Our Control Warrior deck guide features the best deck list for the current metagame, with Mulligan advice, strategy tips, combos and synergies.
Control Warrior is a Hearthstone deck archetype that requires the wielder of it to - rather unsurprisingly - maintain control of the board right throughout every stage of a match. This is achieved through the use of efficient removal cards in the early game, and a slowly snowballing threat in the mid to late-game that should overwhelm the opponent altogether.
It's a deck archetype that's never really gone out of fashion, although it does require you to have rather deep pockets - hence its nickname: Wallet Warrior. If you've got a solid collection of Hearthstone cards though, you should find this deck to be one of the most dependable during your climb up the ladder. It certainly does a fantastic job of dealing with the swarm of aggro decks that are so prevalent at the start of each season. If you're in no rush to climb, then it's a steady way to hold back the competition, even if matches can drag on a bit.
In our Control Warrior guide, we'll start with a breakdown of one of the most common, consistent deck lists being used right now, before outlining the basic strategy involved in playing this archetype. After that we've got some Mulligan suggestions for you, along with a teardown of all the most important combos and synergies in the deck.
Editor's note - May 2017 Update: Although Control Warrior is making a bit of a comeback right now, it's important to note that it's not exactly top-tier. It's an expensive deck to craft all things considered, so don't be in too much of a rush to craft any missing elements! Let's see how its fortunes fair in the coming weeks.
(For the Wild version of this deck, make sure you take a look at our Control Warrior (Wild) deck list and guide)
BREAKING NEWS! - Don't miss our Journey to Un'Goro guide, which contains everything we know about the next expansion for Hearthstone!
Control Warrior deck list and strategy - May 2017
We think Fibonacci's Control Warrior is the best one to pilot in the Un'Goro metagame. Let us know how you're getting on with it in the comments section.
|2 x Shield Slam||2 x Acolyte of Pain|
|1 x Whirlwind||1 x Elise the Trailblazer|
|2 x Armorsmith||2 x Primordial Drake|
|2 x Execute||1 x Alexstrasza|
|2 x Fiery War Axe||1 x Ysera|
|1 x Slam|
|2 x Sleep with the Fishes|
|2 x Ravaging Ghoul|
|2 x Shield Block|
|1 x Bloodhoof Brave|
|2 x Alley Armorsmith|
|2 x Brawl|
|1 x Gorehowl|
|1 x Grommash Hellscream|
No prizes for guessing that the objective with this deck is to use your removal options and sticky minions to frustrate the opponent's development of the board at every stage of the game, leaving you free to unleash all end-game hell against them.
In the early-game you'll be looking to build a commanding position through the likes of Fiery War Axe and Ravaging Ghoul, along with smart use of your cheap removal spells. Acolyte of Pain isn't a disastrous early game play against aggro, but you would rather proactively ping him to ensure you get a couple of bonus cards for your hand.
That late-game strategy is - we feel - pretty self-evident. Alexstrasza can be used to quickly drop the opponent's health pool, while an activated Grommash Hellscream provides some extreme burst damage.. You'll typically use Gorehowl to pick off enemy minions, but it's a fine source of damage in its own right, and Elise the Trailblazer may provide you with some very useful options too.
More great Warrior guides:
Control Warrior Mulligan guide - May 2017
Fiery War Axe is your most important early-game card so never throw it back! Against aggro opponents you will also value cards like Ravaging Ghoul and Acolyte of Pain - this latter card might be able to trade a couple of times into low Attack enemy minions.
Control Warrior tips, combos and synergies - May 2017
There are some important combos to juggle when you're playing Control Warrior, and this Gadgetzan version of the classic archetype adds a new twist or two. Here's a breakdown of all the most important synergies you have at your disposal.
- Armorsmith will grant you a single point of Armor for each friendly minion that takes damage. Cards like Whirlwind, Ravaging Ghoul, Primordial Drake and Sleep with the Fishes have synergy with this minion.
- You can trigger the card draw effect of Acolyte of Pain with these cards as well. Slam's another common combo with this minion.
- The follow cards can be used to empower the removal effect of Execute: Shield Slam, Slam, Whirlwind, Sleep with the Fishes, Ravaging Ghoul, Primordial Drake or your weapons.
- Shield Block can be used to increase the damage output of your Shield Slam.
- If you can inflict any damage against Bloodhoof Brave, you'll increase this minion's strength a fair bit.
- Every time you attack a minion, Gorehowl will lose a point of Attack value. If you hit the enemy hero instead, it'll break!
- Any of your spells or Battlecry effects that cause damage can be used to increase the Attack power of Grommash Hellscream.