCan't be targeted by spells or Hero Powers
Lightning SpeedWindfury
Living SporesDeathrattle: Summon two 1/1 Plants
Poison SpitPoisonous
Rocky Carapace+3 Health
Shrouding MistStealth until your next turn
Volcanic Might+1 / +1 stats

Comment on this article

  • kyleanema05 #1 A month ago
    Why tar creeper? I don't understand, is it for the mirror? Is there something I'm missing?
    Sign in to reply
  • Bedders #2 6 days ago
    @kyleanema05 Hey sorry I missed this. Things were very experimental at the start of the Un'Goro metagame but it's settled down now. You should find the deck list now featured to be a little more sensible!

    I try to reply to all of the feedback on the site, but I'll pick it up much more quickly if you do an@Bedders in your comment!
    Sign in to reply

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