Our Aggro Token Druid guide features the best deck list for Season 44, with Mulligan advice, strategy tips, card combos and more.
Aggro Token Druid isn't a new kind of archetype for Hearthstone by any stretch of the imagination, but the release of the Un'Goro expansion added some new toys for the archetype that made the deck a lot more powerful than it had previously been. The subsequent release of Knights of the Frozen Throne only added to the deck's strengths, and like most Druid decks now it's an incredibly powerful way of climbing the ladder. It's also one of the top-tier decks in Hearthstone full stop.
In our guide to playing a very aggressive version of this now omnipresent archetype, we've got a really powerful deck list for you to plough through the competition with, followed up with a bit of light strategy advice - we'll be expanding on this section a great deal over time. After that we've got some Mulligan tips to help you achieve the fast start you need, followed by a look at all of the combos you have to play around with. It's really important that you master this area of the deck, as you need to know how to snowball your threat throughout every game.
Who knows whether or not Aggro Token Druid will continue to be as strong in Kobolds and Catacombs, but we'll keep adding new tips and tricks to this guide between now and the release of that expansion. Don't forget to share your own experience in the comments, so we can all get better at this one together! Let us know if any tweaks you've made to the deck list as well.
Aggro Token Druid continues to be an absolute menace in the current Hearthstone meta, and should now be considered the default aggro deck to make a climb up the Standard ladder. It doesn't seem to matter whereabouts in the ranks you play this deck, it'll deliver. We've not made any changes to a winning formula, so just keep playing with our previously highlighted deck.
Aggro Token Druid deck list and strategy
Here's an Aggro Token Druid deck list that we believe is the most consistently powerful one you can use at this stage of the Frozen Throne meta.
As with all of our decks we'll be monitoring the competition closely, and will keep updating our recommendation over time to ensure it's the best one for the ladder!
|2 x Snowflipper Penguin||2 x Bloodsail Corsair|
|2 x Enchanted Raven||2 x Fire Fly|
|2 x Mark of the Lotus||1 x Patches the Pirate|
|2 x Druid of the Swarm||2 x Dire Wolf Alpha|
|2 x Mark of Y'Shaarj||2 x Golakka Crawler|
|2 x Power of the Wild||1 x Southsea Captain|
|2 x Crypt Lord||+2 Cobalt Scalebane|
|2 x Savage Roar|
|2 x Living Mana|
Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.
Deck Import ID: AAECAZICAqgFkbwCDvcD5gXZB+UHwasCtrMCzbsChsEC5MIC68IC4soCyssCm80CkdACAA==
The strategy behind playing Token Druid is pretty simple really.
You have a large number of very cheap minor minions which you then buff up using your various spells. When exactly to buff your minions isn't always clear, although you must keep in mind the potential AOE clears that your opponent might be able to make use of. In these situations, you need to choose the most awkward buff that will leave your creatures out of reach.
When you're playing against aggro opponents board control is king, and whoever manages to hold onto the board will likely end up snowballing the board. If your minion will survive, make the trade and hope you draw into some buff spells in short order.
Don't be afraid to use Savage Roar to stop things getting out of control either, and just keep fielding new minions whenever you can - you're unlikely to be dropped by AOE against an aggro opponent.
In control match-ups, you are unlikely to have any trouble gaining control of the board in the early game, and it's a firm race to the finishing line in terms of face damage. You cannot waste any time pushing damage, as it's only a matter of time until AOE or an obstructive minion comes into play.
Only make trades if it leaves you clearly ahead on the board and with an extra minion that might live to be buffed on a subsequent turn.
One thing that's worth outlining here is how Living Mana works. When you cast this spell, you'll summon 2/2 minions onto the board, and lose a Mana crystal for each one that spawns. When each one dies, you get your crystal back.
Note, however, that you can only have 7 minions active at anyone time, so if you cast this on Turn 10 on an empty board, you'll still have 3 Mana left to play with. Something to think about when planning out your Mana usage.
For greater insight into what makes this deck tick, take a close look through the combo section towards the bottom of this page.
More great Druid guides:
- 1. Jade Druid - Jade Druid deck list guide
- 2. Aggro Token Druid - Aggro Token Druid deck list guide
- 3. Big Druid - Big Druid deck list guide
- 4. Beginner Druid - Beginner Druid deck list guide
- 5. Hearthstone Guide 2017 - Hearthstone Guide 2017
- 6. Best Hearthstone decks - The best Hearthstone decks
- 7. Tier List - Hearthstone deck tier list
Aggro Token Druid Mulligan guide
In very simple terms, you're seeking the holy trinity of Bloodsail Corsair, Enchanted Raven and Fire Fly as your early-game minion plays. Build your first few turns around what you've received here.
If you have The Coin, you might consider keeping Druid of the Swarm as it offers you a huge amount of flexibility. Either you can put up a defensive wall (most commonly), or you can eliminate a particularly problematic early threat.
Golakka Crawler exists to wreck the dreams of any Rogues or Warriors you encounter in particular. This beast will not only chew through and spit out an enemy Pirate, it'll become bigger as a result. This provides a very happy tempo outcome for you!
A note on Snowflipper Penguin here. While it might seem like an auto-pick at first glance, this free card is often better accumulated as a pair which can then be fielded and buffed immediately to very cheaply create a bigger board.
Aggro Token Druid tips, card combos and synergies
Here are all of the big combos you need to know about with Aggro Token Druid:
- If Patches the Pirate is sitting in your deck and not your hand, Bloodsail Corsair will put it into play for free on the same turn. Don't forget to use your charge damage before ending your turn!
- You can achieve the same effect by playing Southsea Captain, and pulling Patches this way will ensure it has extra stats when it appears on the board. Make sure you factor this bonus damage into any trading maths you might need to do.
- The following cards can all be used to turn your mass of minions into much stronger creatures: Mark of the Lotus, Power of the Wild and Savage Roar.
- Note the extra card draw synergy that exists between Enchanted Raven / Snowflipper Penguin and Mark of Y'Shaarj. This is a very nice early-game play if you can pull the combo off.
- Crypt Lord gains an extra point of Health for each minion that's summoned after he's put out onto the board.
- Watch your positioning of Dire Wolf Alpha. As a general rule it's a good idea to keep one side of the board for your smallest minions, and the other for your biggest. That way you can drop the wolf between your weaker minions and have the boost cycle through multiple minions if you need to trade into something big on the other side of the baord.
- If Golakka Crawler eats an enemy Pirate minion when played, it'll gain +1 / +1 of stats and almost certainly live to deal with another problem the opponent presents you with.
- At the end of each turn, an active Cobalt Scalebane will target a random friendly minion and grant it an extra three points of Attack power.