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Deathrattle Hunter deck list guide - September 2017 - Hearthstone

How to get started with the new deck that's just landed with the Frozen Throne.

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John is Metabomb's Editor in Chief, and is responsible for all of the Hearthstone news, features and guides content on the site.

Our Deathrattle Hunter deck guide features the best deck list for Season 42, with Mulligan advice, strategy tips, card combos and synergies.

Deathrattle Hunter is a deck that exploits the Deathrattle potential of both the Hunter's strongest cards in this class, and some of the new cards released with Knights of the Frozen Throne. It features a little of the old and new, and with the exception of the class's Death Knight Hero card, only requires a handful of the Common and Rare cards from the latest set.

In our guide to this archetype you'll find an early theorycrafted version of the deck, a few tips on Mulliganing your starting hand correctly, an overview of the new cards that power this deck, and finally a breakdown of the combos you can mess around with. All of this is subject to change in the early days and weeks of the Frozen Throne meta, of course, and we'll be sure to refine all elements of this guide if the format takes off.

If you've any card replacement tips in particular, do let us know about them in the comments. We'll also make a note right here of any changes that are made to the article, so you know what's changed since your last visit. Have fun!

Our Frozen Throne: Best Decks and Guides hub contains everything you need to get stuck into the new meta!

Deathrattle Hunter deck list and strategy

The following deck list has been theorycrafted ahead of the expansion's release, and so will undergo a number of revisions in the early days and weeks of the meta.

We still think it's a pretty good starting point for this sort of deck though, and would love to hear about any tips you have for refining it.

HunterNeutral
2 x Play Dead2 x Mistress of Mixtures
2 x Crackling Razormaw1 x Barnes
2 x Kindly Grandmother2 x Corpse Raiser
2 x Scavenging Hyena1 x N'Zoth, the Corruptor
2 x Eaglehorn Bow
2 x Kill Command
2 x Shaky Zipgunner
2 x Terrorscale Stalker
1 x Unleash the Hounds
2 x Infested Wolf
2 x Corpse Widow
1 x Deathstalker Rexxar
2 x Savannah Highmane

Once the expansion is live we will add the Deck Import code to this section of our article, so you can add it to Hearthstone nice and easily!

This deck plays out not entirely unlike Midrange Hunter, but with a much greater emphasis on the Deathrattle synergies sprinkled all throughout. Our combo section contains all of the tips you need to know to thread these plays together, and so forms the bulk of our strategy advice at this stage.

Once the Frozen Throne meta is properly underway we'll be able to do a proper teardown of how this deck plays out. Until we know what the opponents you're going to face actually look like though, that's hard to do.

Instead, we'll do a quick run through the new cards, and explain how they interact with the cards you'll be more familiar with from previous sets.

- Play Dead is a great spell that allows you to expand your board by triggering the Deathrattle effect of a minion in play, while also leaving that card alive. So, you can pop the 2 / 2 minions from Savannah Highmane, for example, while leaving the original Beast intact on the board.

- Corpse Widow doesn't need much explanation in the context of this deck. You play it on the board, and all of your Deathrattle minions magically cost two Mana less for as long as the minion remains alive. The obvious target here is Savannah Highmane, which you can play for four Mana on the next turn, along with something lighter as well.

- Corpse Raiser has obvious synergy with a deck such as this, thanks to its Battlecry that grants Deathrattle to any targeted minion. It's quite a pricey cards for the vanilla stats though, so we'll see how this one shakes out in the long term.

- Deathstalker Rexxar is the Hunter's Death Knight Hero card and dishes out a couple of points of damage to every enemy minion when it's played. Build-a-Beast is your new hero power, which for two mana allows you to stitch together the stats of two expired minions using the Discover mechanic. The new monster is added to your hand, although note that only the full text from the first card is applied to the end product. You'll only get the keyword (if any) of the second creature.

More great guides:

Deathrattle Hunter Mulligan guide

As with all our pre-release guides it's difficult to give hero-specific Mulligan advice at the moment, as we simply don't know what the meta's going to look like. Expect a major update to this section of our guide shortly after launch. Until then, we can give you some basic pointers.

Mistress of Mixtures is a great early-game play because it puts something on the board that can do some work, and the health restoration for the enemy doesn't really matter at this stage. Play Dead will help you get off to a fast start against just about any opponent, then there are old cards such as Crackling Razormaw and Kindly Grandmother.

If this deck proves popular - and once the meta has settled down - we'll add hero by hero advice to this section of the guide, along with a much closer look at the reasoning behind making each pick.

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Deathrattle Hunter tips, combos and synergies

A Deathrattle-laden deck always contains plenty of combos and this one is certainly no exception. Take a look through all of these combo tips before firing up your first match - it's going to be crazy out there in the early days, and you'll want every advantage you can get!

- Point Play Dead at any of your Deathrattle minions and you'll see the expiration effect go off, while the vanilla minion remains in play. Corpse Raiser and Terrorscale Stalker achieve the same effect while putting a minion out into play at the same time.

- Whenever a Beast class of card (check the text at the bottom of the card) dies, any active Scavenging Hyena's will gain +2 / +1 of stats.

- Kill Command does a meagre three points of base damage, but if you've a Beast out in play then the damage total increases to five.

- When Shaky Zipgunner dies, a random minion in your hand will be chosen to receive a +2 / +2 buff. No minion, no buff!

- When Unleash the Hounds is cast, you gain one 1 / 1 creature for every minion the enemy has out on the board. These doggies can attack on the same turn they appear.

- Deathstalker Rexxar does two points of damage to all enemy minions when played, and also transforms your hero power into Build-a-Beast. This allows you to stitch together two expired Beasts using the Discovery mechanic. The stats are added up and the new zombie Beast is added to your hand.

- When N'Zoth, the Corruptor is played, he'll fill your board with a selection of friendly Deathrattle minions that died earlier on in the game. Note that you can only have seven active minions at once though.

- Crackling Razormaw puts the targeted Beast minion through the Adapt process. Three buffs will be chosen from the following pool of ten, and you'll have to pick your preferred improvement.

Adapt NameEffect
Crackling ShieldDivine Shield
Flaming Claws+3 Attack
Liquid MembraneCan't be targeted by spells or Hero Powers
Lightning SpeedWindfury
Living SporesDeathrattle: Summon two 1/1 Plants
MassiveTaunt
Poison SpitPoisonous
Rocky Carapace+3 Health
Shrouding MistStealth until your next turn
Volcanic Might+1 / +1 stats

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